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Searched
refs:vertexBase
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
MeshCollisionShape.java
54
protected ByteBuffer triangleIndexBase,
vertexBase
;
76
this.
vertexBase
= bulletMesh.
vertexBase
;
96
capsule.write(
vertexBase
.array(), "
vertexBase
", new byte[0]);
108
vertexBase
= ByteBuffer.wrap(capsule.readByteArray("
vertexBase
", new byte[0]));
119
bulletMesh.
vertexBase
=
vertexBase
;
121
TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices,
vertexBase
, vertexStride)
[
all
...]
GImpactCollisionShape.java
55
protected ByteBuffer triangleIndexBase,
vertexBase
;
78
this.
vertexBase
= bulletMesh.
vertexBase
;
99
capsule.write(
vertexBase
.array(), "
vertexBase
", new byte[0]);
112
vertexBase
= ByteBuffer.wrap(capsule.readByteArray("
vertexBase
", new byte[0]));
123
bulletMesh.
vertexBase
=
vertexBase
;
125
TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices,
vertexBase
, vertexStride)
[
all
...]
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java
49
ByteBuffer
vertexBase
= BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4);
62
vertexBase
.putFloat(tempFloat);
72
return createTriangleIndexVertexArray(triangleIndexBase,
vertexBase
, numTriangles, numVertices, vertexStride, triangleIndexStride);
75
public static native long createTriangleIndexVertexArray(ByteBuffer triangleIndexBase, ByteBuffer
vertexBase
, int numTraingles, int numVertices, int vertextStride, int triangleIndexStride);
/cts/tests/tests/openglperf/src/android/openglperf/cts/
Sphere.java
85
int
vertexBase
= j * 5;
91
vLineBuffer[
vertexBase
+ 0] = x + r * sini * sinj;
92
vLineBuffer[
vertexBase
+ 1] = y + r * sini * cosj;
93
vLineBuffer[
vertexBase
+ 2] = z + r * cosi;
95
vLineBuffer[
vertexBase
+ 3] = (float) j / (float) nSlices;
96
vLineBuffer[
vertexBase
+ 4] = (1.0f - i) / (float)nSlices;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java
57
protected ByteBuffer triangleIndexBase,
vertexBase
;
74
vertexBase
= BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4);
76
//
vertexBase
= ByteBuffer.allocate(mesh.getVertexCount() * 3 * 4);
89
vertexBase
.putFloat(tempFloat);
118
capsule.write(
vertexBase
.array(), "
vertexBase
", new byte[0]);
131
vertexBase
= ByteBuffer.wrap(capsule.readByteArray("
vertexBase
", new byte[0]));
142
// bulletMesh.
vertexBase
=
vertexBase
;
[
all
...]
MeshCollisionShape.java
57
protected ByteBuffer triangleIndexBase,
vertexBase
;
73
vertexBase
= BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4);
86
vertexBase
.putFloat(tempFloat);
114
capsule.write(
vertexBase
.array(), "
vertexBase
", new byte[0]);
126
vertexBase
= ByteBuffer.wrap(capsule.readByteArray("
vertexBase
", new byte[0])).order(ByteOrder.nativeOrder());
137
// bulletMesh.
vertexBase
=
vertexBase
;
139
// TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices,
vertexBase
, vertexStride);
[
all
...]
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
Converter.java
229
jBulletIndexedMesh.
vertexBase
= ByteBuffer.allocate(mesh.getVertexCount() * 3 * 4);
241
jBulletIndexedMesh.
vertexBase
.putFloat(tempFloat);
270
vertices.put(i, mesh.
vertexBase
.getFloat(i * 4));
Completed in 157 milliseconds