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Searched
refs:vmap_offset
(Results
1 - 4
of
4
) sorted by null
/art/runtime/
vmap_table.h
50
bool IsInContext(size_t vreg, VRegKind kind, uint32_t*
vmap_offset
) const {
54
*
vmap_offset
= 0xEBAD0FF5;
66
*
vmap_offset
= i;
77
// Compute the register number that corresponds to the entry in the vmap (
vmap_offset
, computed
80
uint32_t ComputeRegister(uint32_t spill_mask, uint32_t
vmap_offset
, VRegKind kind) const {
97
CHECK_LT(
vmap_offset
- matches, static_cast<uint32_t>(__builtin_popcount(spill_mask)));
99
while (matches != (
vmap_offset
+ 1)) {
stack.cc
140
uint32_t
vmap_offset
;
local
142
if (vmap_table.IsInContext(vreg, kind, &
vmap_offset
)) {
146
return GetGPR(vmap_table.ComputeRegister(spill_mask,
vmap_offset
, kind));
165
uint32_t
vmap_offset
;
local
167
if (vmap_table.IsInContext(vreg, kind, &
vmap_offset
)) {
170
const uint32_t reg = vmap_table.ComputeRegister(spill_mask,
vmap_offset
, kReferenceVReg);
thread.cc
2079
uint32_t
vmap_offset
;
local
[
all
...]
/art/oatdump/
oatdump.cc
425
uint32_t
vmap_offset
;
local
426
if (vmap_table.IsInContext(reg, kind, &
vmap_offset
)) {
430
os << (is_float ? "fr" : "r") << vmap_table.ComputeRegister(spill_mask,
vmap_offset
, kind);
[
all
...]
Completed in 34 milliseconds