/external/valgrind/main/memcheck/tests/ |
badrw.c | 10 int y4; local 19 y4 = *x4; 20 *x4 = y4;
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/cts/tests/src/android/renderscript/cts/ |
intrinsic_convolve5x5.rs | 37 uint32_t y4 = min((int32_t)y+2, gHeight-1); 63 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] 64 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] 65 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] 66 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] 67 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24]; 84 uint32_t y4 = min((int32_t)y+2, gHeight-1); 110 float3 p4 = convert_float3(rsGetElementAt_uchar3(gIn, x0, y4)) * gCoeffs[20] 111 + convert_float3(rsGetElementAt_uchar3(gIn, x1, y4)) * gCoeffs[21] 112 + convert_float3(rsGetElementAt_uchar3(gIn, x2, y4)) * gCoeffs[22 [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
bezier.h | 37 float x4, y4; member in struct:bezier 54 float x4, float y4);
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bezier.c | 55 bez->y3 = bez->y3 + t * (bez->y4 - bez->y3); 64 left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3); 83 second_half->y3 = (bez->y3 + bez->y4) * 0.5; 85 second_half->y4 = bez->y4; 88 first_half->y4 = second_half->y1 = 110 double y4y1 = b->y4 - b->y1; 124 polygon_vertex_append(poly, b->x4, b->y4); 142 len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4); 144 chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4); [all...] |
/external/mesa3d/src/gallium/state_trackers/vega/ |
bezier.h | 37 float x4, y4; member in struct:bezier 54 float x4, float y4);
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bezier.c | 55 bez->y3 = bez->y3 + t * (bez->y4 - bez->y3); 64 left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3); 83 second_half->y3 = (bez->y3 + bez->y4) * 0.5; 85 second_half->y4 = bez->y4; 88 first_half->y4 = second_half->y1 = 110 double y4y1 = b->y4 - b->y1; 124 polygon_vertex_append(poly, b->x4, b->y4); 142 len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4); 144 chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4); [all...] |
/external/clang/test/SemaCXX/ |
warn-literal-conversion.cpp | 12 int y4 = 1.23E1F; // expected-warning {{implicit conversion from 'float' to 'int' changes value from 12.3 to 12}} local
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default-constructor-initializers.cpp | 38 struct Y4 { 42 Y4 y4; variable
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explicit.cpp | 57 Y y4 = Y(z); local
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
convolve5x5.fs | 36 uint32_t y4 = min((int32_t)y+2, gHeight-1); 62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] 63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] 64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] 65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] 66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
convolve5x5.fs | 36 uint32_t y4 = min((int32_t)y+2, gHeight-1); 62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] 63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] 64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] 65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] 66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
convolve5x5.fs | 36 uint32_t y4 = min((int32_t)y+2, gHeight-1); 62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] 63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] 64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] 65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] 66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
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/external/chromium_org/third_party/freetype/src/base/ |
ftbbox.c | 329 FT_Pos y4, 334 /* FT_Pos a = y4 - 3*y3 + 3*y2 - y1; */ 341 FT_UNUSED ( y4 ); 373 FT_Pos y4, 381 if ( y4 < *min ) *min = y4; 382 else if ( y4 > *max ) *max = y4; 385 if ( y1 <= y4 ) 388 if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 [all...] |
/external/freetype/src/base/ |
ftbbox.c | 329 FT_Pos y4, 334 /* FT_Pos a = y4 - 3*y3 + 3*y2 - y1; */ 341 FT_UNUSED ( y4 ); 373 FT_Pos y4, 381 if ( y4 < *min ) *min = y4; 382 else if ( y4 > *max ) *max = y4; 385 if ( y1 <= y4 ) 388 if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 [all...] |
/external/chromium_org/third_party/openssl/openssl/crypto/poly1305/ |
poly1305_arm.c | 84 uint32_t y4; local 100 y4 = x4 + (y3 >> 26); y3 &= 0x3ffffff; 101 swap = -(y4 >> 26); y4 &= 0x3ffffff; 107 y4 ^= x4; 113 y4 &= swap; 119 y4 ^= x4; 125 r->v[8] = y4;
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
ColorSpaceMatrix.java | 69 int y4 = y * 4; local 71 temp[y4 + x] = mMatrix[y4 + 0] * a[x] 72 + mMatrix[y4 + 1] * a[4 + x] 73 + mMatrix[y4 + 2] * a[8 + x] 74 + mMatrix[y4 + 3] * a[12 + x];
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/external/chromium_org/third_party/WebKit/Source/platform/audio/ |
DynamicsCompressorKernel.cpp | 261 float y4 = releaseFrames * releaseZone4; local 264 // match the evenly spaced x values as follows: (y1 : x == 0, y2 : x == 1, y3 : x == 2, y4 : x == 3) 265 float kA = 0.9999999999999998f*y1 + 1.8432219684323923e-16f*y2 - 1.9373394351676423e-16f*y3 + 8.824516011816245e-18f*y4; 266 float kB = -1.5788320352845888f*y1 + 2.3305837032074286f*y2 - 0.9141194204840429f*y3 + 0.1623677525612032f*y4; 267 float kC = 0.5334142869106424f*y1 - 1.272736789213631f*y2 + 0.9258856042207512f*y3 - 0.18656310191776226f*y4; 268 float kD = 0.08783463138207234f*y1 - 0.1694162967925622f*y2 + 0.08588057951595272f*y3 - 0.00429891410546283f*y4; 269 float kE = -0.042416883008123074f*y1 + 0.1115693827987602f*y2 - 0.09764676325265872f*y3 + 0.028494263462021576f*y4;
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicConvolve5x5.cpp | 346 const void *y2, const void *y3, const void *y4, 364 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local 370 const uchar4 *py4 = (const uchar4 *)(pin + stride * y4); 413 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local 419 const uchar2 *py4 = (const uchar2 *)(pin + stride * y4); 462 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local 468 const uchar *py4 = (const uchar *)(pin + stride * y4); 511 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local 517 const float4 *py4 = (const float4 *)(pin + stride * y4); 560 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)) local 609 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local [all...] |
/frameworks/base/libs/hwui/font/ |
CacheTexture.h | 160 float x4, float y4, float u4, float v4) { 165 TextureVertex::set(mesh++, x4, y4, u4, v4);
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/external/clang/test/Analysis/ |
dead-stores.c | 246 int y4 = 4; local 268 ++y4; 314 0 ? : ((void)y4, ({ return; }));
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/frameworks/base/libs/hwui/ |
FontRenderer.h | 167 float x4, float y4, float u4, float v4, CacheTexture* texture); 171 float x4, float y4, float u4, float v4, CacheTexture* texture); 175 float x4, float y4, float u4, float v4, CacheTexture* texture);
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FontRenderer.cpp | 538 float x4, float y4, float u4, float v4, CacheTexture* texture) { 545 x3, y3, u3, v3, x4, y4, u4, v4); 550 float x4, float y4, float u4, float v4, CacheTexture* texture) { 553 (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) { 557 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 573 float x4, float y4, float u4, float v4, CacheTexture* texture) { 575 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 579 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); 581 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4))));
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/ |
colorspace.cpp | 73 int u, v, y1, y2, y3, y4; local 78 y4 = pInY[width + 1]; 86 pOutColor[width + 1] = convertYuvToRgba(y4, u, v);
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/frameworks/rs/driver/ |
rsdGL.h | 96 float x4, float y4, float z4, float u4, float v4);
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/frameworks/rs/scriptc/ |
rs_graphics.rsh | 260 * @param y4 267 float x4, float y4, float z4); 290 * @param y4 299 float x4, float y4, float z4, float u4, float v4);
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