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  /external/chromium_org/third_party/freetype/src/autofit/
afwarp.c 168 AF_AxisHints axis; local
199 axis = &hints->axis[dim];
200 segments = axis->segments;
201 num_segments = axis->num_segments;
aflatin.h 121 AF_LatinAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_LatinMetricsRec_
afloader.c 194 AF_AxisHints axis = &hints->axis[AF_DIMENSION_HORZ]; local
195 AF_Edge edge1 = axis->edges; /* leftmost edge */
197 axis->num_edges - 1; /* rightmost edge */
200 if ( axis->num_edges > 1 && AF_HINTS_DO_ADVANCE( hints ) )
afhints.c 35 /* Get new segment for given axis. */
38 af_axis_hints_new_segment( AF_AxisHints axis,
46 if ( axis->num_segments >= axis->max_segments )
48 FT_Int old_max = axis->max_segments;
63 if ( FT_RENEW_ARRAY( axis->segments, old_max, new_max ) )
66 axis->max_segments = new_max;
69 segment = axis->segments + axis->num_segments++;
77 /* Get new edge for given axis, direction, and position. *
257 AF_AxisHints axis = &hints->axis[dimension]; local
311 AF_AxisHints axis; local
338 AF_AxisHints axis; local
376 AF_AxisHints axis = &hints->axis[dimension]; local
554 AF_AxisHints axis = &hints->axis[dim]; local
839 AF_AxisHints axis = & hints->axis[dim]; local
916 AF_AxisHints axis = &hints->axis[dim]; local
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  /external/eigen/Eigen/src/Geometry/
AngleAxis.h 19 * \brief Represents a 3D rotation as a rotation angle around an arbitrary 3D axis
23 * \warning When setting up an AngleAxis object, the axis vector \b must \b be \b normalized.
73 /** Constructs and initialize the angle-axis rotation from an \a angle in radian
74 * and an \a axis which \b must \b be \b normalized.
76 * \warning If the \a axis vector is not normalized, then the angle-axis object
79 inline AngleAxis(Scalar angle, const MatrixBase<Derived>& axis) : m_axis(axis), m_angle(angle) {}
80 /** Constructs and initialize the angle-axis rotation from a quaternion \a q. */
82 /** Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix. *
89 const Vector3& axis() const { return m_axis; } function in class:Eigen::AngleAxis
90 Vector3& axis() { return m_axis; } function in class:Eigen::AngleAxis
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  /external/freetype/src/autofit/
afcjk.h 101 AF_CJKAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_CJKMetricsRec_
afwarp.c 168 AF_AxisHints axis; local
199 axis = &hints->axis[dim];
200 segments = axis->segments;
201 num_segments = axis->num_segments;
aflatin.h 121 AF_LatinAxisRec axis[AF_DIMENSION_MAX]; member in struct:AF_LatinMetricsRec_
afloader.c 194 AF_AxisHints axis = &hints->axis[AF_DIMENSION_HORZ]; local
195 AF_Edge edge1 = axis->edges; /* leftmost edge */
197 axis->num_edges - 1; /* rightmost edge */
200 if ( axis->num_edges > 1 && AF_HINTS_DO_ADVANCE( hints ) )
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestRagDoll.java 90 int axis = rotate ? PhysicsSpace.AXIS_X : PhysicsSpace.AXIS_Y; local
91 CapsuleCollisionShape shape = new CapsuleCollisionShape(width, height, axis);
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
SkeletonLoader.java 82 private Vector3f axis; field in class:SkeletonLoader
89 } else if (qName.equals("axis")) {
92 axis = SAXUtil.parseVector3(attribs);
144 } else if (qName.equals("axis")) {
147 axis.normalizeLocal();
148 rotation.fromAngleNormalAxis(angle, axis);
150 axis = null;
250 axis = null;
  /external/apache-xml/src/main/java/org/apache/xpath/axes/
AxesWalker.java 50 public AxesWalker(LocPathIterator locPathIterator, int axis)
53 m_axis = axis;
205 int axis = getAxis(); local
206 int bit = WalkerFactory.getAnalysisBitFromAxes(axis);
501 * Returns the axis being iterated, if it is known.
503 * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple
585 /** The traversal axis from where the nodes will be filtered. */
588 /** The DTM inner traversal class, that corresponds to the super axis. */
LocPathIterator.java 122 int axis = getAxis(); local
123 int bit = WalkerFactory.getAnalysisBitFromAxes(axis);
1007 * Returns the axis being iterated, if it is known.
1009 * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple
  /external/chromium_org/third_party/WebKit/Source/core/xml/
XPathParser.cpp 51 typedef HashMap<String, Step::Axis> AxisNamesMap;
74 Step::Axis axis; member in struct:AxisName
92 axisNames.set(axisNameList[i].name, axisNameList[i].axis);
95 static bool isAxisName(const String& name, Step::Axis& type)
347 // Any chance it's an axis name?
351 //It might be an axis name.
352 Step::Axis axis; local
353 if (isAxisName(name, axis))
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  /external/chromium_org/third_party/skia/src/core/
SkRTree.cpp 244 // We want to choose an axis to split on, then a distribution along that axis; we'll need
245 // three pieces of info: the split axis, the side to sort by on that axis, and the index
249 int32_t axis = -1; local
252 // Evaluate each axis, we want the min summed margin-value (s) over all distributions
290 axis = i;
298 if (!(axis == 1 && sortSide == 1)) {
299 SkTQSort(children, children + fMaxChildren, RectLessThan(sorts[axis][sortSide]));
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/input/lwjgl/
JInputJoyInput.java 12 import net.java.games.input.Component.Identifier.Axis;
24 private HashMap<Axis, Integer>[] axisIdsToIndices;
41 }else if (id instanceof Axis){
42 Axis axis = (Axis) id; local
43 if (axis == Axis.X){
45 }else if (axis == Axis.Y)
166 Axis axis = (Axis) id; local
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  /external/oprofile/libpp/
arrange_profiles.h 121 * The "axis" says what we've used to split the sample
150 /// the axis of the classes
151 axis_types axis; member in struct:profile_classes
  /external/skia/src/core/
SkRTree.cpp 244 // We want to choose an axis to split on, then a distribution along that axis; we'll need
245 // three pieces of info: the split axis, the side to sort by on that axis, and the index
249 int32_t axis = -1; local
252 // Evaluate each axis, we want the min summed margin-value (s) over all distributions
290 axis = i;
298 if (!(axis == 1 && sortSide == 1)) {
299 SkTQSort(children, children + fMaxChildren, RectLessThan(sorts[axis][sortSide]));
  /frameworks/native/include/input/
InputDevice.h 61 int32_t axis; member in struct:android::InputDeviceInfo::MotionRange
84 const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
87 void addMotionRange(int32_t axis, uint32_t source,
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_execute.c 1433 GLfloat axis[4], dir[4], result[4], tmpX, tmpW; local
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  /external/chromium_org/third_party/skia/src/utils/
SkCamera.cpp 267 SkUnit3D axis, zenith, cross; local
269 fAxis.normalize(&axis);
272 SkScalar dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&fZenith), axis);
274 zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX);
275 zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY);
276 zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ);
281 SkUnit3D::Cross(axis, zenith, &cross);
289 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX));
290 orien->set(SkMatrix::kMSkewX, SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY));
291 orien->set(SkMatrix::kMTransX, SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ))
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  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Quaternion.h 65 /** the equivalent angle-axis type */
114 /** Constructs and initializes a quaternion from the angle-axis \a aa */
269 /** Set \c *this from an angle-axis \a aa and returns a reference to \c *this
276 this->vec() = ei_sin(ha) * aa.axis();
359 Vector3 axis = v0.cross(v1); local
362 this->vec() = axis * invs;
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 282 Node axis = new Node(); local
291 axis.attachChild(arrowX);
292 axis.attachChild(arrowY);
293 axis.attachChild(arrowZ);
295 //axis.setModelBound(new BoundingBox());
296 return axis;
  /external/mesa3d/src/mesa/program/
prog_execute.c 1433 GLfloat axis[4], dir[4], result[4], tmpX, tmpW; local
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  /external/skia/src/utils/
SkCamera.cpp 267 SkUnit3D axis, zenith, cross; local
269 fAxis.normalize(&axis);
272 SkScalar dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&fZenith), axis);
274 zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX);
275 zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY);
276 zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ);
281 SkUnit3D::Cross(axis, zenith, &cross);
289 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX));
290 orien->set(SkMatrix::kMSkewX, SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY));
291 orien->set(SkMatrix::kMTransX, SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ))
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