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  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp 33 static AAsset* loadAsset(const char* path) {
42 AAsset* asset = loadAsset(path);
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 579 AAsset* asset = AAssetManager_open(mgr, utf8, AASSET_MODE_UNKNOWN);

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