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  /external/chromium_org/gpu/
DEPS 3 "+third_party/angle",
  /external/chromium_org/third_party/angle/src/compiler/
RemoveTree.h 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
InitializeDll.h 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
InitializeGlobals.h 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
InitializeParseContext.h 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
QualifierAlive.h 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
  /external/chromium_org/tools/perf/page_sets/tough_canvas_cases/canvas2d_balls_common/
bouncing_balls_draw_ball_as_image.js 13 function drawBall(x, y, angle) {
16 canvasContext.rotate(angle);
bouncing_balls_draw_ball_as_rect.js 11 function drawBall(x, y, angle) {
15 canvasContext.rotate(angle);
bouncing_balls_draw_ball_as_image_with_shadow.js 13 function drawBall(x, y, angle) {
20 canvasContext.rotate(angle);
bouncing_balls_draw_ball_as_text.js 12 function drawBall(x, y, angle) {
16 canvasContext.rotate(angle);
  /external/chromium_org/third_party/freetype/src/autofit/
afangles.c 93 * The trick here is to realize that we don't need a very accurate angle
95 * only compare the sign of angle differences, or check whether its
108 AF_Angle angle;
121 angle = 0;
124 angle = ( AF_ANGLE_PI2 * dy ) / ( ax + ay );
127 if ( angle >= 0 )
128 angle = AF_ANGLE_PI - angle;
130 angle = -AF_ANGLE_PI - angle;
187 AF_Angle angle; local
    [all...]
  /external/freetype/src/autofit/
afangles.c 93 * The trick here is to realize that we don't need a very accurate angle
95 * only compare the sign of angle differences, or check whether its
108 AF_Angle angle;
121 angle = 0;
124 angle = ( AF_ANGLE_PI2 * dy ) / ( ax + ay );
127 if ( angle >= 0 )
128 angle = AF_ANGLE_PI - angle;
130 angle = -AF_ANGLE_PI - angle;
187 AF_Angle angle; local
    [all...]
  /packages/wallpapers/Galaxy4/res/raw/
spacecloud_vs.glsl 5 float angle = ATTRIB_position.x;
7 float x = dist * sin(angle) * 0.8;
8 float y = dist * cos(angle) * 0.8;
  /external/clang/test/Parser/
objcxx11-protocol-in-template.mm 10 // expected-error@14{{a space is required between consecutive right angle brackets}}
11 // expected-error@15{{a space is required between consecutive right angle brackets}}
  /external/markdown/MarkdownTest/Tests_2007/
Links, inline style.text 11 [URL wrapped in angle brackets](</url/>).
13 [URL w/ angle brackets + title](</url/> "Here's the title").
  /external/jmonkeyengine/engine/src/core/com/jme3/light/
SpotLight.java 49 * Also the angle of the cone can be tweaked by changing the spot inner angle and the spot outer angle.
50 * the spot inner angle determin the cone of light where light has full influence.
51 * the spot outer angle determin the cone global cone of light of the spot light.
146 * returns the spot inner angle
147 * @return the spot inner angle
154 * Sets the inner angle of the cone of influence.
155 * This angle is the angle between the spot direction axis and the inner border of the cone of influence
    [all...]
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
100.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
  /external/mesa3d/src/glsl/builtins/profiles/
100.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
  /cts/apps/CtsVerifier/res/drawable/
test_fail_gradient.xml 5 android:angle="315"/>
test_pass_gradient.xml 5 android:angle="315"/>
  /external/chromium_org/third_party/angle/src/compiler/preprocessor/
DirectiveHandlerBase.cpp 2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
Lexer.cpp 2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
Lexer.h 2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
  /external/chromium_org/third_party/angle/src/libGLESv2/
precompiled.cpp 2 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
  /external/chromium_org/third_party/angle/src/third_party/compiler/
README.angle 1 Name: ANGLE array bounds clamper from WebKit

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