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  /frameworks/base/graphics/java/android/renderscript/
Matrix2f.java 102 * Sets current values to be a rotation matrix of given angle
104 * @param rot rotation angle
162 * rotation matrix of given angle
164 * @param rot angle of rotation
  /frameworks/base/libs/hwui/
Matrix.h 121 void loadRotate(float angle);
122 void loadRotate(float angle, float x, float y, float z);
172 void rotate(float angle, float x, float y, float z) {
174 u.loadRotate(angle, x, y, z);
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
CompoundTransform.java 91 public RotateComponent(String name, Float3 axis, float angle) {
94 setAngle(angle);
143 public RotateComponent addRotate(String name, Float3 axis, float angle) {
144 RotateComponent c = new RotateComponent(name, axis, angle);
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
Matrix2f.java 102 * Sets current values to be a rotation matrix of given angle
104 * @param rot rotation angle
162 * rotation matrix of given angle
164 * @param rot angle of rotation
  /packages/apps/Camera2/src/com/android/camera/tinyplanet/
TinyPlanetNative.java 38 * @param angleRadians the angle of the tiny planet in radians.
  /packages/apps/Dialer/res/drawable/
tab_selected.xml 36 android:angle="270" />
tab_selected_focused.xml 36 android:angle="270" />
tab_selected_pressed.xml 36 android:angle="270" />
tab_unselected.xml 30 android:angle="270" />
tab_unselected_focused.xml 30 android:angle="270" />
tab_unselected_pressed.xml 30 android:angle="270" />
  /packages/screensavers/PhotoTable/res/drawable/
vignette_br.xml 24 android:angle="315"
vignette_tl.xml 24 android:angle="135"
  /external/chromium_org/chrome/browser/resources/chromeos/
mobile_setup.js 327 var oArc = Math.PI * 2 * (1 / segmentCount - oGap); // Angle of outer arcs
328 var iArc = Math.PI * 2 * (1 / segmentCount - iGap); // Angle of inner arcs
333 var angle = - Math.PI * 2 * i / segmentCount;
337 angle - oArc / 2, angle + oArc / 2, false);
339 angle + iArc / 2, angle - iArc / 2, true);
  /external/eigen/doc/
C08_TutorialGeometry.dox 18 - Abstract transformations, such as rotations (represented by \ref AngleAxis "angle and axis" or by a \ref Quaternion "quaternion"), \ref Translation "translations", \ref Scaling "scalings". These transformations are NOT represented as matrices, but you can nevertheless mix them with matrices and vectors in expressions, and convert them to matrices if you wish.
25 Transform t(AngleAxis(angle,axis));
30 t = AngleAxis(angle,axis);
34 Transform t = AngleAxis(angle,axis);
44 \ref Rotation2D "2D rotation" from an angle</td><td>\code
47 3D rotation as an \ref AngleAxis "angle + axis"</td><td>\code
198 <tr class="alt"><td>\b Rotation \n <em class="note">In 2D and for the procedural API, any_rotation can also \n be an angle in radian</em></td><td>\code
  /external/eigen/test/
geo_quaternion.cpp 32 Scalar theta_tot = AA(q1*q0.inverse()).angle();
38 Scalar theta = AA(q*q0.inverse()).angle();
85 Scalar refangle = internal::abs(AngleAxisx(q1.inverse()*q2).angle());
106 // angle-axis conversion
110 // Do not execute the test if the rotation angle is almost zero, or
112 if (internal::abs(aa.angle()) > 5*test_precision<Scalar>()
116 VERIFY_IS_NOT_APPROX(q1 * v1, Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1);
  /external/wpa_supplicant_8/src/wps/
upnp_xml.c 34 * sequences, e.g., &amp; for ampersand(&) and &lt for left angle bracket (<).
36 * case). Thus we can safely parse for angle brackets etc.
49 * Labels are any sequence of chars other than space, tab, right angle bracket
70 * <left angle bracket><...><right angle bracket>
71 * Within the angle brackets, there is an optional leading forward slash (which
75 * Note that angle brackets present in the original data must have been encoded
  /cts/tests/tests/view/src/android/view/cts/
MotionEventTest.java 335 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle
338 // and check rotation. We set the orientation to the same angle.
350 final float angle = (float) (i * ARC * PI_180); local
353 c.x = (float) (Math.sin(angle) * RADIUS + 3);
354 c.y = (float) (- Math.cos(angle) * RADIUS + 2);
355 c.orientation = angle;
386 final float angle = (float) ((i * ARC + ROTATION) * PI_180); local
387 assertEquals(Math.sin(angle) * RADIUS, c.x, 0.001);
388 assertEquals(- Math.cos(angle) * RADIUS, c.y, 0.001);
389 assertEquals(Math.tan(angle), Math.tan(c.orientation), 0.1)
    [all...]
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values/
donottranslate-more-keys.xml 97 <!-- U+2039: "?" SINGLE LEFT-POINTING ANGLE QUOTATION MARK
98 U+203A: "?" SINGLE RIGHT-POINTING ANGLE QUOTATION MARK
101 U+00AB: "«" LEFT-POINTING DOUBLE ANGLE QUOTATION MARK
102 U+00BB: "»" RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK -->
210 <!-- U+2039: "?" SINGLE LEFT-POINTING ANGLE QUOTATION MARK
211 U+203A: "?" SINGLE RIGHT-POINTING ANGLE QUOTATION MARK
212 U+00AB: "«" LEFT-POINTING DOUBLE ANGLE QUOTATION MARK
213 U+00BB: "»" RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
222 laqm: LEFT-POINTING ANGLE QUOTATION MARK
223 raqm: RIGHT-POINTING ANGLE QUOTATION MAR
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestRenderToMemory.java 75 private float angle = 0; field in class:TestRenderToMemory
222 angle += tpf;
223 angle %= FastMath.TWO_PI;
224 q.fromAngles(angle, 0, angle);
  /external/neven/Embedded/common/src/b_BasicEm/
Phase.h 24 * This data type represents a phase or angle value and takes advantage
29 * The phase data type is to be used whereever an angle is needed.
123 * Computes phase from a 2d vector as angle enclosed between vector and (0,0).
124 * It is vec = ( cos( angle ), sin( angle ) );
  /external/chromium_org/third_party/skia/src/pathops/
SkOpSegment.cpp 211 SkOpAngle& angle = anglesPtr->push_back(); local
212 angle.set(this, start, end);
865 // note that this follows the same logic flow as active angle
928 const SkOpAngle& angle = (*angles)[firstIndex]; local
1847 const SkOpAngle* angle = sorted[angleIndex]; local
1945 const SkOpAngle* angle = sorted[firstT]; local
2651 const SkOpAngle& angle = angles[angleIndex]; local
2671 const SkOpAngle& angle = angles[angleIndex]; local
2691 const SkOpAngle& angle = angles[angleIndex]; local
3141 const SkOpAngle& angle = *angles[index]; local
    [all...]
  /external/skia/src/pathops/
SkOpSegment.cpp 211 SkOpAngle& angle = anglesPtr->push_back(); local
212 angle.set(this, start, end);
865 // note that this follows the same logic flow as active angle
928 const SkOpAngle& angle = (*angles)[firstIndex]; local
1847 const SkOpAngle* angle = sorted[angleIndex]; local
1945 const SkOpAngle* angle = sorted[firstT]; local
2651 const SkOpAngle& angle = angles[angleIndex]; local
2671 const SkOpAngle& angle = angles[angleIndex]; local
2691 const SkOpAngle& angle = angles[angleIndex]; local
3141 const SkOpAngle& angle = *angles[index]; local
    [all...]
  /cts/tests/tests/media/src/android/media/cts/
MediaPlayerTest.java 527 private void testRecordedVideoPlaybackWithAngle(int angle) throws Exception {
536 checkOrientation(angle);
537 recordVideo(width, height, angle, file, durationMs);
538 checkDisplayedVideoSize(width, height, angle, file);
539 checkVideoRotationAngle(angle, file);
542 private void checkOrientation(int angle) throws Exception {
543 assertTrue(angle >= 0);
544 assertTrue(angle < 360);
545 assertTrue((angle % 90) == 0);
549 int w, int h, int angle, String file, long durationMs) throws Exception
    [all...]
  /external/chromium_org/cc/animation/
transform_operation.cc 56 *angle_from = from->rotate.angle;
81 // the angle.
82 *angle_from = dot > 0 ? from->rotate.angle : -from->rotate.angle;
126 SkMScalar to_angle = IsOperationIdentity(to) ? 0 : to->rotate.angle;
246 // We will have at most 6 angles to test (excluding from->angle and
247 // to->angle).
255 SkMScalar from_angle = from ? from->rotate.angle : 0.f;
256 SkMScalar to_angle = to ? to->rotate.angle : 0.f;

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