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Searched
full:deadlock
(Results
276 - 300
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595
) sorted by null
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/external/chromium_org/chrome/test/functional/media/
media_jerky.py
124
# Wait for process to end w/o risking
deadlock
.
/external/chromium_org/content/child/npapi/
npobject_stub.cc
268
// full screen a
deadlock
can occur when WMP calls SetFocus.
/external/chromium_org/content/common/gpu/client/
gpu_channel_host.cc
356
// Never handle sync message replies or we will
deadlock
here.
/external/chromium_org/content/plugin/
plugin_channel.cc
42
// happen in a single process browser and avoid
deadlock
.
/external/chromium_org/media/audio/win/
wavein_input_win.cc
139
// or else the waveInReset() will
deadlock
and secondly, the callback should
/external/chromium_org/media/filters/
audio_renderer_impl.h
193
// may
deadlock
between |message_loop_| and the audio callback thread.
/external/chromium_org/third_party/WebKit/Source/wtf/
ThreadingPthreads.cpp
217
// We don't want to lock across the call to join, since that can block our thread and cause
deadlock
.
/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/test/
fakeaudiocapturemodule.h
92
// Note: Calling this method from a callback may result in
deadlock
.
/external/chromium_org/tools/gn/
input_file_manager.cc
125
// and block on it loading, it could
deadlock
or at least cause a lot
/external/chromium_org/tools/telemetry/telemetry/core/platform/
android_platform_backend.py
229
deadlock
because avconv interleaves its writes to stdout and stderr.
/external/chromium_org/ui/base/test/
ui_controls_mac.mm
33
// In this case, [NSApplication sendEvent:] causes
deadlock
.
/external/compiler-rt/lib/
atomic.c
23
* always acquired first, to avoid
deadlock
.
/external/dnsmasq/src/
log.c
25
syslogd, then the two daemons can
deadlock
. We get around this
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglCanvas.java
479
// TODO: Fix
deadlock
that happens after the error (throw runtime exception?)
/external/qemu/distrib/sdl-1.2.15/include/
SDL_audio.h
265
* function or you will cause
deadlock
.
/external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/
SDL_epocevents.cpp
422
//
deadlock
otherwise.
/external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java
306
// Stop waiting to avoid
deadlock
.
/frameworks/av/media/libnbaio/
MonoPipe.cpp
267
// based premption is disabled) then we run the risk of
deadlock
.
/frameworks/av/services/audioflinger/
AudioPolicyService.h
154
// For tone playback, using a separate thread is necessary to avoid
deadlock
with mLock because
/frameworks/base/core/java/android/content/
AsyncTaskLoader.java
344
* thread would cause a
deadlock
.
/frameworks/base/services/java/com/android/server/am/
ProviderMap.java
403
//
deadlock
with the application.
/hardware/qcom/camera/QCamera2/stack/mm-camera-interface/inc/
mm_camera.h
519
* This is to avoid
deadlock
when trying to aquire ch_lock,
/packages/apps/Email/tests/src/com/android/email/provider/
ContentCacheTests.java
188
// due to potential for
deadlock
.
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/rpc/
svc.h
226
*
deadlock
the caller and server processes!
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/rpc/
svc.h
226
*
deadlock
the caller and server processes!
Completed in 1826 milliseconds
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