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Searched
full:framebuffer
(Results
326 - 350
of
1258
) sorted by null
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/external/chromium_org/third_party/angle/src/libGLESv2/
main.cpp
147
TRACE("\t! Error generated: invalid
framebuffer
operation\n");
/external/chromium_org/third_party/mesa/src/docs/
relnotes-7.5.1.html
48
max
framebuffer
, viewport size.
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.h
94
struct pipe_framebuffer_state saved_fb_state; /**<
framebuffer
state */
198
* -
framebuffer
state
275
* -
framebuffer
state
292
* -
framebuffer
state
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_blit.c
68
util_blitter_save_framebuffer(rctx->blitter, &rctx->
framebuffer
);
180
for (i = 0; i < rctx->
framebuffer
.nr_cbufs; i++) {
182
tex = (struct r600_resource_texture *)rctx->
framebuffer
.cbufs[i]->texture;
199
struct pipe_framebuffer_state *fb = &rctx->
framebuffer
;
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_quad_pipe.c
47
sp->
framebuffer
.zsbuf &&
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_pipe_flush.c
52
struct pipe_framebuffer_state *fb = &svga->curr.
framebuffer
;
/external/chromium_org/third_party/mesa/src/src/gallium/winsys/sw/null/
null_sw_winsys.c
32
* There is no present support.
Framebuffer
data needs to be obtained via
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_viewport.c
38
* Return NULL if the struct gl_framebuffer is a user-created
framebuffer
.
/external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.h
73
void setFrameBuffer(GrFrameBufferObj *
frameBuffer
);
/external/chromium_org/ui/gfx/ozone/dri/
hardware_display_controller.cc
74
DLOG(ERROR) << "Failed to register
framebuffer
: " << strerror(errno);
/external/libvpx/libvpx/vp8/encoder/
lookahead.h
47
* This function will copy the source image into a new
framebuffer
with
/external/libvpx/libvpx/vp9/encoder/
vp9_lookahead.h
48
* This function will copy the source image into a new
framebuffer
with
/external/mesa3d/docs/
relnotes-7.5.1.html
48
max
framebuffer
, viewport size.
/external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h
94
struct pipe_framebuffer_state saved_fb_state; /**<
framebuffer
state */
198
* -
framebuffer
state
275
* -
framebuffer
state
292
* -
framebuffer
state
/external/mesa3d/src/gallium/drivers/radeonsi/
r600_blit.c
68
util_blitter_save_framebuffer(rctx->blitter, &rctx->
framebuffer
);
180
for (i = 0; i < rctx->
framebuffer
.nr_cbufs; i++) {
182
tex = (struct r600_resource_texture *)rctx->
framebuffer
.cbufs[i]->texture;
199
struct pipe_framebuffer_state *fb = &rctx->
framebuffer
;
/external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_pipe.c
47
sp->
framebuffer
.zsbuf &&
/external/mesa3d/src/gallium/drivers/svga/
svga_pipe_flush.c
52
struct pipe_framebuffer_state *fb = &svga->curr.
framebuffer
;
/external/mesa3d/src/gallium/winsys/sw/null/
null_sw_winsys.c
32
* There is no present support.
Framebuffer
data needs to be obtained via
/external/mesa3d/src/mesa/state_tracker/
st_cb_viewport.c
38
* Return NULL if the struct gl_framebuffer is a user-created
framebuffer
.
/external/qemu/android/
display.c
52
/* this is called from dpy_update() each time a hardware
framebuffer
/external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_Surface.3
45
\fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video
framebuffer
is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&.
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbkeys.h
2
/* Scancodes for the Linux
framebuffer
console
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gskeys.h
2
/* Scancodes for the Linux
framebuffer
console
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/spulibs/
spu_common.h
3
* CELL BE Support for PS3
Framebuffer
/external/qemu-pc-bios/vgabios/tests/lfbprof/
lfbprof.c
3
* VBE 2.0 Linear
Framebuffer
Profiler
12
* linear
framebuffer
from 32 bit protected mode.
15
* SuperVGA video modes that support a linear
framebuffer
.
44
char *LFBPtr; /* Pointer to linear
framebuffer
*/
433
* Parameters: physAddr - Physical memory address of linear
framebuffer
434
* Returns: Far pointer to the linear
framebuffer
memory
465
/* Filter out only 8 bit linear
framebuffer
modes */
498
/* Filter out only 8 bit linear
framebuffer
modes */
540
* Description: Profiles
framebuffer
performance for simple screen clearing
Completed in 641 milliseconds
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