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  /external/chromium_org/third_party/angle/src/libGLESv2/
main.cpp 147 TRACE("\t! Error generated: invalid framebuffer operation\n");
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-7.5.1.html 48 max framebuffer, viewport size.
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.h 94 struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */
198 * - framebuffer state
275 * - framebuffer state
292 * - framebuffer state
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_blit.c 68 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
180 for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
182 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
199 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_quad_pipe.c 47 sp->framebuffer.zsbuf &&
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_pipe_flush.c 52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
  /external/chromium_org/third_party/mesa/src/src/gallium/winsys/sw/null/
null_sw_winsys.c 32 * There is no present support. Framebuffer data needs to be obtained via
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_viewport.c 38 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.h 73 void setFrameBuffer(GrFrameBufferObj *frameBuffer);
  /external/chromium_org/ui/gfx/ozone/dri/
hardware_display_controller.cc 74 DLOG(ERROR) << "Failed to register framebuffer: " << strerror(errno);
  /external/libvpx/libvpx/vp8/encoder/
lookahead.h 47 * This function will copy the source image into a new framebuffer with
  /external/libvpx/libvpx/vp9/encoder/
vp9_lookahead.h 48 * This function will copy the source image into a new framebuffer with
  /external/mesa3d/docs/
relnotes-7.5.1.html 48 max framebuffer, viewport size.
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h 94 struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */
198 * - framebuffer state
275 * - framebuffer state
292 * - framebuffer state
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_blit.c 68 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
180 for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
182 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
199 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_pipe.c 47 sp->framebuffer.zsbuf &&
  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_flush.c 52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
  /external/mesa3d/src/gallium/winsys/sw/null/
null_sw_winsys.c 32 * There is no present support. Framebuffer data needs to be obtained via
  /external/mesa3d/src/mesa/state_tracker/
st_cb_viewport.c 38 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
  /external/qemu/android/
display.c 52 /* this is called from dpy_update() each time a hardware framebuffer
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_Surface.3 45 \fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video framebuffer is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&.
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbkeys.h 2 /* Scancodes for the Linux framebuffer console
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gskeys.h 2 /* Scancodes for the Linux framebuffer console
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/spulibs/
spu_common.h 3 * CELL BE Support for PS3 Framebuffer
  /external/qemu-pc-bios/vgabios/tests/lfbprof/
lfbprof.c 3 * VBE 2.0 Linear Framebuffer Profiler
12 * linear framebuffer from 32 bit protected mode.
15 * SuperVGA video modes that support a linear framebuffer.
44 char *LFBPtr; /* Pointer to linear framebuffer */
433 * Parameters: physAddr - Physical memory address of linear framebuffer
434 * Returns: Far pointer to the linear framebuffer memory
465 /* Filter out only 8 bit linear framebuffer modes */
498 /* Filter out only 8 bit linear framebuffer modes */
540 * Description: Profiles framebuffer performance for simple screen clearing

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