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  /external/protobuf/gtest/
CONTRIBUTORS 4 # here. Please keep the list sorted by first names.
  /external/qemu/distrib/sdl-1.2.15/src/events/
SDL_resize.c 31 /* Keep the last resize event so we don't post duplicates */
  /external/qemu/elff/
elf_alloc.cc 35 /* Lets keep everyting properly aligned. */
  /external/qemu/hw/
pci_ids.h 4 * Please keep sorted.
  /external/skia/src/gpu/
GrMemoryPool.h 24 * time and keep around until pool destruction. The min alloc size is the
  /external/smack/src/org/jivesoftware/smack/
ConnectionListener.java 63 * An attempt to connect to the server has failed. The connection will keep trying
  /external/srec/srec/crec/
srec_initialize.c 47 int viterbi_prune_thresh; score-based pruning threshold - only keep paths within this delta of best cost
62 keep at each time frame
73 int viterbi_prune_thresh, /*score-based pruning threshold - only keep paths within this delta of best cost*/
139 int viterbi_prune_thresh, /*score-based pruning threshold - only keep paths within this delta of best cost*/
  /external/srtp/crypto/include/
null_cipher.h 60 * none of these functions do anything (though future versions may keep
  /frameworks/av/include/camera/
ICameraClient.h 32 * Keep up-to-date with ICameraClient.aidl in frameworks/base
IProCameraCallbacks.h 34 * Keep up-to-date with IProCameraCallbacks.aidl in frameworks/base
  /frameworks/av/include/camera/camera2/
ICameraDeviceCallbacks.h 33 * Keep up-to-date with ICameraDeviceCallbacks.aidl in frameworks/base
  /frameworks/av/include/media/
mediametadataretriever.h 31 // Keep these in synch with the constants defined in MediaMetadataRetriever.java
  /frameworks/av/media/libmediaplayerservice/
MetadataRetrieverClient.h 65 // Keep the shared memory copy of album art and capture frame (for thumbnail)
  /frameworks/base/core/java/android/hardware/
ICameraService.aidl 34 * Keep up-to-date with frameworks/av/include/camera/ICameraService.h
  /frameworks/base/core/res/res/anim/
task_close_exit.xml 40 <!-- This is needed to keep the animation running while task_open_enter completes -->
task_open_exit.xml 40 <!-- This is needed to keep the animation running while task_open_enter completes -->
  /frameworks/base/core/res/res/anim-land/
task_close_exit.xml 40 <!-- This is needed to keep the animation running while task_open_enter completes -->
task_open_exit.xml 40 <!-- This is needed to keep the animation running while task_open_enter completes -->
  /frameworks/base/core/res/res/anim-sw720dp/
task_close_exit.xml 40 <!-- This is needed to keep the animation running while task_close_enter completes -->
task_open_exit.xml 40 <!-- This is needed to keep the animation running while task_open_enter completes -->
  /frameworks/base/docs/html/guide/topics/processes/
process-lifecycle.jd 62 reached a memory paging state, so this action is required in order to keep the user
72 required to keep all foreground processes running.
80 network data upload or download), so the system will always keep such processes
97 components. The only reason to keep such a process around is as a cache to
  /frameworks/base/docs/html/training/search/
index.jd 52 <dd>Learn how to keep search features backward compatible with older devices by using.</dd>
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
RoundRobinScheduler.java 69 // if there is nothing to be scheduled, still keep the previous
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardSecurityCallback.java 29 * Manually report user activity to keep the device awake. If timeout is 0,
  /frameworks/base/packages/services/Proxy/src/com/android/proxyhandler/
ProxyService.java 37 /** Keep these values up-to-date with PacManager.java */

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