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/external/protobuf/gtest/
CONTRIBUTORS
4
# here. Please
keep
the list sorted by first names.
/external/qemu/distrib/sdl-1.2.15/src/events/
SDL_resize.c
31
/*
Keep
the last resize event so we don't post duplicates */
/external/qemu/elff/
elf_alloc.cc
35
/* Lets
keep
everyting properly aligned. */
/external/qemu/hw/
pci_ids.h
4
* Please
keep
sorted.
/external/skia/src/gpu/
GrMemoryPool.h
24
* time and
keep
around until pool destruction. The min alloc size is the
/external/smack/src/org/jivesoftware/smack/
ConnectionListener.java
63
* An attempt to connect to the server has failed. The connection will
keep
trying
/external/srec/srec/crec/
srec_initialize.c
47
int viterbi_prune_thresh; score-based pruning threshold - only
keep
paths within this delta of best cost
62
keep
at each time frame
73
int viterbi_prune_thresh, /*score-based pruning threshold - only
keep
paths within this delta of best cost*/
139
int viterbi_prune_thresh, /*score-based pruning threshold - only
keep
paths within this delta of best cost*/
/external/srtp/crypto/include/
null_cipher.h
60
* none of these functions do anything (though future versions may
keep
/frameworks/av/include/camera/
ICameraClient.h
32
*
Keep
up-to-date with ICameraClient.aidl in frameworks/base
IProCameraCallbacks.h
34
*
Keep
up-to-date with IProCameraCallbacks.aidl in frameworks/base
/frameworks/av/include/camera/camera2/
ICameraDeviceCallbacks.h
33
*
Keep
up-to-date with ICameraDeviceCallbacks.aidl in frameworks/base
/frameworks/av/include/media/
mediametadataretriever.h
31
//
Keep
these in synch with the constants defined in MediaMetadataRetriever.java
/frameworks/av/media/libmediaplayerservice/
MetadataRetrieverClient.h
65
//
Keep
the shared memory copy of album art and capture frame (for thumbnail)
/frameworks/base/core/java/android/hardware/
ICameraService.aidl
34
*
Keep
up-to-date with frameworks/av/include/camera/ICameraService.h
/frameworks/base/core/res/res/anim/
task_close_exit.xml
40
<!-- This is needed to
keep
the animation running while task_open_enter completes -->
task_open_exit.xml
40
<!-- This is needed to
keep
the animation running while task_open_enter completes -->
/frameworks/base/core/res/res/anim-land/
task_close_exit.xml
40
<!-- This is needed to
keep
the animation running while task_open_enter completes -->
task_open_exit.xml
40
<!-- This is needed to
keep
the animation running while task_open_enter completes -->
/frameworks/base/core/res/res/anim-sw720dp/
task_close_exit.xml
40
<!-- This is needed to
keep
the animation running while task_close_enter completes -->
task_open_exit.xml
40
<!-- This is needed to
keep
the animation running while task_open_enter completes -->
/frameworks/base/docs/html/guide/topics/processes/
process-lifecycle.jd
62
reached a memory paging state, so this action is required in order to
keep
the user
72
required to
keep
all foreground processes running.
80
network data upload or download), so the system will always
keep
such processes
97
components. The only reason to
keep
such a process around is as a cache to
/frameworks/base/docs/html/training/search/
index.jd
52
<dd>Learn how to
keep
search features backward compatible with older devices by using.</dd>
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
RoundRobinScheduler.java
69
// if there is nothing to be scheduled, still
keep
the previous
/frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardSecurityCallback.java
29
* Manually report user activity to
keep
the device awake. If timeout is 0,
/frameworks/base/packages/services/Proxy/src/com/android/proxyhandler/
ProxyService.java
37
/**
Keep
these values up-to-date with PacManager.java */
Completed in 991 milliseconds
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