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  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
ToPackedGrayFilter.java 96 // if keep aspect ratio, use the bigger dimension to determine the
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/
MediaFrameworkTest.java 95 //Acquire the full wake lock to keep the device up
  /frameworks/base/services/java/com/android/server/power/
RampAnimator.java 109 // we keep the animated value around to allow for fractional increments
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
TrackDecoder.java 143 // We will always eventually have an input buffer, because we keep trying until the last
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
BitmapFactory_Delegate.java 41 * Because it's a stateless class to start with, there's no need to keep a {@link DelegateManager}
  /frameworks/base/tools/layoutlib/bridge/src/android/util/
FloatMath_Delegate.java 28 * Because it's a stateless class to start with, there's no need to keep a {@link DelegateManager}
  /frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/
AsmGenerator.java 192 public void setKeep(Map<String, ClassReader> keep) {
193 mKeep = keep;
258 mLog.info("# keep classes: %d", mKeep.size());
317 * 2- For "keep" classes, we want to rewrite all native methods as indicated above.
  /frameworks/compile/libbcc/tools/bcc_strip_attr/
bcc_strip_attr.cpp 147 Out.keep();
  /frameworks/compile/mclinker/include/mcld/ADT/
HashBase.h 55 * keep every thing in the same cache line and improve the locality
  /frameworks/compile/mclinker/include/mcld/Object/
ObjectBuilder.h 82 /// In order to keep the alignment of pFrag, This function inserts an
  /frameworks/compile/slang/
slang_rs_export_type.h 209 virtual bool keep();
354 virtual bool keep();
475 virtual bool keep();
561 virtual bool keep();
  /frameworks/ex/common/java/com/android/common/
Search.java 36 * by the search provider to keep statistics of where searches are started from.
  /frameworks/native/include/binder/
PermissionCache.h 57 // free the whole cache, but keep the permission name pool
  /frameworks/native/include/gui/
ISurfaceComposerClient.h 41 enum { // (keep in sync with Surface.java)
  /frameworks/opt/datetimepicker/src/com/android/datetimepicker/time/
CircleView.java 105 // a slightly higher center. To keep the entire view centered vertically, we'll
  /frameworks/volley/tests/src/com/android/volley/toolbox/
ImageRequestTest.java 45 verifyResize(jpeg, 500, 500, 500, 244); // keep same ratio
  /frameworks/wilhelm/src/itf/
IAndroidEffectCapabilities.c 107 // Remember the first failing result code, but keep going
  /libcore/benchmarks/src/benchmarks/regression/
URLConnectionBenchmark.java 61 // keep serving the same response for all iterations
  /libcore/luni/src/main/java/java/util/concurrent/
ThreadPoolExecutor.java 87 * <dt>Keep-alive times</dt>
98 * terminating prior to shut down. By default, the keep-alive policy
237 * keep-alive times, using a lower bound of zero core threads and/or
501 * Core pool size is the minimum number of workers to keep alive
    [all...]
  /libcore/luni/src/main/java/org/apache/harmony/security/x509/
Certificate.java 124 ((BitString) values[2]).bytes, // FIXME keep as BitString object
CertificateList.java 122 ((BitString) values[2]).bytes, // FIXME keep as BitString object
  /libcore/luni/src/main/java/org/apache/harmony/xml/dom/
DOMConfigurationImpl.java 57 * True to keep existing CDATA nodes; false to replace them/merge them
75 * True to keep comments in the document; false to discard them.
105 * True to keep whitespace elements in the document; false to discard
111 * True to keep entity references in the document; false to expand them.
  /libcore/luni/src/test/java/libcore/java/util/
OldPriorityQueueTest.java 112 // Adding a valid heap will keep elements in the same order
  /ndk/sources/cxx-stl/stlport/stlport/stl/
c_locale.h 68 * is weird. However _MSC_VER might also be a SGI compiler macro so we keep it this way.*/
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
_apple.h 89 # define _STLD _DBG // to keep the length of generated symbols within the compiler limitation

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