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/frameworks/av/libvideoeditor/vss/inc/
M4PTO3GPP_InternalTypes.h
92
* @brief enum to
keep
track of the encoder state
/frameworks/av/media/libcpustats/
ThreadCpuUsage.cpp
226
//
keep
this fd until process exit or exec
/frameworks/av/media/libmediaplayerservice/
StagefrightPlayer.cpp
62
// the method returns, if you want to
keep
it, dup it!
/frameworks/av/services/audioflinger/
FastMixer.h
54
// This packed representation is used to
keep
the information atomic.
/frameworks/av/services/camera/libcameraservice/device3/
Camera3IOStreamBase.cpp
204
// might get destructed on the decStrong(), so
keep
an sp around until the
/frameworks/base/cmds/settings/src/com/android/commands/settings/
SettingsCmd.java
100
//
keep
going; there's another PUT arg
/frameworks/base/core/java/android/app/backup/
WallpaperBackupHelper.java
50
// Use old keys to
keep
legacy data compatibility and avoid writing two wallpapers
/frameworks/base/core/java/android/content/pm/
VerifierDeviceIdentity.java
45
* out and
keep
track of where they are.
/frameworks/base/core/java/android/ddm/
DdmHandleThread.java
120
* use them here for consistency. (One thought is to
keep
the current
/frameworks/base/core/java/android/inputmethodservice/
ExtractEditText.java
68
* Implement just to
keep
track of when we are setting text from the
/frameworks/base/core/java/android/net/nsd/
NsdManager.java
328
//
Keep
listener until stop discovery
337
//
Keep
listener until stop discovery
342
//
Keep
listener until stop discovery
358
//
Keep
listener until unregister
/frameworks/base/core/java/android/speech/tts/
EventLogger.java
89
// For now,
keep
track of only the first chunk of audio
/frameworks/base/core/java/android/util/
CharsetUtils.java
47
* constant, in order to
keep
this class from becoming a de facto
/frameworks/base/core/java/android/view/
InputEventReceiver.java
39
// We
keep
references to the input channel and message queue objects here so that
/frameworks/base/core/java/android/widget/
SpellChecker.java
62
// Pause between each spell check to
keep
the UI smooth
[
all
...]
/frameworks/base/core/java/com/android/internal/net/
VpnProfile.java
28
* Parcel-like entity class for VPN profiles. To
keep
things simple, all
/frameworks/base/core/java/com/android/internal/widget/
TextProgressBar.java
164
// Limit margin to
keep
text inside ProgressBar bounds
/frameworks/base/core/jni/
android_net_TrafficStats.cpp
36
// NOTE:
keep
these in sync with TrafficStats.java
/frameworks/base/docs/html/design/building-blocks/
dialogs.jd
86
<p>
Keep
the question or statement short: for example, "Erase USB storage?" Avoid apologies. A user
/frameworks/base/docs/html/design/style/
touch-feedback.jd
97
in. If you?re building custom widgets,
keep
boundary feedback in mind and
/frameworks/base/docs/html/google/play-services/
wallet.jd
11
services from your app. Transactions are monitored for fraud 24/7.
Keep
your existing
/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_dialog.jd
115
in Adobe Photoshop.
Keep
1 pixel of padding around the bounding box inside the
icon_design_list.jd
117
Photoshop.
Keep
1 pixel of padding around the bounding box inside the template.
/frameworks/base/docs/html/guide/topics/ui/layout/
relative.jd
28
because it can eliminate nested view groups and
keep
your layout hierarchy flat, which improves
/frameworks/base/docs/html/tools/devices/
index.jd
43
<p>
Keep
these points in mind when you are selecting a system image target for your AVD:</p>
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