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  /frameworks/base/docs/html/design/patterns/
widgets.jd 111 <p>It will be tempting to layout your widgets according to the dimensions of the placement grid of a particular device that you own and develop with. This can be a useful initial approximation as you layout your widget, but keep the following in mind:</p>
121 <p>Android widgets display their configuration choices right after the widget is dropped onto a home panel. Keep the widget configuration light and don't present more than 2-3 configuration elements. Use dialog-style instead of full-screen activities to present configuration choices and retain the user's context of place, even if doing so requires use of multiple dialogs.</p>
  /frameworks/base/docs/html/guide/practices/app-design/
seamlessness.jd 69 <p>Always keep in mind that Android is a mobile platform. It may seem obvious to
224 When building your applications, keep that in mind. Don't make assumptions
  /frameworks/base/docs/html/guide/practices/
compatibility.jd 95 ?browser detection?, because it?s very difficult to keep up as new browsers and
99 it?s impossible to keep up with all the Android devices being released, you
seamlessness.jd 70 <p>Always keep in mind that Android is a mobile platform. It may seem obvious to
225 When building your applications, keep that in mind. Don't make assumptions
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design.jd 144 it's important keep in mind that your application may be installed on any of
224 of the same icon. To help keep the multiple copies of files safe and easier to
  /frameworks/base/docs/html/training/displaying-bitmaps/
manage-memory.jd 99 // Keep a count to determine when the drawable is no longer displayed.
114 // Keep a count to determine when the drawable is no longer being cached.
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
FaceUnlock.java 342 * If the screen is on, pokes the wakelock to keep the screen alive and active for a specific
452 * Called when Face Unlock wants to keep the screen alive and active for a specific amount
  /frameworks/base/services/java/com/android/server/wm/
InputMonitor.java 131 // to abort dispatching or keep waiting.
143 // to abort dispatching or keep waiting.
  /frameworks/base/wifi/java/android/net/wifi/
WifiManager.java 468 * regular {@link #WIFI_MODE_FULL} lock will keep the wifi
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  /frameworks/compile/slang/
slang.cpp 423 mDOS->keep();
455 mOS->keep();
  /frameworks/support/v4/java/android/support/v4/content/
ModernAsyncTask.java 346 * itself (this) so that the caller can keep a reference to it.
376 * itself (this) so that the caller can keep a reference to it.
  /frameworks/wilhelm/src/android/
android_StreamPlayer.cpp 210 // 2/ keep track of how much has been consumed
235 // 2/ keep track of how much has been consumed
  /frameworks/wilhelm/src/
sles_allinclusive.h 212 // Engine, Output Mix, LED, and Vibra belong to both APIs, so we keep both object IDs
218 VoidHook mDestroy; // called with mutex locked and must keep mutex locked throughout
  /libcore/luni/src/main/java/org/xml/sax/helpers/
DefaultHandler.java 107 * method in a subclass if they wish to keep track of the notations
129 * method in a subclass to keep track of the unparsed entities
  /ndk/docs/text/
OVERVIEW.text 74 Keep in mind that most of the native system libraries in Android system
108 keep handles to VM objects between JNI calls.
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_num_get.c 149 __ovflow = true; // don't need to keep accumulating
209 __ovflow = true; //don't need to keep accumulating
  /ndk/sources/host-tools/make-3.81/
alloca.c 14 The general concept of this implementation is to keep
142 (b) keep track of stack depth.
  /ndk/sources/host-tools/sed-4.2.1/lib/
alloca.c 16 The general concept of this implementation is to keep
124 (b) keep track of stack depth.
  /ndk/tests/device/test-gnustl-full/unit/
hash_test.cpp 208 // look up that key in hash-table and keep all data in the set
270 // keep hash_multi_map and multimap in sync
  /ndk/tests/device/test-stlport/unit/
hash_test.cpp 208 // look up that key in hash-table and keep all data in the set
270 // keep hash_multi_map and multimap in sync
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastAlertFullScreen.java 76 /** Length of time to keep the screen turned on. */
291 // For emergency alerts, keep screen on so the user can read it, unless this is a
  /packages/apps/Contacts/src/com/android/contacts/editor/
LabeledEditorView.java 168 // Keep track of when the view is attached or detached from the window, so we know it's
181 // Keep around in model, but mark as deleted
  /packages/apps/Mms/src/com/android/mms/ui/
MessageItem.java 92 // is used to keep track of the last sending state so that if the current sending state is
263 // case, please keep this class conceptually immutable.
  /packages/apps/Nfc/src/com/android/nfc/handover/
HandoverTransfer.java 88 // a reason to keep the handover transport enabled).
164 // We're still receiving data from this device - keep it in
  /packages/apps/UnifiedEmail/src/com/android/bitmap/
ContiguousFIFOAggregator.java 280 * keep state, or it can keep state which may have changed so the callback can do

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