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  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_light.c 51 * Information for updating current material attributes from vertex color,
57 GLfloat *current; /* points to material attribute to update */
178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
189 * In the case of colormaterial, the effected material attributes
192 * This function copies the vertex's color to the material attributes
202 /* update the material */
208 /* recompute derived light/material values */
219 * Return number of material attributes which will track vertex color.
231 * track vertex color. Override the material attribute's pointe
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  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 51 * Information for updating current material attributes from vertex color,
57 GLfloat *current; /* points to material attribute to update */
178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
189 * In the case of colormaterial, the effected material attributes
192 * This function copies the vertex's color to the material attributes
202 /* update the material */
208 /* recompute derived light/material values */
219 * Return number of material attributes which will track vertex color.
231 * track vertex color. Override the material attribute's pointe
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  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 11 import com.jme3.material.Material;
12 import com.jme3.material.RenderState.BlendMode;
48 Material matRock;
179 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
227 matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java 36 import com.jme3.material.Material;
37 import com.jme3.material.MaterialList;
282 faces.add(f); // faces that belong to the default material
329 // create face lists for every material
368 // use material from MTL lib for the following faces
371 // throw new IOException("Cannot locate material " + currentMatName + " in MTL file!");
397 Material material = null; local
399 // Get material from material lis
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  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestCameraNode.java 35 import com.jme3.material.Material;
69 Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
76 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTransparentShadow.java 40 import com.jme3.material.Material;
70 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
110 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 32 package jme3test.material;
40 import com.jme3.material.Material;
74 Material mat;
104 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestLightScattering.java 39 import com.jme3.material.Material;
70 Material mat = assetManager.loadMaterial("Textures/Terrain/Rocky/Rocky.j3m");
99 // Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestFBOPassthrough.java 36 import com.jme3.material.Material;
78 Material solidColor = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
  /external/smack/src/org/xbill/DNS/
TKEYRecord.java 54 * secret or keying material
56 * secret or keying material
160 * keying material
169 * keying material
188 /** Returns the shared secret or keying material */
  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestNormalMapping.java 39 import com.jme3.material.Material;
67 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/stress/
TestLeakingGL.java 36 import com.jme3.material.Material;
54 private Material solidColor;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
AbstractBlenderLoader.java 39 import com.jme3.material.Material;
154 * This method converts the given structure to a material.
156 * structure of a material
157 * @return material's node
159 public Material toMaterial(Structure structure) throws BlenderFileException {
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 6 import com.jme3.material.Material;
80 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
191 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCameraMotionPath.java 45 import com.jme3.material.Material;
123 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
129 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
TestMotionPath.java 44 import com.jme3.material.Material;
116 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
122 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java 37 import com.jme3.material.Material;
125 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m");
140 // Material mat = manager.loadMaterial("Textures/Terrain/Rock/Rock.j3m");
162 Material mat = assetManager.loadMaterial("Models/Oto/Oto.j3m");
173 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainGrid.java 39 import com.jme3.material.Material;
112 protected Material material; field in class:TerrainGrid
146 q.setMaterial(material.clone());
150 // only clone the material to the quad if it doesn't have a material of its own
151 if(q.getMaterial()==null) q.setMaterial(material.clone());
273 if (this.material == null) {
274 throw new RuntimeException("Material must be set prior to call of initialize")
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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
TechniqueDef.java 33 package com.jme3.material;
185 * @see #setRenderState(com.jme3.material.RenderState)
242 * Returns the define name which the given material parameter influences.
257 * Adds a define linked to a material parameter.
259 * Any time the material parameter on the parent material is altered,
263 * on the exact details of how the material parameter changes the define.
265 * @param paramName The name of the material parameter to link to.
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/
OgreMaterialKey.java 36 import com.jme3.material.MaterialList;
39 * <code>OgreMaterialKey</code> allows specifying material extensions,
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBoneRagdoll.java 52 import com.jme3.material.Material;
71 Material matBullet;
75 Material mat;
76 Material mat3;
111 Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
238 matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestCollision.java 50 import com.jme3.material.Material;
81 Material matRock;
82 Material matWire;
111 matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md");
126 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
236 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 36 import com.jme3.material.Material;
37 import com.jme3.material.MaterialList;
38 import com.jme3.material.RenderState;
152 logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, matName});
320 private Material compileMaterial(){
321 Material mat;
323 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
325 mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
446 }else if (statement.getLine().startsWith("material")){
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  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java 3 import com.jme3.material.Material;
91 * the output mesh. Creates a new material using the TextureAtlas.
281 * Batches a collection of Geometries so that all with the same material get combined.
283 * @return A List of newly created Geometries, each with a distinct material
287 HashMap<Material, List<Geometry>> matToGeom = new HashMap<Material, List<Geometry>>();
299 for (Map.Entry<Material, List<Geometry>> entry : matToGeom.entrySet()) {
300 Material mat = entry.getKey();
331 * Optimizes a scene by combining Geometry with the same material
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  /cts/tests/tests/keystore/src/android/keystore/cts/
KeyChainTest.java 31 * binds the key material to the specific device it was created or imported

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