/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_light.c | 51 * Information for updating current material attributes from vertex color, 57 GLfloat *current; /* points to material attribute to update */ 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; 189 * In the case of colormaterial, the effected material attributes 192 * This function copies the vertex's color to the material attributes 202 /* update the material */ 208 /* recompute derived light/material values */ 219 * Return number of material attributes which will track vertex color. 231 * track vertex color. Override the material attribute's pointe [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 51 * Information for updating current material attributes from vertex color, 57 GLfloat *current; /* points to material attribute to update */ 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; 189 * In the case of colormaterial, the effected material attributes 192 * This function copies the vertex's color to the material attributes 202 /* update the material */ 208 /* recompute derived light/material values */ 219 * Return number of material attributes which will track vertex color. 231 * track vertex color. Override the material attribute's pointe [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestPostWater.java | 11 import com.jme3.material.Material; 12 import com.jme3.material.RenderState.BlendMode; 48 Material matRock; 179 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 227 matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 36 import com.jme3.material.Material; 37 import com.jme3.material.MaterialList; 282 faces.add(f); // faces that belong to the default material 329 // create face lists for every material 368 // use material from MTL lib for the following faces 371 // throw new IOException("Cannot locate material " + currentMatName + " in MTL file!"); 397 Material material = null; local 399 // Get material from material lis [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/input/ |
TestCameraNode.java | 35 import com.jme3.material.Material; 69 Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); 76 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestTransparentShadow.java | 40 import com.jme3.material.Material; 70 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 110 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 32 package jme3test.material; 40 import com.jme3.material.Material; 74 Material mat; 104 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestLightScattering.java | 39 import com.jme3.material.Material; 70 Material mat = assetManager.loadMaterial("Textures/Terrain/Rocky/Rocky.j3m"); 99 // Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestFBOPassthrough.java | 36 import com.jme3.material.Material; 78 Material solidColor = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
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/external/smack/src/org/xbill/DNS/ |
TKEYRecord.java | 54 * secret or keying material 56 * secret or keying material 160 * keying material 169 * keying material 188 /** Returns the shared secret or keying material */
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestNormalMapping.java | 39 import com.jme3.material.Material; 67 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/stress/ |
TestLeakingGL.java | 36 import com.jme3.material.Material; 54 private Material solidColor;
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/ |
AbstractBlenderLoader.java | 39 import com.jme3.material.Material;
154 * This method converts the given structure to a material.
156 * structure of a material
157 * @return material's node
159 public Material toMaterial(Structure structure) throws BlenderFileException {
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
SkyFactory.java | 6 import com.jme3.material.Material; 80 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md"); 191 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCameraMotionPath.java | 45 import com.jme3.material.Material; 123 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 129 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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TestMotionPath.java | 44 import com.jme3.material.Material; 116 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 122 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestEverything.java | 37 import com.jme3.material.Material; 125 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m"); 140 // Material mat = manager.loadMaterial("Textures/Terrain/Rock/Rock.j3m"); 162 Material mat = assetManager.loadMaterial("Models/Oto/Oto.j3m"); 173 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
TerrainGrid.java | 39 import com.jme3.material.Material; 112 protected Material material; field in class:TerrainGrid 146 q.setMaterial(material.clone()); 150 // only clone the material to the quad if it doesn't have a material of its own 151 if(q.getMaterial()==null) q.setMaterial(material.clone()); 273 if (this.material == null) { 274 throw new RuntimeException("Material must be set prior to call of initialize") [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
TechniqueDef.java | 33 package com.jme3.material; 185 * @see #setRenderState(com.jme3.material.RenderState) 242 * Returns the define name which the given material parameter influences. 257 * Adds a define linked to a material parameter. 259 * Any time the material parameter on the parent material is altered, 263 * on the exact details of how the material parameter changes the define. 265 * @param paramName The name of the material parameter to link to.
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/ |
OgreMaterialKey.java | 36 import com.jme3.material.MaterialList; 39 * <code>OgreMaterialKey</code> allows specifying material extensions,
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestBoneRagdoll.java | 52 import com.jme3.material.Material; 71 Material matBullet; 75 Material mat; 76 Material mat3; 111 Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); 238 matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestCollision.java | 50 import com.jme3.material.Material; 81 Material matRock; 82 Material matWire; 111 matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md"); 126 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 236 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 36 import com.jme3.material.Material; 37 import com.jme3.material.MaterialList; 38 import com.jme3.material.RenderState; 152 logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, matName}); 320 private Material compileMaterial(){ 321 Material mat; 323 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 325 mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 446 }else if (statement.getLine().startsWith("material")){ [all...] |
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
GeometryBatchFactory.java | 3 import com.jme3.material.Material; 91 * the output mesh. Creates a new material using the TextureAtlas. 281 * Batches a collection of Geometries so that all with the same material get combined. 283 * @return A List of newly created Geometries, each with a distinct material 287 HashMap<Material, List<Geometry>> matToGeom = new HashMap<Material, List<Geometry>>(); 299 for (Map.Entry<Material, List<Geometry>> entry : matToGeom.entrySet()) { 300 Material mat = entry.getKey(); 331 * Optimizes a scene by combining Geometry with the same material [all...] |
/cts/tests/tests/keystore/src/android/keystore/cts/ |
KeyChainTest.java | 31 * binds the key material to the specific device it was created or imported
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