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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLVertexArrayObjectOES.cpp 30 #include "core/html/canvas/WebGLRenderingContext.h"
35 PassRefPtr<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRenderingContext* ctx, VaoType type)
40 WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContext* ctx, VaoType type)
WebGLProgram.h 41 static PassRefPtr<WebGLProgram> create(WebGLRenderingContext*);
64 WebGLProgram(WebGLRenderingContext*);
WebGLRenderbuffer.h 39 static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*);
68 WebGLRenderbuffer(WebGLRenderingContext*);
WebGLVertexArrayObjectOES.h 45 static PassRefPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContext*, VaoType);
88 WebGLVertexArrayObjectOES(WebGLRenderingContext*, VaoType);
WebGLDrawBuffers.cpp 34 WebGLDrawBuffers::WebGLDrawBuffers(WebGLRenderingContext* context)
50 PassRefPtr<WebGLDrawBuffers> WebGLDrawBuffers::create(WebGLRenderingContext* context)
56 bool WebGLDrawBuffers::supported(WebGLRenderingContext* context)
103 bool WebGLDrawBuffers::satisfiesWebGLRequirements(WebGLRenderingContext* webglContext)
WebGLExtension.cpp 32 WebGLExtension::WebGLExtension(WebGLRenderingContext* context)
WebGLRenderingContext.h 88 class WebGLRenderingContext : public CanvasRenderingContext, public ActiveDOMObject, private Page::MultisamplingChangedObserver {
90 static PassOwnPtr<WebGLRenderingContext> create(HTMLCanvasElement*, WebGLContextAttributes*);
91 virtual ~WebGLRenderingContext();
347 WebGLRenderingContext(HTMLCanvasElement*, PassRefPtr<GraphicsContext3D>, GraphicsContext3D::Attributes, GraphicsContext3D::Attributes);
394 Timer<WebGLRenderingContext> m_dispatchContextLostEventTimer;
396 Timer<WebGLRenderingContext> m_restoreTimer;
582 virtual PassRefPtr<WebGLExtension> getExtension(WebGLRenderingContext*) const = 0;
583 virtual bool supported(WebGLRenderingContext*) const = 0;
612 virtual PassRefPtr<WebGLExtension> getExtension(WebGLRenderingContext* context) const
620 virtual bool supported(WebGLRenderingContext* context) cons
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WebGLTexture.h 45 static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*);
79 WebGLTexture(WebGLRenderingContext*);
WebGLObject.cpp 32 WebGLObject::WebGLObject(WebGLRenderingContext*)
WebGLFramebuffer.h 69 static PassRefPtr<WebGLFramebuffer> create(WebGLRenderingContext*);
109 WebGLFramebuffer(WebGLRenderingContext*);
WebGLTexture.cpp 30 #include "core/html/canvas/WebGLRenderingContext.h"
34 PassRefPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContext* ctx)
39 WebGLTexture::WebGLTexture(WebGLRenderingContext* ctx)
WebGLFramebuffer.cpp 30 #include "core/html/canvas/WebGLRenderingContext.h"
283 PassRefPtr<WebGLFramebuffer> WebGLFramebuffer::create(WebGLRenderingContext* ctx)
288 WebGLFramebuffer::WebGLFramebuffer(WebGLRenderingContext* ctx)
WebGLRenderingContext.idl 43 ] interface WebGLRenderingContext : CanvasRenderingContext {
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  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8WebGLRenderingContextCustom.cpp 76 #include "core/html/canvas/WebGLRenderingContext.h"
267 throwTypeError(ExceptionMessages::failedToExecute(method, "WebGLRenderingContext", ExceptionMessages::notEnoughArguments(2, info.Length())), info.GetIsolate());
271 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(info.Holder());
314 throwTypeError(ExceptionMessages::failedToExecute("getAttachedShaders", "WebGLRenderingContext", ExceptionMessages::notEnoughArguments(1, info.Length())), info.GetIsolate());
318 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(info.Holder());
343 WebGLRenderingContext* imp = V8WebGLRenderingContext::toNative(info.Holder());
345 throwTypeError(ExceptionMessages::failedToExecute("getExtension", "WebGLRenderingContext", ExceptionMessages::notEnoughArguments(1, info.Length())), info.GetIsolate());
356 throwTypeError(ExceptionMessages::failedToExecute("getFramebufferAttachmentParameter", "WebGLRenderingContext", ExceptionMessages::notEnoughArguments(3, info.Length())), info.GetIsolate());
360 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(info.Holder());
371 throwTypeError(ExceptionMessages::failedToExecute("getParameter", "WebGLRenderingContext", ExceptionMessages::notEnoughArguments(1, info.Length())), info.GetIsolate())
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  /external/chromium_org/mojo/apps/js/bindings/gl/
context.h 26 // Context implements WebGLRenderingContext.
  /external/chromium_org/gpu/GLES2/extensions/CHROMIUM/
CHROMIUM_request_extension.txt 33 WebGLRenderingContext.getExtension("WEBGL_texture_npot"), assuming such an
  /external/chromium_org/third_party/WebKit/Source/devtools/scripts/
check_injected_webgl_calls_info.py 142 print('Usage: %s path/to/WebGLRenderingContext.idl [path/to/InjectedScriptCanvasModuleSource.js]' % argv[0])
compile_frontend.py 44 webgl_rendering_context_idl_path = os.path.dirname(devtools_path) + "/core/html/canvas/WebGLRenderingContext.idl"
  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InjectedScriptCanvasModuleSource.js     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/
HTMLCanvasElement.cpp 43 #include "core/html/canvas/WebGLRenderingContext.h"
195 m_context = WebGLRenderingContext::create(this, static_cast<WebGLContextAttributes*>(attrs));
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.cpp 195 // WebGLRenderingContext::clearIfComposited() call made before the next draw call which restores the framebuffer binding.
389 // FIXME: The WebGLRenderingContext tracks the current framebuffer binding, it would be slightly more efficient to use this value
  /external/chromium_org/third_party/WebKit/Source/core/
webcore_html.target.darwin-arm.mk 176 third_party/WebKit/Source/core/html/canvas/WebGLRenderingContext.cpp \
webcore_html.target.darwin-mips.mk 176 third_party/WebKit/Source/core/html/canvas/WebGLRenderingContext.cpp \
webcore_html.target.darwin-x86.mk 176 third_party/WebKit/Source/core/html/canvas/WebGLRenderingContext.cpp \
webcore_html.target.linux-arm.mk 176 third_party/WebKit/Source/core/html/canvas/WebGLRenderingContext.cpp \

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