/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/X11/extensions/ |
XShm.h | 107 XImage* /* image */, 120 XImage* /* image */, 126 XImage *XShmCreateImage(
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
xm_api.c | 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 45 * XImages. The byte ordering used for the XImage is that of the X 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * into the XImage's buffer then the pixel must be byte swapped first. In 111 * 1 = shared XImage support available 171 /* Create a temporary XImage */ 182 /* free the XImage */ 725 * ximage_flag - GL_TRUE = use an XImage for back buffer, [all...] |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 147 * Either <ximage> or <pixmap> will be used, never both. 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ member in struct:xmesa_renderbuffer 204 /* BACK_XIMAGE = use XImage for back buffer */ 207 /* 1 = XImage support available */ 311 * Return the address of a 2, 3 or 4-byte pixel in the buffer's XImage:
|
xmesa.h | 118 * ximage_flag - GL_TRUE = use an XImage for back buffer, 267 * Return a pointer to the Pixmap or XImage being used as the back 272 * ximage - pointer to back buffer's XImage, or NULL 278 XMesaImage **ximage );
|
xmesa_x.h | 49 typedef XImage XMesaImage;
|
/external/mesa3d/src/mesa/drivers/x11/ |
xm_api.c | 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 45 * XImages. The byte ordering used for the XImage is that of the X 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * into the XImage's buffer then the pixel must be byte swapped first. In 111 * 1 = shared XImage support available 171 /* Create a temporary XImage */ 182 /* free the XImage */ 725 * ximage_flag - GL_TRUE = use an XImage for back buffer, [all...] |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 147 * Either <ximage> or <pixmap> will be used, never both. 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ member in struct:xmesa_renderbuffer 204 /* BACK_XIMAGE = use XImage for back buffer */ 207 /* 1 = XImage support available */ 311 * Return the address of a 2, 3 or 4-byte pixel in the buffer's XImage:
|
xmesa.h | 118 * ximage_flag - GL_TRUE = use an XImage for back buffer, 267 * Return a pointer to the Pixmap or XImage being used as the back 272 * ximage - pointer to back buffer's XImage, or NULL 278 XMesaImage **ximage );
|
xmesa_x.h | 49 typedef XImage XMesaImage;
|
/art/tools/ |
art | 44 -Ximage:$ANDROID_HOST_OUT/framework/core.art \
|
/external/chromium_org/media/tools/player_x11/ |
x11_video_renderer.h | 36 XImage* image_;
|
/external/chromium_org/third_party/mesa/src/docs/ |
perf.html | 29 rendering into back buffer which is an XImage 36 rendering into back buffer which is an XImage
|
README.CYGWIN | 112 Mesa can use either an X Pixmap or XImage as the backbuffer when in 113 double buffer mode. Using GLX, the default is to use an XImage. The 115 values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first 119 XImage is faster when Mesa has to do pixel-by-pixel rendering. If you 120 need depth buffering the XImage will almost surely be faster. Exper-
|
xlibdriver.html | 74 Mesa can use either an X Pixmap or XImage as the back color buffer when in 76 The default is to use an XImage. 79 <b>XImage</b> (only the first letter is checked, case doesn't matter). 83 Using XImage is almost always faster than a Pixmap since it resides in 86 to transfer the XImage to the on-screen window.
|
/external/mesa3d/docs/ |
perf.html | 29 rendering into back buffer which is an XImage 36 rendering into back buffer which is an XImage
|
README.CYGWIN | 112 Mesa can use either an X Pixmap or XImage as the backbuffer when in 113 double buffer mode. Using GLX, the default is to use an XImage. The 115 values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first 119 XImage is faster when Mesa has to do pixel-by-pixel rendering. If you 120 need depth buffering the XImage will almost surely be faster. Exper-
|
xlibdriver.html | 74 Mesa can use either an X Pixmap or XImage as the back color buffer when in 76 The default is to use an XImage. 79 <b>XImage</b> (only the first letter is checked, case doesn't matter). 83 Using XImage is almost always faster than a Pixmap since it resides in 86 to transfer the XImage to the on-screen window.
|
/external/chromium_org/ui/gfx/x/ |
x11_types.h | 12 typedef struct _XImage XImage;
|
/external/chromium_org/ui/snapshot/ |
snapshot_gtk.cc | 68 LOG(ERROR) << "Unable to create Cairo surface from XImage data";
|
/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11video.h | 81 XImage *Ximage; /* The X image for our window */ 180 #define SDL_Ximage (this->hidden->Ximage)
|
/external/libpng/contrib/gregbook/ |
rpng2-x.c | 273 static XImage *ximage; variable [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 97 * ximage_flag - GL_TRUE = use an XImage for back buffer, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 338 XImage *tempImage;
|
xm_api.c | 41 * XImages. The byte ordering used for the XImage is that of the X 45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 47 * into the XImage's buffer then the pixel must be byte swapped first. 218 XImage *img; 220 /* Create a temporary XImage */ 231 /* free the XImage */ 651 * ximage_flag - GL_TRUE = use an XImage for back buffer, [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 97 * ximage_flag - GL_TRUE = use an XImage for back buffer, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 338 XImage *tempImage;
|
/external/chromium_org/ui/base/x/ |
x11_util.h | 359 explicit XScopedImage(XImage* image) : image_(image) {} 362 XImage* get() const { 366 XImage* operator->() const { 370 void reset(XImage* image); 373 XImage* image_;
|