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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/X11/extensions/
XShm.h 107 XImage* /* image */,
120 XImage* /* image */,
126 XImage *XShmCreateImage(
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xm_api.c 40 * use an Ximage for the back buffer in double buffered mode, the "swap"
45 * XImages. The byte ordering used for the XImage is that of the X
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * into the XImage's buffer then the pixel must be byte swapped first. In
111 * 1 = shared XImage support available
171 /* Create a temporary XImage */
182 /* free the XImage */
725 * ximage_flag - GL_TRUE = use an XImage for back buffer,
    [all...]
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
147 * Either <ximage> or <pixmap> will be used, never both.
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ member in struct:xmesa_renderbuffer
204 /* BACK_XIMAGE = use XImage for back buffer */
207 /* 1 = XImage support available */
311 * Return the address of a 2, 3 or 4-byte pixel in the buffer's XImage:
xmesa.h 118 * ximage_flag - GL_TRUE = use an XImage for back buffer,
267 * Return a pointer to the Pixmap or XImage being used as the back
272 * ximage - pointer to back buffer's XImage, or NULL
278 XMesaImage **ximage );
xmesa_x.h 49 typedef XImage XMesaImage;
  /external/mesa3d/src/mesa/drivers/x11/
xm_api.c 40 * use an Ximage for the back buffer in double buffered mode, the "swap"
45 * XImages. The byte ordering used for the XImage is that of the X
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * into the XImage's buffer then the pixel must be byte swapped first. In
111 * 1 = shared XImage support available
171 /* Create a temporary XImage */
182 /* free the XImage */
725 * ximage_flag - GL_TRUE = use an XImage for back buffer,
    [all...]
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
147 * Either <ximage> or <pixmap> will be used, never both.
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ member in struct:xmesa_renderbuffer
204 /* BACK_XIMAGE = use XImage for back buffer */
207 /* 1 = XImage support available */
311 * Return the address of a 2, 3 or 4-byte pixel in the buffer's XImage:
xmesa.h 118 * ximage_flag - GL_TRUE = use an XImage for back buffer,
267 * Return a pointer to the Pixmap or XImage being used as the back
272 * ximage - pointer to back buffer's XImage, or NULL
278 XMesaImage **ximage );
xmesa_x.h 49 typedef XImage XMesaImage;
  /art/tools/
art 44 -Ximage:$ANDROID_HOST_OUT/framework/core.art \
  /external/chromium_org/media/tools/player_x11/
x11_video_renderer.h 36 XImage* image_;
  /external/chromium_org/third_party/mesa/src/docs/
perf.html 29 rendering into back buffer which is an XImage
36 rendering into back buffer which is an XImage
README.CYGWIN 112 Mesa can use either an X Pixmap or XImage as the backbuffer when in
113 double buffer mode. Using GLX, the default is to use an XImage. The
115 values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first
119 XImage is faster when Mesa has to do pixel-by-pixel rendering. If you
120 need depth buffering the XImage will almost surely be faster. Exper-
xlibdriver.html 74 Mesa can use either an X Pixmap or XImage as the back color buffer when in
76 The default is to use an XImage.
79 <b>XImage</b> (only the first letter is checked, case doesn't matter).
83 Using XImage is almost always faster than a Pixmap since it resides in
86 to transfer the XImage to the on-screen window.
  /external/mesa3d/docs/
perf.html 29 rendering into back buffer which is an XImage
36 rendering into back buffer which is an XImage
README.CYGWIN 112 Mesa can use either an X Pixmap or XImage as the backbuffer when in
113 double buffer mode. Using GLX, the default is to use an XImage. The
115 values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first
119 XImage is faster when Mesa has to do pixel-by-pixel rendering. If you
120 need depth buffering the XImage will almost surely be faster. Exper-
xlibdriver.html 74 Mesa can use either an X Pixmap or XImage as the back color buffer when in
76 The default is to use an XImage.
79 <b>XImage</b> (only the first letter is checked, case doesn't matter).
83 Using XImage is almost always faster than a Pixmap since it resides in
86 to transfer the XImage to the on-screen window.
  /external/chromium_org/ui/gfx/x/
x11_types.h 12 typedef struct _XImage XImage;
  /external/chromium_org/ui/snapshot/
snapshot_gtk.cc 68 LOG(ERROR) << "Unable to create Cairo surface from XImage data";
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.h 81 XImage *Ximage; /* The X image for our window */
180 #define SDL_Ximage (this->hidden->Ximage)
  /external/libpng/contrib/gregbook/
rpng2-x.c 273 static XImage *ximage; variable
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_api.h 97 * ximage_flag - GL_TRUE = use an XImage for back buffer,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
338 XImage *tempImage;
xm_api.c 41 * XImages. The byte ordering used for the XImage is that of the X
45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
47 * into the XImage's buffer then the pixel must be byte swapped first.
218 XImage *img;
220 /* Create a temporary XImage */
231 /* free the XImage */
651 * ximage_flag - GL_TRUE = use an XImage for back buffer,
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.h 97 * ximage_flag - GL_TRUE = use an XImage for back buffer,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
338 XImage *tempImage;
  /external/chromium_org/ui/base/x/
x11_util.h 359 explicit XScopedImage(XImage* image) : image_(image) {}
362 XImage* get() const {
366 XImage* operator->() const {
370 void reset(XImage* image);
373 XImage* image_;

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