/external/mesa3d/src/mesa/main/ |
texgen.c | 83 _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n",
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atifragshader.c | 508 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__, 581 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
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texgetimage.c | 833 _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," 963 _mesa_debug(ctx,
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texstate.c | 304 _mesa_debug(ctx, "glActiveTexture %s\n", 335 _mesa_debug(ctx, "glClientActiveTexture %s\n",
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clear.c | 159 _mesa_debug(ctx, "glClear 0x%x\n", mask);
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feedback.c | 429 _mesa_debug(ctx, "glRenderMode %s\n", _mesa_lookup_enum_by_nr(mode));
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hash.c | 425 _mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data);
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errors.c | 997 * _mesa_debug(). 1060 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) function
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varray.c | 1034 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); [all...] |
teximage.c | [all...] |
bufferobj.c | 831 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", 963 _mesa_debug(ctx, "glGenBuffers(%d)\n", n); 1024 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_render.c | 316 _mesa_debug(NULL, "MESA prim %s %d..%d\n",
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
atifragshader.c | 508 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__, 581 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __FUNCTION__,
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texgetimage.c | 833 _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," 963 _mesa_debug(ctx,
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texstate.c | 304 _mesa_debug(ctx, "glActiveTexture %s\n", 335 _mesa_debug(ctx, "glClientActiveTexture %s\n",
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clear.c | 159 _mesa_debug(ctx, "glClear 0x%x\n", mask);
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feedback.c | 429 _mesa_debug(ctx, "glRenderMode %s\n", _mesa_lookup_enum_by_nr(mode));
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hash.c | 425 _mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data);
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errors.c | 997 * _mesa_debug(). 1060 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) function
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varray.c | 1034 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); [all...] |
teximage.c | [all...] |
bufferobj.c | 831 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", 963 _mesa_debug(ctx, "glGenBuffers(%d)\n", n); 1024 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", [all...] |
context.c | 171 _mesa_debug(ctx, "SwapBuffers\n"); 413 _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/math/ |
m_matrix.c | 286 _mesa_debug(NULL,"\t%f %f %f %f\n", m[i], m[4+i], m[8+i], m[12+i] ); 300 _mesa_debug(NULL, "Matrix type: %s, flags: %x\n", types[m->type], m->flags); 302 _mesa_debug(NULL, "Inverse: \n"); 305 _mesa_debug(NULL, "Mat * Inverse:\n"); [all...] |
/external/mesa3d/src/mesa/math/ |
m_matrix.c | 286 _mesa_debug(NULL,"\t%f %f %f %f\n", m[i], m[4+i], m[8+i], m[12+i] ); 300 _mesa_debug(NULL, "Matrix type: %s, flags: %x\n", types[m->type], m->flags); 302 _mesa_debug(NULL, "Inverse: \n"); 305 _mesa_debug(NULL, "Mat * Inverse:\n"); [all...] |