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  /external/chromium_org/chrome/browser/ui/cocoa/
animatable_view.h 15 // animate to a new height, set a new height immediately, or cancel any running
  /external/chromium_org/chrome/browser/ui/cocoa/notifications/
balloon_collection_cocoa.mm 47 // Use an animation context so that all the balloons animate together.
  /external/chromium_org/chrome/browser/ui/gtk/panels/
panel_stack_window_gtk.h 32 virtual void BeginBatchUpdatePanelBounds(bool animate) OVERRIDE;
  /external/chromium_org/chrome/browser/ui/toolbar/
wrench_icon_painter.h 65 void SetSeverity(Severity severity, bool animate);
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/
main.js 10 animate();
  /external/chromium_org/third_party/WebKit/ManualTests/animation/
transitions-and-paused-animations.html 65 <p>Box should animate smoothly left, then right then left again, and not jump at the end.</p>
  /external/chromium_org/third_party/WebKit/Source/core/animation/
ElementAnimation.h 44 static void animate(Element*, Vector<Dictionary> keyframesDictionaryVector, double duration = 0);
  /external/chromium_org/ui/views/corewm/
visibility_controller.h 69 // Tells |window| to animate visibility changes to its children.
window_util.h 40 // animations that want to animate between the existing visuals and a new window
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardMultiUserAvatar.java 157 public void setActive(boolean active, boolean animate, final Runnable onComplete) {
171 updateVisualsForActive(mActive, animate, SWITCH_ANIMATION_DURATION, onComplete);
174 void updateVisualsForActive(boolean active, boolean animate, int duration,
187 if (animate && mTouched) {
  /packages/screensavers/PhotoTable/src/com/android/dreams/phototable/
PhotoCarousel.java 228 mPanel[0].animate().cancel();
229 mPanel[1].animate().cancel();
250 ViewPropertyAnimator frontAnim = mPanel[0].animate()
254 ViewPropertyAnimator backAnim = mPanel[1].animate()
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
anim1-expected-completion55.txt 16 android:detachWallpaper : Special option for window animations: if this window is on top of a wallpaper, don't animate the wallpaper with it. [boolean]
  /frameworks/base/docs/html/guide/topics/graphics/
prop-animation.jd 61 to animate almost anything. You can define an animation to change any object property over time,
63 (a field in an object) value over a specified length of time. To animate something, you specify the
64 object property that you want to animate, such as an object's position on the screen, how long
65 you want to animate it for, and what values you want to animate between. </p>
130 starting and ending values for the property that you want to animate, along with the duration of
171 <p>The view animation system provides the capability to only animate {@link android.view.View}
172 objects, so if you wanted to animate non-{@link android.view.View} objects, you have to implement
174 exposes a few aspects of a {@link android.view.View} object to animate, such as the scaling and
182 <p>With the property animation system, these constraints are completely removed, and you can animate
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  /build/tools/droiddoc/templates-ds/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-pdk/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-sac/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-sdk/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /development/samples/devbytes/ui/ListViewDeletion/src/com/example/android/listviewdeletion/
ListViewDeletion.java 36 * recycled before you animate them.
97 view.animate().alpha(0).withEndAction(new Runnable() {
124 checkedView.animate().alpha(0).withEndAction(new Runnable() {
  /external/chromium/chrome/browser/ui/views/infobars/
infobar_container.cc 164 bool animate,
173 infobar->Show(animate);
192 // When the first infobar is animating closed, we animate the second infobar's
  /external/chromium_org/ash/wm/caption_buttons/
alternate_frame_size_button.cc 204 AlternateFrameSizeButtonDelegate::Animate animate) {
208 delegate_->SetButtonsToNormal(animate);
  /external/chromium_org/cc/input/
top_controls_manager.cc 62 bool animate) {
85 if (animate) {
159 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) {
  /external/chromium_org/chrome/browser/infobars/
infobar_container.cc 162 bool animate,
172 infobar->Show(animate);
191 // When the first infobar is animating closed, we animate the second infobar's
  /external/chromium_org/chrome/browser/ui/views/infobars/
infobar_view.h 92 // out) as we animate open and closed.
110 virtual void PlatformSpecificShow(bool animate) OVERRIDE;
111 virtual void PlatformSpecificHide(bool animate) OVERRIDE;
  /external/chromium_org/content/renderer/gpu/
render_widget_compositor.h 49 void Animate(base::TimeTicks time);
56 bool animate);
123 virtual void Animate(double frame_begin_time) OVERRIDE;
  /external/chromium_org/third_party/WebKit/PerformanceTests/Animation/
balls-canvas.html 90 animate();
94 function animate()
108 requestAnimationFrame(animate);

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