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full:animations (Results
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/external/chromium_org/ui/views/controls/button/ |
text_button.cc | 120 // STATE_NORMAL and |animating| so that we show throb animations started from
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
KinematicRagdollControl.java | 329 // maybe dont reset to ragdoll out of animations? [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 789 // Put the animations in the AnimControl
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/frameworks/base/core/java/android/animation/ |
ObjectAnimator.java | 96 * properties specified by the {@link #setPropertyName(String)} method. Animations should
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/frameworks/base/core/java/android/service/dreams/ |
DreamService.java | 58 * <p>Your dream has started, so you should begin animations or other behaviors here.</li>
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/frameworks/base/core/java/com/android/internal/app/ |
ActionBarImpl.java | 283 * If animation is disabled using this method, animations in progress [all...] |
/frameworks/base/core/java/com/android/internal/view/menu/ |
IconMenuView.java | 87 /** Default animations for this menu */
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/frameworks/base/docs/html/about/versions/ |
android-1.6.jd | 222 to control the behavior of animations:
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android-3.0-highlights.jd | 219 <p>The platform includes a flexible new animation framework that lets developers easily animate the properties of UI elements such as Views, Widgets, Fragments, Drawables, or any arbitrary object. Animations can create fades or movement between states, loop an animated image or an existing animation, change colors, and much more. Adding animation to UI elements can add visual interest to an application and refine the user experience, to keep users engaged.</p>
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android-3.1-highlights.jd | 197 for popular web standards such as CSS 3D, animations, and CSS fixed
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/frameworks/base/docs/html/guide/topics/ui/ |
themes.jd | 393 in any animations the system would use to start the activity, which
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/frameworks/base/graphics/java/android/graphics/drawable/ |
DrawableContainer.java | 57 // Animations.
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
ImageWallpaper.java | 247 // this because we know the current design of window animations doesn't
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
PanelView.java | 406 mTimeAnimator.cancel(); // end any outstanding animations
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/frameworks/native/services/surfaceflinger/ |
SurfaceFlinger.h | 300 * Boot animation, on/off animations and screen capture
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/frameworks/support/v4/java/android/support/v4/widget/ |
AutoScrollHelper.java | 474 // be, then update the state and start animations. [all...] |
/packages/apps/Browser/src/com/android/browser/ |
BaseUi.java | 268 // block unnecessary focus change animations during tab switch
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/packages/apps/Camera2/src/com/android/camera/ |
VideoUI.java | 339 * Cancels on-going animations
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/packages/apps/Contacts/src/com/android/contacts/detail/ |
ContactDetailLayoutController.java | 544 // First cancel any pending animations on the tab carousel.
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/packages/apps/Gallery2/src/com/android/gallery3d/app/ |
AlbumPage.java | 244 // Avoid showing press-up animations for long-press.
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AlbumSetPage.java | 293 // Avoid showing press-up animations for long-press.
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/packages/apps/Launcher2/src/com/android/launcher2/ |
DragLayer.java | 637 // Clean up the previous animations
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/packages/apps/Launcher3/src/com/android/launcher3/ |
DragLayer.java | 682 // Clean up the previous animations [all...] |
/packages/apps/Music/src/com/android/music/ |
MusicPicker.java | 568 * and show the list view, doing fade animations between them.
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/formatting/ |
AndroidXmlFormattingStrategy.java | 529 // layouts, color-lists and state-lists, animations, drawables, menus, etc [all...] |
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