OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:applied
(Results
301 - 325
of
3298
) sorted by null
<<
11
12
13
14
15
16
17
18
19
20
>>
/external/chromium_org/third_party/libxml/src/
ChangeLog
265
* schematron.c xpath.c:
applied
a couple of patches from Martin
392
* xmlreader.c:
applied
patch from Aswin to fix tree skipping
586
* parserInternals.c:
applied
patch from Ashwin to avoid a potential
591
* uri.c:
applied
patch from Ashwin fixing a number of realloc problems
680
* xstc/Makefile.am:
applied
patch from Mike Hommey fixing distclean,
770
applied
patch from Tobias Minich to allow plugin schematron error
836
* python/Makefile.am python/tests/Makefile.am:
applied
cleanup
861
* xmlwriter.c:
applied
patch from Alfred Mickautsch to flush the
[
all
...]
/frameworks/base/docs/html/guide/topics/ui/
themes.jd
63
style definition called {@code CodeFont}, which is then
applied
with the <code>style</code>
66
<p>A <strong>theme</strong> is a style
applied
to an entire {@link android.app.Activity} or
68
style is
applied
as a theme, every View in the Activity or application will apply each style
113
exactly the same as a style for a View. A style such as the one defined above can be
applied
as a
218
<p>Some style properties, however, are not supported by any View element and can only be
applied
224
windowBackground} are style properties that are effective only when the style is
applied
as
246
defined by the style are
applied
only to that {@link android.view.View}. If a style is
applied
to a
289
<p>If you want a theme
applied
to just one Activity in your application, then add the
392
screen of your application, note that the theme would not be
applied
[
all
...]
/libcore/luni/src/main/java/java/text/
AttributedString.java
530
* attributes. The whole text has the given attributes
applied
.
567
* the attribute that will be
applied
to this string.
569
* the value of the attribute that will be
applied
to this
598
* the attribute that will be
applied
to this string.
600
* the value of the attribute that will be
applied
to this
603
* the start of the range where the attribute will be
applied
.
605
* the end of the range where the attribute will be
applied
.
697
* the set of attributes that will be
applied
to this string.
699
* the start of the range where the attribute will be
applied
.
701
* the end of the range where the attribute will be
applied
[
all
...]
/external/chromium_org/chrome/browser/chromeos/system/
automatic_reboot_manager_unittest.cc
[
all
...]
/external/chromium_org/third_party/icu/
README.chromium
77
- android/brkitr.patch (to be
applied
for Android build only) :
184
above
applied
. This file will be generated in
187
- windows/icudt.dll : With icudt46l.dat in place, all the patches
applied
196
patches above (except android/brkitr.patch)
applied
and checked in.
214
android/brkitr.patch
applied
and android/patch_locale.sh executed, and
222
13. Fix for msvs2010
applied
:
/external/chromium_org/build/android/pylib/
valgrind_tools.py
73
"""Returns a multiplier that should be
applied
to timeout values."""
211
"""Returns a multiplier that should be
applied
to timeout values."""
233
"""Returns a multiplier that should be
applied
to timeout values."""
/external/chromium_org/chrome/browser/ui/cocoa/constrained_window/
constrained_window_animation.mm
119
// Unsets any window warp that may have been previously
applied
.
121
// being
applied
.
130
// Finally, perspective is effect is
applied
by shrinking the top of the window.
/external/chromium_org/third_party/skia/include/gpu/
GrPaint.h
39
* Note that the coverage is
applied
after the blend. This is why they are computed as distinct
82
* Should dithering be
applied
. Defaults to false.
112
* Helpers for adding color or coverage effects that sample a texture. The matrix is
applied
/external/chromium_org/third_party/skia/src/core/
SkMaskGamma.h
156
* pre blend should be
applied
. SkTMaskPreBlend::isApplicable() is provided as
180
/** True if this PreBlend should be
applied
. When false, fR, fG, and fB are NULL. */
204
* @param APPLY_LUT whether or not the look-up table should be
applied
to component.
/external/chromium_org/tools/code_coverage/
example.croc
27
# List of root directories,
applied
in order.
34
# Roots specified by --root are
applied
before those specified in config
68
# List of rules,
applied
in order.
/external/chromium_org/tools/gn/
target.cc
40
// list even if we've seen it
applied
to this target before. This may
42
// we removed when they're actually
applied
to a target.
100
// flags, etc. that it specifies itself are
applied
to us.
/external/jsilver/src/com/google/clearsilver/jsilver/data/
Data.java
261
* Indicates the escaping, if any that was
applied
to this HDF node.
263
* @return EscapeMode that was
applied
to this node's value. {@code EscapeMode.ESCAPE_NONE} if the
273
* Set the escaping that was
applied
to this HDF node. This method may be called by the template
/external/jsilver/src/com/google/clearsilver/jsilver/values/
Value.java
41
// ESCAPE_IS_CONSTANT (is a constant or has some escaping
applied
).
251
* Indicates the escaping that was
applied
to the expression represented by this value.
257
* {@code isEscaped} to determine whether <?cs escape > commands should be
applied
, and
/external/skia/include/gpu/
GrPaint.h
39
* Note that the coverage is
applied
after the blend. This is why they are computed as distinct
82
* Should dithering be
applied
. Defaults to false.
112
* Helpers for adding color or coverage effects that sample a texture. The matrix is
applied
/external/skia/src/core/
SkMaskGamma.h
156
* pre blend should be
applied
. SkTMaskPreBlend::isApplicable() is provided as
180
/** True if this PreBlend should be
applied
. When false, fR, fG, and fB are NULL. */
204
* @param APPLY_LUT whether or not the look-up table should be
applied
to component.
/frameworks/base/docs/html/guide/topics/graphics/
view-animation.jd
41
animation instructions are
applied
simultaneously. To make them occur sequentially, you must
88
<p>You can determine how a transformation is
applied
over time by assigning an {@link
92
applied
in the XML.</p>
/frameworks/base/docs/html/training/graphics/opengl/
projection.jd
80
// this projection matrix is
applied
to object coordinates
142
<p>Once you have correctly calulated and
applied
the projection and camera view transformations,
148
<strong>Figure 1.</strong> Triangle drawn with a projection and camera view
applied
.</p>
/frameworks/base/media/java/android/media/audiofx/
LoudnessEnhancer.java
46
* The maximum gain
applied
applied
to the signal to process.
280
* have to be
applied
from a previous backup.
/developers/build/prebuilts/gradle/ActionBarCompat-Styled/ActionBarCompat-StyledSample/src/main/res/values-v14/
styles.xml
24
the Theme.AppCompat themes depending on your color scheme. This theme can be
applied
to
/developers/samples/android/ui/actionbarcompat/ActionBarCompat-Styled/ActionBarCompat-StyledSample/src/main/res/values-v14/
styles.xml
24
the Theme.AppCompat themes depending on your color scheme. This theme can be
applied
to
/development/samples/ApiDemos/src/com/example/android/apis/preference/
PreferenceWithHeaders.java
64
// Make sure default values are
applied
. In a real app, you would
/development/samples/browseable/Styled/res/values-v14/
styles.xml
24
the Theme.AppCompat themes depending on your color scheme. This theme can be
applied
to
/development/samples/devbytes/graphics/ImagePixelization/src/com/example/android/imagepixelization/
ImagePixelization.java
38
* A pixelization effect is
applied
to an image with varying pixelization
43
* effect is also
applied
when the user stops moving the seekbar.
151
*
applied
to all the pixels within that region. A higher pixelization factor
237
* BitmapDrawable is
applied
to an ImageView that has some scaleType, the filtering
/development/samples/training/basic/FragmentBasics/src/com/example/fragments/
ArticleFragment.java
50
//
applied
to the fragment at this point so we can safely call the method
/docs/source.android.com/src/devices/
tuning.jd
154
<li><code>shader3</code>: A correction
applied
by a GLSL shader. Gamma correction is different
157
<li><code>shader</code>: A correction
applied
by a GLSL shader.</li>
174
<td>Defines the luminance threshold below which black gamma correction is
applied
.
181
<td>Defines the luminance threshold above which white gamma correction is
applied
.
Completed in 2146 milliseconds
<<
11
12
13
14
15
16
17
18
19
20
>>