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full:attached
(Results
676 - 700
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3279
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/external/jmonkeyengine/engine/src/test/jme3test/post/
TestFBOPassthrough.java
49
* The scene is first rendered to an FB with a texture
attached
,
/external/jmonkeyengine/engine/src/test/jme3test/tools/
TestSaveGame.java
61
//the actual model would be
attached
to this node
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java
333
* a new Node containing the optimized Geometries is
attached
.
335
* @return The newly created optimized geometries
attached
to a node
344
* a new Node containing the optimized Geometries is
attached
.
347
* @return The newly created optimized geometries
attached
to a node
/external/kernel-headers/original/linux/
console_struct.h
54
struct tty_struct *vc_tty; /* TTY we are
attached
to */
/external/llvm/lib/Target/PowerPC/
PPC.h
90
// Symbol for VK_PPC_TLS fixup
attached
to an ADD instruction
/external/mesa3d/docs/
relnotes-7.4.3.html
43
<li>Allow depth/stencil textures to be
attached
to GL_STENCIL_ATTACHMENT point
/external/proguard/src/proguard/classfile/attribute/
Attribute.java
27
* This abstract class represents an attribute that is
attached
to a class,
/external/proguard/src/proguard/optimize/info/
FieldOptimizationInfo.java
28
* This class stores some optimization information that can be
attached
to
/external/protobuf/src/google/protobuf/
reflection_ops.h
65
// paths (e.g. "foo.bar[5].baz") to *names. "prefix" will be
attached
to
/external/qemu/distrib/sdl-1.2.15/docs/html/
sdljoystickname.html
150
>/* Print the names of all
attached
joysticks */
/external/skia/src/gpu/
GrGpu.cpp
144
bool
attached
= this->attachStencilBufferToRenderTarget(sb, rt);
local
145
if (!
attached
) {
148
return
attached
;
153
//
attached
to an RT for the first time. When we start matching
/external/v8/test/mjsunit/
debug-break-inline.js
32
// debugger is
attached
.
/external/valgrind/main/gdbserver_tests/
mcvabits.stdinB.gdb
3
echo vgdb launched process
attached
\n
/frameworks/base/core/java/android/os/
BatteryManager.java
90
* Int value set to nonzero if an unsupported charger is
attached
/frameworks/base/core/java/android/text/
InputFilter.java
20
* InputFilters can be
attached
to {@link Editable}s to constrain the
/frameworks/base/core/java/android/view/
DisplayEventReceiver.java
30
* be called on the Looper thread to which it is
attached
.
InputEventSender.java
114
* Must be called on the same Looper thread to which the sender is
attached
.
ViewGroupOverlay.java
50
* before being added to the overlay. Also, if that parent is
attached
/frameworks/base/core/java/android/view/inputmethod/
ExtractedText.java
79
* This happens when a hardware keyboard with latched keys is
attached
and
/frameworks/base/docs/html/guide/topics/graphics/
drawable-animation.jd
60
AnimationDrawable is not yet fully
attached
to the window. If you want to play the animation
/frameworks/base/docs/html/guide/topics/ui/
binding.jd
53
you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will notify the
attached
View
/frameworks/base/docs/html/training/keyboard-input/
commands.jd
21
element and the user has a hardware keyboard
attached
, all
/frameworks/base/keystore/java/android/security/
KeyStoreParameter.java
43
* self-signed X.509 certificate will be
attached
to generated entries, but that
/frameworks/base/libs/hwui/
RenderBuffer.h
27
* Represents an OpenGL render buffer. Render buffers are
attached
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
FilterSurfaceView.java
59
+ "filter " + mListener + "
attached
already!");
Completed in 1833 milliseconds
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