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  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestFBOPassthrough.java 49 * The scene is first rendered to an FB with a texture attached,
  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestSaveGame.java 61 //the actual model would be attached to this node
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java 333 * a new Node containing the optimized Geometries is attached.
335 * @return The newly created optimized geometries attached to a node
344 * a new Node containing the optimized Geometries is attached.
347 * @return The newly created optimized geometries attached to a node
  /external/kernel-headers/original/linux/
console_struct.h 54 struct tty_struct *vc_tty; /* TTY we are attached to */
  /external/llvm/lib/Target/PowerPC/
PPC.h 90 // Symbol for VK_PPC_TLS fixup attached to an ADD instruction
  /external/mesa3d/docs/
relnotes-7.4.3.html 43 <li>Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point
  /external/proguard/src/proguard/classfile/attribute/
Attribute.java 27 * This abstract class represents an attribute that is attached to a class,
  /external/proguard/src/proguard/optimize/info/
FieldOptimizationInfo.java 28 * This class stores some optimization information that can be attached to
  /external/protobuf/src/google/protobuf/
reflection_ops.h 65 // paths (e.g. "foo.bar[5].baz") to *names. "prefix" will be attached to
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdljoystickname.html 150 >/* Print the names of all attached joysticks */
  /external/skia/src/gpu/
GrGpu.cpp 144 bool attached = this->attachStencilBufferToRenderTarget(sb, rt); local
145 if (!attached) {
148 return attached;
153 // attached to an RT for the first time. When we start matching
  /external/v8/test/mjsunit/
debug-break-inline.js 32 // debugger is attached.
  /external/valgrind/main/gdbserver_tests/
mcvabits.stdinB.gdb 3 echo vgdb launched process attached\n
  /frameworks/base/core/java/android/os/
BatteryManager.java 90 * Int value set to nonzero if an unsupported charger is attached
  /frameworks/base/core/java/android/text/
InputFilter.java 20 * InputFilters can be attached to {@link Editable}s to constrain the
  /frameworks/base/core/java/android/view/
DisplayEventReceiver.java 30 * be called on the Looper thread to which it is attached.
InputEventSender.java 114 * Must be called on the same Looper thread to which the sender is attached.
ViewGroupOverlay.java 50 * before being added to the overlay. Also, if that parent is attached
  /frameworks/base/core/java/android/view/inputmethod/
ExtractedText.java 79 * This happens when a hardware keyboard with latched keys is attached and
  /frameworks/base/docs/html/guide/topics/graphics/
drawable-animation.jd 60 AnimationDrawable is not yet fully attached to the window. If you want to play the animation
  /frameworks/base/docs/html/guide/topics/ui/
binding.jd 53 you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will notify the attached View
  /frameworks/base/docs/html/training/keyboard-input/
commands.jd 21 element and the user has a hardware keyboard attached, all
  /frameworks/base/keystore/java/android/security/
KeyStoreParameter.java 43 * self-signed X.509 certificate will be attached to generated entries, but that
  /frameworks/base/libs/hwui/
RenderBuffer.h 27 * Represents an OpenGL render buffer. Render buffers are attached
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
FilterSurfaceView.java 59 + "filter " + mListener + " attached already!");

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