/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
asound_fm.h | 88 unsigned char bass; member in struct:snd_dm_fm_params
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
audio.h | 55 // what else do we need? bass, pass-through, ...
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asound_fm.h | 88 unsigned char bass; member in struct:snd_dm_fm_params
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emux_legacy.h | 76 /*17*/ EMUX_MD_BASS_LEVEL, /* integer: bass level (def=5) */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
asound_fm.h | 88 unsigned char bass; member in struct:snd_dm_fm_params
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
audio.h | 55 // what else do we need? bass, pass-through, ...
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asound_fm.h | 88 unsigned char bass; member in struct:snd_dm_fm_params
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emux_legacy.h | 76 /*17*/ EMUX_MD_BASS_LEVEL, /* integer: bass level (def=5) */
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/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
LVDBE_Init.c | 120 /* Create and initialisation function for the Dynamic Bass Enhancement module */ 233 /* Default to the bass boost setting */
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/js/metadata/ |
id3_parser.js | 513 'Bass', 579 'Booty Bass', 599 'Drum & Bass',
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/development/ndk/platforms/android-3/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/external/libvorbis/doc/ |
01-introduction.tex | 189 format. The sixth channel, as is normal in 5.1, is bass only. 193 and a bass-only representation to the bass channel, thus saving space. 196 bass-only representation.
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_gamma.c | 73 /* The following is adapted from a post by Garrett Bass on OpenGL
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/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
LVM_Init.c | 226 * Dynamic Bass Enhancement requirements 688 * Initialise the Bass Enhancement module 733 * Initialise the Dynamic Bass Enhancement instance and save the instance handle [all...] |
/frameworks/av/media/libstagefright/codecs/common/include/ |
voAudio.h | 84 VO_CHANNEL_LFE_BASS = 1<<8, /*!<low-frequency effects bass channel*/
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/frameworks/base/media/tests/EffectsTest/src/com/android/effectstest/ |
EffectsTest.java | 168 return "Bass Boost";
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/prebuilts/ndk/4/platforms/android-3/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/linux/ |
videodev.h | 115 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/linux/ |
videodev.h | 115 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/5/platforms/android-3/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/6/platforms/android-3/arch-arm/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
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/prebuilts/ndk/6/platforms/android-3/arch-x86/usr/include/linux/ |
videodev.h | 98 __u16 bass, treble; member in struct:video_audio
|