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  /external/javassist/src/main/javassist/bytecode/
ExceptionTable.java 2 * Javassist, a Java-bytecode translator toolkit.
16 package javassist.bytecode;
InstructionPrinter.java 2 * Javassist, a Java-bytecode translator toolkit.
15 package javassist.bytecode;
AnnotationsAttribute.java 2 * Javassist, a Java-bytecode translator toolkit.
16 package javassist.bytecode;
23 import javassist.bytecode.annotation.*;
42 * import javassist.bytecode.annotation.Annotation;
101 * @see javassist.bytecode.annotation.Annotation
ClassFile.java 2 * Javassist, a Java-bytecode translator toolkit.
16 package javassist.bytecode;
282 * @see javassist.bytecode.AccessFlag
291 * @see javassist.bytecode.AccessFlag
390 * guaranteed, the bytecode verifier may cause an error.
  /external/javassist/src/main/javassist/bytecode/analysis/
Frame.java 2 * Javassist, a Java-bytecode translator toolkit.
15 package javassist.bytecode.analysis;
MultiType.java 2 * Javassist, a Java-bytecode translator toolkit.
15 package javassist.bytecode.analysis;
  /external/llvm/docs/HistoricalNotes/
2003-06-25-Reoptimizer1.txt 6 We use opt to do Bytecode-to-bytecode instrumentation. Look at
  /frameworks/base/docs/html/sdk/api_diff/11/changes/
packages_index_all.html 92 <A HREF="pkg_dalvik.bytecode.html" class="hiddenlink" target="rightframe">dalvik.bytecode</A><br>
packages_index_changes.html 89 <A HREF="pkg_dalvik.bytecode.html" class="hiddenlink" target="rightframe">dalvik.bytecode</A><br>
alldiffs_index_additions.html     [all...]
  /frameworks/base/docs/html/sdk/api_diff/8/changes/
packages_index_changes.html 85 <A HREF="pkg_dalvik.bytecode.html" class="hiddenlink" target="rightframe">dalvik.bytecode</A><br>
alldiffs_index_all.html     [all...]
  /dalvik/dexgen/src/com/android/dexgen/rop/type/
Type.java 265 * {@code >= -1;} for an uninitialized type, bytecode index that this
493 * @param newAt {@code >= -1;} allocation bytecode index
813 * Gets the bytecode index at which this uninitialized type was
819 * @return {@code >= -1;} the allocation bytecode index
873 * it is indicated as uninitialized and allocated at the given bytecode
876 * @param newAt {@code >= 0;} the allocation bytecode index
  /dalvik/dx/src/com/android/dx/rop/type/
Type.java 249 * {@code >= -1;} for an uninitialized type, bytecode index that this
426 * @param newAt {@code >= -1;} allocation bytecode index
746 * Gets the bytecode index at which this uninitialized type was
752 * @return {@code >= -1;} the allocation bytecode index
806 * it is indicated as uninitialized and allocated at the given bytecode
809 * @param newAt {@code >= 0;} the allocation bytecode index
  /external/chromium_org/third_party/mesa/src/src/gallium/docs/
d3d11ddi.txt 20 The Windows Driver Kit contains the actual headers, as well as shader bytecode documentation.
30 d3d{10,11}TokenizedProgramFormat.hpp contains the shader bytecode definitions: this is not available on MSDN.
31 d3d9types.h contains DX9 shader bytecode, and DX9 types
179 > bytecode is different (see D3d10tokenizedprogramformat.hpp)
180 ! D3D11 describes input/outputs separately from bytecode; Gallium has the tgsi_scan.c module to extract it from TGSI
181 @ TODO: look into DirectX 10/11 semantics specification and bytecode
  /external/dexmaker/src/dx/java/com/android/dx/rop/type/
Type.java 250 * {@code >= -1;} for an uninitialized type, bytecode index that this
427 * @param newAt {@code >= -1;} allocation bytecode index
747 * Gets the bytecode index at which this uninitialized type was
753 * @return {@code >= -1;} the allocation bytecode index
807 * it is indicated as uninitialized and allocated at the given bytecode
810 * @param newAt {@code >= 0;} the allocation bytecode index
  /external/javassist/src/main/javassist/
CodeConverter.java 2 * Javassist, a Java-bytecode translator toolkit.
18 import javassist.bytecode.*;
413 * <p>The <code>CodeConverter</code> would translate bytecode
418 * <p>into the bytecode equivalent to:
460 * <p>The <code>CodeConverter</code> would translate bytecode
465 * <p>into the bytecode equivalent to:
  /external/mesa3d/src/gallium/docs/
d3d11ddi.txt 20 The Windows Driver Kit contains the actual headers, as well as shader bytecode documentation.
30 d3d{10,11}TokenizedProgramFormat.hpp contains the shader bytecode definitions: this is not available on MSDN.
31 d3d9types.h contains DX9 shader bytecode, and DX9 types
179 > bytecode is different (see D3d10tokenizedprogramformat.hpp)
180 ! D3D11 describes input/outputs separately from bytecode; Gallium has the tgsi_scan.c module to extract it from TGSI
181 @ TODO: look into DirectX 10/11 semantics specification and bytecode
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/compiler/
pyassem.py 1 """A flow graph representation for Python bytecode"""
210 at the end of this block. This means there is no risk for the bytecode
211 executer to go past this block's bytecode."""
225 # bytecode offsets (e.g. relative jumps) pointing to them.
624 # increasing bytecode address (lnotab is unsigned char).
629 # In the bytecode stream, the assignment to "a" occurs
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/compiler/
pyassem.py 1 """A flow graph representation for Python bytecode"""
210 at the end of this block. This means there is no risk for the bytecode
211 executer to go past this block's bytecode."""
225 # bytecode offsets (e.g. relative jumps) pointing to them.
624 # increasing bytecode address (lnotab is unsigned char).
629 # In the bytecode stream, the assignment to "a" occurs
  /external/chromium_org/third_party/yasm/source/patched-yasm/modules/dbgfmts/codeview/
cv-symline.c 158 /* Bytecode callback function prototypes */
198 /* Bytecode callback structures */
497 /* add linepair for this bytecode */
723 yasm_internal_error(N_("tried to calc_len a codeview symhead bytecode"));
797 yasm_internal_error(N_("tried to calc_len a codeview fileinfo bytecode"));
865 yasm_internal_error(N_("tried to calc_len a codeview linehead bytecode"));
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  /external/iproute2/misc/
ss.c 808 static int ssfilter_bytecompile(struct ssfilter *f, char **bytecode)
813 if (!(*bytecode=malloc(4))) abort();
814 ((struct inet_diag_bc_op*)*bytecode)[0] = (struct inet_diag_bc_op){ INET_DIAG_BC_AUTO, 4, 8 };
836 *bytecode = ptr;
851 *op = (struct inet_diag_bc_op){ INET_DIAG_BC_JMP, 4, len - (ptr-*bytecode)};
855 return ptr - *bytecode;
860 if (!(*bytecode=malloc(8))) abort();
861 ((struct inet_diag_bc_op*)*bytecode)[0] = (struct inet_diag_bc_op){ INET_DIAG_BC_D_GE, 8, 12 };
862 ((struct inet_diag_bc_op*)*bytecode)[1] = (struct inet_diag_bc_op){ 0, 0, x->port };
868 if (!(*bytecode=malloc(8))) abort()
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  /dalvik/vm/compiler/codegen/x86/
AnalysisO1.cpp 195 //! array of VirtualRegInfo to store VRs accessed by a single bytecode
198 //! array of TempRegInfo to store temporaries accessed by a single bytecode
291 /** check whether the current bytecode is IF or GOTO or SWITCH
522 for example, a "goto" bytecode will be followed by the goto target */
665 sequence number is used to make sure next bytecode will have a larger sequence number */
696 /* get virtual register usage in current bytecode */
709 }//for each bytecode
737 Before lowering each bytecode, compileTable is updated with infoByteCodeTemp;
789 //before handling a bytecode, import info of temporary registers to compileTable including refCount
806 ALOGI("before one bytecode %d (num of VRs %d) -------", bb->bb_index, bb->num_regs)
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  /dalvik/dx/src/com/android/dx/cf/code/
Simulator.java 32 * Class which knows how to simulate the effects of executing bytecode.
50 /** {@code non-null;} array of bytecode */
138 * original bytecode representation, the instructions for dealing
185 * Bytecode visitor used during simulation.
200 /** offset of the previous bytecode */
  /dalvik/docs/
embedded-vm-control.html 14 <li><a href="#verifier">Bytecode Verification and Optimization</a>
111 <h2><a name="verifier">Bytecode Verification and Optimization</a></h2>
157 <code>dalvik.vm.verify-bytecode</code> property, but that has been

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