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  /frameworks/base/core/java/android/util/
CharsetUtils.java 30 * A class containing utility methods related to character sets. This
80 * Returns the name of the vendor-specific character set
81 * corresponding to the given original character set name and
82 * vendor. If there is no vendor-specific character set for the
83 * given name/vendor pair, this returns the original character set name.
85 * @param charsetName the base character set name
87 * @return the specialized character set name, or {@code charsetName} if
105 * Returns the name of the vendor-specific character set
106 * corresponding to the given original character set name and the
112 * @param charsetName the base character set nam
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  /packages/inputmethods/LatinIME/java/res/xml/
rowkeys_thai2.xml 34 <!-- U+0E0E: "?" THAI CHARACTER DO CHADA -->
38 <!-- U+0E11: "?" THAI CHARACTER THO NANGMONTHO -->
42 <!-- U+0E18: "?" THAI CHARACTER THO THONG -->
47 U+0E4D: " ?" THAI CHARACTER THANTHAKHAT -->
48 <!-- Note: The space character is needed as a preceding letter to draw some Thai
55 U+0E4A: " ?" THAI CHARACTER MAI TRI -->
56 <!-- Note: The space character is needed as a preceding letter to draw some Thai
62 <!-- U+0E13: "?" THAI CHARACTER NO NEN -->
66 <!-- U+0E2F: "?" THAI CHARACTER PAIYANNOI -->
70 <!-- U+0E0D: "?" THAI CHARACTER YO YING --
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rowkeys_thai3.xml 28 <!-- U+0E24: "?" THAI CHARACTER RU -->
32 <!-- U+0E06: "?" THAI CHARACTER KHO RAKHANG -->
36 <!-- U+0E0F: "?" THAI CHARACTER TO PATAK -->
40 <!-- U+0E42: "?" THAI CHARACTER SARA O -->
44 <!-- U+0E0C: "?" THAI CHARACTER CHO CHOE -->
49 U+0E47: " ?" THAI CHARACTER MAITAIKHU -->
50 <!-- Note: The space character is needed as a preceding letter to draw some Thai
57 U+0E4B: " ?" THAI CHARACTER MAI CHATTAWA -->
58 <!-- Note: The space character is needed as a preceding letter to draw some Thai
64 <!-- U+0E29: "?" THAI CHARACTER SO RUSI --
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rowkeys_thai4.xml 32 <!-- U+0E09: "?" THAI CHARACTER CHO CHING -->
36 <!-- U+0E2E: "?" THAI CHARACTER HO NOKHUK -->
41 U+0E3A: " ?" THAI CHARACTER PHINTHU -->
42 <!-- Note: The space character is needed as a preceding letter to draw some Thai
49 U+0E4C: " ?" THAI CHARACTER THANTHAKHAT -->
50 <!-- Note: The space character is needed as a preceding letter to draw some Thai
58 <!-- U+0E12: "?" THAI CHARACTER THO PHUTHAO -->
62 <!-- U+0E2C: "?" THAI CHARACTER LO CHULA -->
66 <!-- U+0E26: "?" THAI CHARACTER LU -->
72 <!-- U+0E1C: "?" THAI CHARACTER PHO PHUNG --
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  /external/expat/lib/
xmltok_impl.h 35 BT_OTHER, /* known not to be a name or name start character */
36 BT_NONASCII, /* might be a name or name start character */
  /frameworks/base/docs/html/sdk/api_diff/19/changes/
java.lang.Character.UnicodeBlock.html 10 java.lang.Character.UnicodeBlock
74 Class java.lang.<A HREF="../../../../reference/java/lang/Character.UnicodeBlock.html" target="_top"><font size="+2"><code>Character.UnicodeBlock</code></font></A>
87 <A NAME="java.lang.Character.UnicodeBlock.ALCHEMICAL_SYMBOLS"></A>
88 <nobr><code>UnicodeBlock</code>&nbsp;<A HREF="../../../../reference/java/lang/Character.UnicodeBlock.html#ALCHEMICAL_SYMBOLS" target="_top"><code>ALCHEMICAL_SYMBOLS</code></A></nobr>
94 <A NAME="java.lang.Character.UnicodeBlock.ANCIENT_GREEK_MUSICAL_NOTATION"></A>
95 <nobr><code>UnicodeBlock</code>&nbsp;<A HREF="../../../../reference/java/lang/Character.UnicodeBlock.html#ANCIENT_GREEK_MUSICAL_NOTATION" target="_top"><code>ANCIENT_GREEK_MUSICAL_NOTATION</code></A></nobr>
101 <A NAME="java.lang.Character.UnicodeBlock.ANCIENT_GREEK_NUMBERS"></A>
102 <nobr><code>UnicodeBlock</code>&nbsp;<A HREF="../../../../reference/java/lang/Character.UnicodeBlock.html#ANCIENT_GREEK_NUMBERS" target="_top"><code>ANCIENT_GREEK_NUMBERS</code></A></nobr>
108 <A NAME="java.lang.Character.UnicodeBlock.ANCIENT_SYMBOLS"></A
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  /external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/lang/
Character_SubsetTest.java 25 * @tests java.lang.Character.Subset#Character.Subset(java.lang.String)
31 new Character.Subset(null) {
39 * @tests java.lang.Character.Subset#toString()
44 Character.Subset subset = new Character.Subset(name) {
  /external/guava/guava-tests/test/com/google/common/collect/
RegularImmutableTableTest.java 29 private static final ImmutableSet<Cell<Character, Integer, String>> CELLS =
35 private static final ImmutableSet<Character> ROW_SPACE =
41 private static final SparseImmutableTable<Character, Integer, String> SPARSE =
42 new SparseImmutableTable<Character, Integer, String>(CELLS, ROW_SPACE,
45 private static final DenseImmutableTable<Character, Integer, String> DENSE =
46 new DenseImmutableTable<Character, Integer, String>(CELLS, ROW_SPACE,
49 @Override Iterable<ImmutableTable<Character, Integer, String>>
51 return ImmutableList.<ImmutableTable<Character, Integer, String>>of(SPARSE,
56 for (ImmutableTable<Character, Integer, String> testInstance :
63 for (ImmutableTable<Character, Integer, String> testInstance
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TableCollectionTest.java 122 Table<String, Integer, Character> table
138 Table<String, Integer, Character> table = HashBasedTable.create();
149 Table<String, Integer, Character> table = TreeBasedTable.create();
165 TreeBasedTable<String, Integer, Character> table
183 TreeBasedTable<String, Integer, Character> table
201 TreeBasedTable<String, Integer, Character> table
220 Table<String, Integer, Character> table = HashBasedTable.create();
231 RowSortedTable<String, Integer, Character> table = TreeBasedTable.create();
247 Table<Integer, String, Character> table
263 Table<Integer, String, Character> table = HashBasedTable.create()
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ImmutableTableTest.java 27 @Override protected Table<String, Integer, Character> create(Object... data) {
28 ImmutableTable.Builder<String, Integer, Character> builder =
32 (Character) data[i + 2]);
38 ImmutableTable.Builder<Character, Integer, String> builder =
39 new ImmutableTable.Builder<Character, Integer, String>();
44 Table<Character, Integer, String> expectedTable = HashBasedTable.create();
48 Table<Character, Integer, String> otherTable = HashBasedTable.create();
57 ImmutableTable.Builder<Character, Integer, String> builder =
58 new ImmutableTable.Builder<Character, Integer, String>();
65 ImmutableTable.Builder<Character, Integer, String> builder
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AbstractImmutableTableTest.java 28 abstract Iterable<ImmutableTable<Character, Integer, String>>
32 for(ImmutableTable<Character, Integer, String> testInstance :
44 for(ImmutableTable<Character, Integer, String> testInstance :
56 for(ImmutableTable<Character, Integer, String> testInstance :
68 for(ImmutableTable<Character, Integer, String> testInstance :
80 for(ImmutableTable<Character, Integer, String> testInstance :
87 for(ImmutableTable<Character, Integer, String> testInstance :
  /external/chromium_org/third_party/WebKit/Source/platform/text/
UnicodeUtilitiesTest.cpp 82 for (UChar32 character = 0; character < kMaxLatinCharCount; ++character) {
83 EXPECT_EQ(isSeparator(character), latinSeparatorTable[character]);
94 for (UChar character = 0; character < 0x3041; ++character)
95 EXPECT_FALSE(isKanaLetter(character));
98 for (UChar character = 0x3041; character <= 0x3096; ++character
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  /libcore/benchmarks/src/benchmarks/regression/
CharacterBenchmark.java 24 * Tests various Character methods, intended for testing multiple
80 Character.digit(chars[ch], 10);
86 Character.digit((int) chars[ch], 10);
96 Character.getNumericValue(chars[ch]);
102 Character.getNumericValue((int) chars[ch]);
112 Character.isDigit(chars[ch]);
118 Character.isDigit((int) chars[ch]);
128 Character.isIdentifierIgnorable(chars[ch]);
134 Character.isIdentifierIgnorable((int) chars[ch]);
144 Character.isJavaIdentifierPart(chars[ch])
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/SystemEvents/
Text_Suite.py 38 """color - The color of the first character. """
42 """font - The name of the font of the first character. """
46 """size - The size in points of the first character. """
56 class character(aetools.ComponentItem): class in inherits:aetools.ComponentItem
57 """character - This subdivides the text into characters. """
64 characters = character
100 'character' : character,
114 'character' : character,
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/Terminal/
Text_Suite.py 38 """color - The color of the first character. """
42 """font - The name of the font of the first character. """
46 """size - The size in points of the first character. """
56 class character(aetools.ComponentItem): class in inherits:aetools.ComponentItem
57 """character - This subdivides the text into characters. """
64 characters = character
100 'character' : character,
114 'character' : character,
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  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsCharacter.cpp 40 #include "BulletDynamics/Character/btKinematicCharacterController.h"
90 btKinematicCharacterController* character = new btKinematicCharacterController(ghost, shape, stepHeight); local
91 return reinterpret_cast<jlong>(character);
101 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
102 if (character == NULL) {
109 character->warp(vec);
119 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
120 if (character == NULL) {
127 character->setWalkDirection(vec);
137 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId) local
153 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
169 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
185 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
201 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
217 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
233 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
249 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
265 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
377 btKinematicCharacterController* character = reinterpret_cast<btKinematicCharacterController*>(objectId); local
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  /external/chromium_org/base/i18n/
char_iterator.h 36 // Return the starting array index of the current character within the
40 // Return the logical index of the current character, independent of the
41 // number of bytes each character takes.
50 // Advance to the next actual character. Returns false if we're at the
67 // Character index.
70 // The current character.
83 // Return the starting array index of the current character within the
87 // Return the logical index of the current character, independent of the
88 // number of codewords each character takes.
97 // Advance to the next actual character. Returns false if we're at th
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  /external/clang/test/Preprocessor/
ucn-allowed-chars.c 29 #define A \u0000 // expected-error{{control character}}
30 #define B \u001F // expected-error{{control character}}
31 #define C \u007F // expected-error{{control character}}
32 #define D \u009F // expected-error{{control character}}
43 // expected-warning@7 {{using this character in an identifier is incompatible with C++98}}
44 // expected-warning@8 {{using this character in an identifier is incompatible with C++98}}
47 // expected-error@33 {{invalid universal character}}
55 // expected-warning@33 {{universal character name refers to a surrogate character}}
61 // expected-warning@7 {{using this character in an identifier is incompatible with C99}
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  /external/chromium_org/ui/events/keycodes/
keyboard_code_conversion.h 14 // A helper function to get the character generated by a key event in a
17 // is no native event or no better way to get the character.
20 // determine the actual character that should be generate by the key. Because
22 // to do with the actual character printed on that key. In such case, the only
24 // character according to US keyboard layout definition.
28 // information to help determine the correct character.
31 // correct character. That's why we can use XLookupString() function to get
  /external/guava/guava/src/com/google/common/base/
CharMatcher.java 36 * <p>Throughout the documentation of this class, the phrase "matching character" is used to mean
37 * "any character {@code c} for which {@code this.matches(c)} returns {@code true}".
53 public abstract class CharMatcher implements Predicate<Character> {
65 * Determines whether a character is whitespace according to the latest Unicode standard, as
81 * Determines whether a character is a breaking whitespace (that is, a whitespace which can be
94 * Determines whether a character is ASCII, meaning that its code point is less than 128.
99 * Determines whether a character is a digit according to
117 * Determines whether a character is a digit according to {@link Character#isDigit(char) Java's
122 return Character.isDigit(c)
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  /packages/apps/UnifiedEmail/src/com/android/mail/lib/base/
CharMatcher.java 33 * character" is used to mean "any character {@code c} for which {@code
45 public abstract class CharMatcher implements Predicate<Character> {
58 * Determines whether a character is whitespace according to the latest
73 * Determines whether a character is a breaking whitespace (that is,
86 * Determines whether a character is ASCII, meaning that its code point is
92 * Determines whether a character is a digit according to
110 * Determines whether a character is whitespace according to {@link
111 * Character#isWhitespace(char) Java's definition}; it is usually preferable
127 * Determines whether a character is a digit according to {@lin
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  /packages/apps/UnifiedEmail/src/com/google/android/mail/common/base/
CharMatcher.java 33 * character" is used to mean "any character {@code c} for which {@code
45 public abstract class CharMatcher implements Predicate<Character> {
58 * Determines whether a character is whitespace according to the latest
73 * Determines whether a character is a breaking whitespace (that is,
86 * Determines whether a character is ASCII, meaning that its code point is
92 * Determines whether a character is a digit according to
110 * Determines whether a character is whitespace according to {@link
111 * Character#isWhitespace(char) Java's definition}; it is usually preferable
127 * Determines whether a character is a digit according to {@lin
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  /external/clang/include/clang/Basic/
CharInfo.h 42 /// Returns true if this is an ASCII character.
47 /// Returns true if this is a valid first character of a C identifier,
57 /// Returns true if this is a body character of a C identifier,
67 /// Returns true if this character is horizontal ASCII whitespace:
76 /// Returns true if this character is vertical ASCII whitespace: '\\n', '\\r'.
84 /// Return true if this character is horizontal or vertical ASCII whitespace:
93 /// Return true if this character is an ASCII digit: [0-9]
99 /// Return true if this character is a lowercase ASCII letter: [a-z]
105 /// Return true if this character is an uppercase ASCII letter: [A-Z]
111 /// Return true if this character is an ASCII letter: [a-zA-Z
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  /external/chromium_org/ppapi/api/trusted/
ppb_char_set_trusted.idl 28 * Replaces the error or unrepresentable character with a substitution
29 * character. When converting to a Unicode character set (UTF-8 or UTF-16) it
30 * will use the unicode "substitution character" U+FFFD. When converting to
31 * another character set, the character will be charset-specific. For many
32 * languages this will be the representation of the '?' character.
39 * converting between character sets.
59 * character set was unknown. Otherwise, it will return PP_TRUE.
75 * Since UTF16 can represent every Unicode character, the only time th
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  /external/chromium_org/ppapi/c/trusted/
ppb_char_set_trusted.h 43 * Replaces the error or unrepresentable character with a substitution
44 * character. When converting to a Unicode character set (UTF-8 or UTF-16) it
45 * will use the unicode "substitution character" U+FFFD. When converting to
46 * another character set, the character will be charset-specific. For many
47 * languages this will be the representation of the '?' character.
62 * converting between character sets.
82 * character set was unknown. Otherwise, it will return PP_TRUE.
97 * Since UTF16 can represent every Unicode character, the only time th
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