/frameworks/base/services/java/com/android/server/ |
TwilightService.java | 139 // The user has moved if the accuracy circles of the two locations don't overlap.
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/frameworks/base/docs/html/reference/com/google/android/gms/common/ |
Scopes.html | 809 user's circles, and writing app activities to Google.</td> 1176 user's circles, and writing app activities to Google.
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/external/chromium_org/third_party/skia/src/gpu/ |
GrOvalRenderer.cpp | 471 // we can draw circles [all...] |
/external/skia/src/gpu/ |
GrOvalRenderer.cpp | 471 // we can draw circles [all...] |
/system/core/libpixelflinger/ |
trap.cpp | 175 // better results for small circles, but it is also a lot slower. 258 // We just lerp between the circles of radii r-sqrt(2)/2 and r+sqrt(2)/2 [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
arc.c | 105 /* Solve for intersecting unit circles */
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
SkTwoPointConicalGradient.cpp | 469 // If the circles are identical the factory will give us an empty shader.
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/ |
CurvesHelper.java | 245 //TODO: use front and back flags; surface excluding algorithm for bezier circles should be added
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/external/mesa3d/src/gallium/state_trackers/vega/ |
arc.c | 105 /* Solve for intersecting unit circles */
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/external/pixman/pixman/ |
pixman-image.c | 472 * circles contains the other one).
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/external/skia/bench/ |
PathBench.cpp | 637 // mimic how Chrome does circles
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/external/skia/src/effects/gradients/ |
SkTwoPointConicalGradient.cpp | 469 // If the circles are identical the factory will give us an empty shader.
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/frameworks/base/docs/html/guide/appendix/ |
glossary.jd | 60 of bitmaps, lines, circles, rectangles, text, and so on, and is bound to a
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/frameworks/base/docs/html/reference/com/google/android/gms/plus/ |
PlusClient.html | [all...] |
/frameworks/opt/datetimepicker/src/com/android/datetimepicker/time/ |
RadialPickerLayout.java | 181 // Initialize the circle and AM/PM circles if applicable. [all...] |
/frameworks/testing/uiautomator/library/core-src/com/android/uiautomator/core/ |
InteractionController.java | 668 * complex gestures like circles, irregular shapes etc, where each pointer may take a
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UiObject.java | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
GCWrapper.java | 318 // circles (actually ovals)
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/external/chromium_org/chrome/test/functional/ |
perf_endure.py | [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/maps/model/ |
Circle.html | [all...] |
/external/chromium_org/skia/ext/ |
vector_canvas_unittest.cc | 528 TEST_F(VectorCanvasTest, Circles) {
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/external/opencv/cv/include/ |
cv.h | [all...] |
/external/skia/tests/ |
ClipStackTest.cpp | 758 // Intersect Op tests with inverse filled circles [all...] |
/frameworks/base/docs/html/guide/topics/graphics/ |
hardware-accel.jd | 749 <dd>Complex shapes, paths, and circles for instance, are rendered using texture masks. Every [all...] |
/frameworks/base/docs/html/about/versions/ |
jelly-bean.jd | 98 Shapes such as circles and rounded rectangles are now rendered at higher quality 658 certain shapes (rounded rects, circles and ovals).</p> [all...] |