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/external/lzma/CPP/7zip/UI/Console/ |
List.cpp | 416 HRESULT ListArchives(CCodecs *codecs, const CIntVector &formatIndices,
462 HRESULT result = archiveLink.Open2(codecs, formatIndices, stdInMode, NULL, archiveName, &openCallback);
508 PrintPropPair(L"Type", codecs->Formats[arc.FormatIndex].Name);
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/external/chromium/third_party/libjingle/source/talk/session/phone/ |
channel.cc | 784 // set payload type and config for voice codecs 786 ret = media_channel()->SetRecvCodecs(audio->codecs()); 811 // set codecs and payload types 813 ret = media_channel()->SetSendCodecs(audio->codecs()); [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
AdaptivePlaybackTest.java | 113 /* tests for adaptive codecs */ 119 /* DRC tests for adaptive codecs */ 125 /* tests for regular codecs */ 390 * This is how dynamic resolution switching can be done on codecs that do not support 444 /* ADAPTIVE-ONLY TESTS - only run on codecs that support adaptive playback */ [all...] |
/external/chromium/third_party/libjingle/source/talk/examples/call/ |
call_main.cc | 195 // Set voice and video codecs. TODO: The codecs actually depend on
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/external/chromium_org/third_party/WebKit/Source/modules/mediasource/ |
MediaSourceBase.cpp | 271 PassOwnPtr<WebSourceBuffer> MediaSourceBase::createWebSourceBuffer(const String& type, const Vector<String>& codecs, ExceptionState& exceptionState) 274 switch (m_webMediaSource->addSourceBuffer(type, codecs, &webSourceBuffer)) {
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/external/chromium_org/third_party/libjingle/source/talk/media/base/ |
filemediaengine.cc | 291 bool FileVoiceChannel::SetSendCodecs(const std::vector<AudioCodec>& codecs) { 337 bool FileVideoChannel::SetSendCodecs(const std::vector<VideoCodec>& codecs) {
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/external/chromium_org/third_party/libjingle/source/talk/media/sctp/ |
sctpdataengine.h | 172 virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs); 173 virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs);
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/external/libvpx/libvpx/vpx/ |
vpx_decoder.h | 251 * for codecs that don't advertise this capability will result in an error 291 * for codecs that don't advertise this capability will result in an error
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/frameworks/av/libvideoeditor/vss/src/ |
M4VSS3GPP_MediaAndCodecSubscription.c | 19 * @brief Media readers and codecs subscription 462 pContext->bAllowFreeingOMXCodecInterface = M4OSA_TRUE; /* when NXP SW codecs are registered,
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/packages/apps/Launcher3/ |
print_db.py | 4 import codecs namespace 178 out = codecs.open(INDEX_FILE, encoding="utf-8", mode="w")
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/lib2to3/tests/ |
test_refactor.py | 9 import codecs namespace 277 self.assertTrue(data.startswith(codecs.BOM_UTF8))
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/lib2to3/tests/ |
test_refactor.py | 9 import codecs namespace 277 self.assertTrue(data.startswith(codecs.BOM_UTF8))
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/external/aac/ |
NOTICE | 12 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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/external/aac/libAACdec/src/ |
aacdec_hcr_bit.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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debug.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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ldfiltbank.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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overlapadd.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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rvlcbit.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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rvlcconceal.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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/external/aac/libAACenc/src/ |
aacenc_hcr.cpp | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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aacenc_hcr.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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aacenc_pns.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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bandwidth.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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chaosmeasure.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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ms_stereo.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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