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  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8HTMLPlugInElementCustom.cpp 44 // to match JSC bindings naming convention.
  /external/chromium_org/third_party/icu/source/i18n/
strmatch.h 32 * convention, the output text is the leftmost match seen up to this
  /external/chromium_org/third_party/mesa/src/docs/
libGL.txt 35 directory. Drivers are named with the convention <name>_dri.so where
  /external/chromium_org/third_party/skia/include/core/
SkMaskFilter.h 154 * By convention, the caller will take the center rol/col from the returned
  /external/clang/include/clang/Basic/
LangOptions.def 147 LANGOPT(MRTD , 1, 0, "-mrtd calling convention")
Specifiers.h 201 /// \brief CallingConv - Specifies the calling convention that a function uses.
  /external/clang/lib/CodeGen/
ABIInfo.h 202 /// Return the calling convention to use for system runtime
  /external/eigen/cmake/
FindLAPACK.cmake 100 # Check if function exists with f2c calling convention (ie a trailing underscore)
  /external/eigen/doc/
C00_QuickStartGuide.dox 43 The first line of the \c main function declares a variable of type \c MatrixXd and specifies that it is a matrix with 2 rows and 2 columns (the entries are not initialized). The statement <tt>m(0,0) = 3</tt> sets the entry in the top-left corner to 3. You need to use round parentheses to refer to entries in the matrix. As usual in computer science, the index of the first index is 0, as opposed to the convention in mathematics that the first index is 1.
  /external/elfutils/libdw/
dwarf_entry_breakpoints.c 104 Failing that, if ADHOC, look for the ad hoc convention. */
  /external/icu4c/i18n/
strmatch.h 32 * convention, the output text is the leftmost match seen up to this
  /external/jpeg/
jdct.h 24 * convention improves accuracy in integer implementations and saves some
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
python.php 91 // self: this is a common python convention (but not a reserved word)
  /external/llvm/lib/Target/Hexagon/
HexagonCallingConvLower.cpp 1 //===-- llvm/CallingConvLower.cpp - Calling Convention lowering -----------===//
  /external/llvm/test/Other/
lint.ll 17 ; CHECK: Caller and callee calling convention differ
  /external/mesa3d/docs/
libGL.txt 35 directory. Drivers are named with the convention <name>_dri.so where
  /external/open-vcdiff/src/google/
vcdecoder.h 74 // This convention differs from the non-streaming Encode/Decode
  /external/open-vcdiff/src/
vcdiff_defs.h 45 // Note the convention that square-brackets enclose optional items.
  /external/open-vcdiff/src/zlib/
zconf.h 214 /* If building or using zlib with the WINAPI/WINAPIV calling convention,
  /external/qemu/distrib/jpeg-6b/
jdct.h 24 * convention improves accuracy in integer implementations and saves some
  /external/qemu/distrib/sdl-1.2.15/
Borland.html 36 This will proceed to build SDL ( with Borland's calling convention ),
  /external/qemu/distrib/zlib-1.2.3/
zconf.h 214 /* If building or using zlib with the WINAPI/WINAPIV calling convention,
  /external/skia/include/core/
SkMaskFilter.h 154 * By convention, the caller will take the center rol/col from the returned
  /external/srec/seti/sltsEngine/src/
SWIslts.c 404 // add the double-null per SREC/Vocon convention
  /frameworks/av/include/media/stagefright/
MetaData.h 143 // The first fragment is by convention plain data (if that's not the

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