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  /external/dexmaker/src/dx/java/com/android/dx/dex/file/
ClassDefItem.java 365 * meant for use by debugging / dumping code.
376 * meant for use by debugging / dumping code.
386 * Prints out the contents of this instance, in a debugging-friendly
  /external/icu4c/test/perf/DateFmtPerf/
DateFmtPerf.h 125 // Print the given string to stdout (for debugging purposes)
211 // Print the given string to stdout (for debugging purposes)
340 // Print the given string to stdout using the UTF-8 converter (for debugging purposes only)
  /external/llvm/tools/bugpoint/
BugDriver.cpp 34 // Anonymous namespace to define command line options for debugging.
210 outs() << "\n*** Output matches: Debugging miscompilation!\n";
220 outs() << "Debugging code generator problem!\n";
  /frameworks/base/docs/html/sdk/
exploring.jd 25 <td>Contains tools for debugging and testing, plus other
30 <td>Contains platform-dependent tools for developing and debugging
61 stepping through the code while debugging your app.</td>
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/common/
Utils.java 326 // Mask information for debugging only. It returns <code>info.toString()</code> directly
327 // for debugging build (i.e., 'eng' and 'userdebug') and returns a mask ("****")
336 // This method should be ONLY used for debugging.
  /packages/apps/Camera2/src/com/android/camera/crop/
Utils.java 326 // Mask information for debugging only. It returns <code>info.toString()</code> directly
327 // for debugging build (i.e., 'eng' and 'userdebug') and returns a mask ("****")
336 // This method should be ONLY used for debugging.
  /packages/apps/Gallery2/gallerycommon/src/com/android/gallery3d/common/
Utils.java 326 // Mask information for debugging only. It returns <code>info.toString()</code> directly
327 // for debugging build (i.e., 'eng' and 'userdebug') and returns a mask ("****")
336 // This method should be ONLY used for debugging.
  /packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/common/
Utils.java 326 // Mask information for debugging only. It returns <code>info.toString()</code> directly
327 // for debugging build (i.e., 'eng' and 'userdebug') and returns a mask ("****")
336 // This method should be ONLY used for debugging.
  /art/test/079-phantom/src/
Bitmap.java 22 String mName; /* for debugging */
  /bionic/libc/include/sys/
system_properties.h 90 ** This method is for inspecting and debugging the property
  /dalvik/dexgen/src/com/android/dexgen/dex/file/
ValueEncoder.java 262 * (debugging) annotations and {@code topLevel} is
263 * {@code true}, then this method will write (debugging)
300 * (debugging) annotations and {@code topLevel} is
301 * {@code true}, then this method will write (debugging)
  /dalvik/dx/src/com/android/dx/dex/file/
ValueEncoder.java 261 * (debugging) annotations and {@code topLevel} is
262 * {@code true}, then this method will write (debugging)
299 * (debugging) annotations and {@code topLevel} is
300 * {@code true}, then this method will write (debugging)
  /dalvik/tests/079-phantom/src/
Bitmap.java 22 String mName; /* for debugging */
  /dalvik/vm/alloc/
Alloc.h 103 * to heap code except for debugging.)
  /dalvik/vm/jdwp/
ExpandBuf.cpp 114 /* do we want to garbage-fill the gap for debugging? */
  /dalvik/vm/mterp/
NOTES.txt 47 (This is potentially an issue when debugging, since we can theoretically
  /dalvik/vm/mterp/armv5te/
OP_EXECUTE_INLINE_RANGE.S 61 * We're debugging or profiling.
  /dalvik/vm/mterp/mips/
OP_EXECUTE_INLINE.S 80 * We're debugging or profiling.
OP_EXECUTE_INLINE_RANGE.S 67 * We're debugging or profiling.
  /dalvik/vm/mterp/x86/
OP_EXECUTE_INLINE.S 73 * We're debugging or profiling.
  /development/apps/Fallback/
AndroidManifest.xml 6 <!-- for debugging on non-SDK builds
  /development/ndk/platforms/android-3/include/sys/
system_properties.h 75 ** This method is for inspecting and debugging the property
  /development/samples/training/ContactsList/src/com/example/android/contactslist/util/
Utils.java 35 * Enables strict mode. This should only be called when debugging the application and is useful
  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
TokenStream.as 41 * needed for profiling and debugging and token stream rewriting.
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/
ITokenStream.cs 54 * needed for profiling and debugging and token stream rewriting.

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