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  /external/chromium_org/third_party/skia/src/effects/gradients/
SkSweepGradient.cpp 259 quadrant 1 : add 64 (90 degrees) | x < 0 && y > 0
260 quadrant 2 : add 128 (180 degrees) | x < 0 && y < 0
261 quadrant 3 : add 192 (270 degrees) | x > 0 && y < 0
  /external/chromium_org/third_party/skia/src/utils/
SkDumpCanvas.cpp 243 bool SkDumpCanvas::rotate(SkScalar degrees) {
244 this->dump(kMatrix_Verb, NULL, "rotate(%g)", SkScalarToFloat(degrees));
245 return this->INHERITED::rotate(degrees);
  /external/icu4c/i18n/
astro.cpp 205 #define DEG_RAD ( CalendarAstronomer::PI / 180 ) // degrees -> radians
206 #define RAD_DEG ( 180 / CalendarAstronomer::PI ) // radians -> degrees
262 * @param longitude The desired longitude, in <em>degrees</em> east of
265 * @param latitude The desired latitude, in <em>degrees</em>. Positive
922 // // (east long. positive). Note that LST is here expressed in degrees,
923 // // where 15 degrees corresponds to one hour. Since LST really is an angle,
924 // // it's convenient to use one unit---degrees---throughout.
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  /external/libexif/libexif/
exif-tag.c 85 "RATIONAL values giving the degrees, minutes, and seconds, "
86 "respectively. When degrees, minutes and seconds are expressed, "
87 "the format is dd/1,mm/1,ss/1. When degrees and minutes are used "
97 "RATIONAL values giving the degrees, minutes, and seconds, "
98 "respectively. When degrees, minutes and seconds are expressed, "
99 "the format is ddd/1,mm/1,ss/1. When degrees and minutes are "
168 "degrees, minutes, and seconds, respectively. If latitude is "
169 "expressed as degrees, minutes and seconds, a typical format "
170 "would be dd/1,mm/1,ss/1. When degrees and minutes are used and, "
180 "degrees, minutes, and seconds, respectively. If longitude is
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  /external/skia/src/core/
SkMatrix.cpp 476 void SkMatrix::setRotate(SkScalar degrees, SkScalar px, SkScalar py) {
478 sinV = SkScalarSinCos(SkDegreesToRadians(degrees), &cosV);
482 void SkMatrix::setRotate(SkScalar degrees) {
484 sinV = SkScalarSinCos(SkDegreesToRadians(degrees), &cosV);
488 bool SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py) {
490 m.setRotate(degrees, px, py);
494 bool SkMatrix::preRotate(SkScalar degrees) {
496 m.setRotate(degrees);
500 bool SkMatrix::postRotate(SkScalar degrees, SkScalar px, SkScalar py) {
502 m.setRotate(degrees, px, py)
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  /external/skia/src/effects/gradients/
SkSweepGradient.cpp 259 quadrant 1 : add 64 (90 degrees) | x < 0 && y > 0
260 quadrant 2 : add 128 (180 degrees) | x < 0 && y < 0
261 quadrant 3 : add 192 (270 degrees) | x > 0 && y < 0
  /external/skia/src/utils/
SkDumpCanvas.cpp 243 bool SkDumpCanvas::rotate(SkScalar degrees) {
244 this->dump(kMatrix_Verb, NULL, "rotate(%g)", SkScalarToFloat(degrees));
245 return this->INHERITED::rotate(degrees);
  /frameworks/base/libs/hwui/
DisplayListRenderer.cpp 197 void DisplayListRenderer::rotate(float degrees) {
198 addStateOp(new (alloc()) RotateOp(degrees));
199 OpenGLRenderer::rotate(degrees);
  /hardware/ti/omap4xxx/camera/
Encoder_libjpeg.cpp 56 // degrees, exif_orientation
203 const char* ExifElementsTable::degreesToExifOrientation(unsigned int degrees) {
205 if (degrees == degress_to_exif_lut[i].integer) {
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
IndicatorControlWheel.java 398 double degrees = CLOSE_ICON_DEFAULT_DEGREES; local
403 mChildRadians[startIndex + i] = Math.toRadians(degrees);
404 degrees += sectorDegrees;
  /external/chromium_org/printing/
pdf_metafile_cg_mac.cc 228 // After rotating by 90 degrees with the axis at the origin, the page
231 // Rotates counter-clockwise by 90 degrees.
  /external/chromium_org/third_party/angle/samples/gles2_book/Common/
esUtil.h 247 /// \param angle Specifies the angle of rotation, in degrees.
264 /// \param fovy Field of view y angle in degrees
  /external/chromium_org/third_party/skia/include/utils/
SkMatrix44.h 295 SkMScalar degrees) {
296 this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180);
  /external/jmonkeyengine/engine/src/android/jme3tools/android/
Fixed.java 37 * two). This is the number of discrete steps in 90 degrees.
42 * (i.e. 90 degrees is broken into 64 steps) then the mask is 255.
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/
SixDofJoint.java 52 * by configuring each of the 6 degrees of freedom (dof).
57 * include free and/or limited angular degrees of freedom are undefined.
  /external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/
MapModel2D.java 26 /* The number of degrees per radian */
66 // Calculate the viewport height based on its width and the number of degrees (85)
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/
SixDofJoint.java 53 * by configuring each of the 6 degrees of freedom (dof).
58 * include free and/or limited angular degrees of freedom are undefined.
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowLocation.java 400 * Returns the approximate initial bearing in degrees East of true
407 * @return the initial bearing in degrees
  /external/skia/include/utils/
SkMatrix44.h 295 SkMScalar degrees) {
296 this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180);
  /packages/apps/Camera/src/com/android/camera/
CameraManager.java 419 public void setDisplayOrientation(int degrees) {
421 mCameraHandler.obtainMessage(SET_DISPLAY_ORIENTATION, degrees, 0)
  /packages/apps/Gallery2/src/com/android/gallery3d/data/
DataManager.java 256 public void rotate(Path path, int degrees) {
257 getMediaObject(path).rotate(degrees);
LocalImage.java 276 public void rotate(int degrees) {
280 int rotation = (this.rotation + degrees) % 360;
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
fall.rs 112 leaf->spin = degrees(rsRand(-0.02f, 0.02f)) * 0.25f;
280 leaf->spin = degrees(rsRand(-0.02f, 0.02f)) * 0.35f;
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/
QuickDraw_Graphics_Suite.py 22 """arc angle - the angle of the arc in degrees """
54 """start angle - the angle that defines the start of the arc, in degrees """
  /frameworks/base/graphics/java/android/graphics/
Canvas.java 494 * @param degrees The amount to rotate, in degrees
496 public native void rotate(float degrees);
501 * @param degrees The amount to rotate, in degrees
505 public final void rotate(float degrees, float px, float py) {
507 rotate(degrees);
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