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  /external/harfbuzz_ng/src/
hb-set.cc 80 hb_destroy_func_t destroy,
83 return hb_object_set_user_data (set, key, data, destroy, replace);
  /external/jmonkeyengine/engine/src/core/com/jme3/app/
Application.java 182 // may need to create or destroy input based
484 context.destroy(waitFor);
553 context.destroy(false);
617 mouseInput.destroy();
620 keyInput.destroy();
623 joyInput.destroy();
626 touchInput.destroy();
635 public void destroy(){ method in class:Application
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/input/lwjgl/
LwjglKeyInput.java 92 public void destroy() { method in class:LwjglKeyInput
96 Keyboard.destroy();
LwjglMouseInput.java 129 public void destroy() { method in class:LwjglMouseInput
133 Mouse.destroy();
  /external/libvpx/libvpx/examples/
simple_decoder.txt 83 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DESTROY
85 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DESTROY
  /external/llvm/include/llvm/ADT/
StringMap.h 214 /// Destroy - Destroy this StringMapEntry, releasing memory back to the
217 void Destroy(AllocatorTy &Allocator) {
223 /// Destroy this object, releasing memory back to the malloc allocator.
224 void Destroy() {
226 Destroy(A);
348 static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
396 V.Destroy(Allocator);
  /external/llvm/include/llvm/Support/
ManagedStatic.h 52 void destroy() const;
99 /// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_cull.c 140 cull->stage.destroy = cull_destroy;
149 cull->stage.destroy( &cull->stage );
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 230 * destroy this compositor
236 * destroy this state bag
  /external/mesa3d/src/gallium/targets/egl-static/
egl_st.c 159 stapi->destroy(stapi);
166 stapi->destroy(stapi);
  /external/mesa3d/src/mesa/drivers/dri/common/
xmlconfig.h 104 /** \brief Destroy option info
108 /** \brief Destroy option cache
  /external/qemu/audio/
audio.h 63 void (*destroy) (void *opaque); member in struct:audio_capture_ops
68 void (*destroy) (void *opaque); member in struct:capture_ops
wavcapture.c 80 .destroy = wav_capture_destroy,
121 ops.destroy = wav_destroy;
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdldestroymutex.html 83 >SDL_DestroyMutex&nbsp;--&nbsp;Destroy a mutex</DIV
124 >Destroy a previously <A
  /external/srec/shared/src/
LStringImpl.c 38 impl->Interface.destroy = &LString_Destroy;
88 return self->destroy(self);
  /external/srec/srec/Semproc/src/
SemanticResultImpl.c 46 impl->Interface.destroy = &SR_SemanticResult_Destroy;
58 impl->Interface.destroy(&impl->Interface);
  /external/valgrind/main/drd/tests/
bar_bad.stderr.exp 27 destroy a barrier that has waiting threads
36 destroy a barrier that was never initialised
  /external/valgrind/main/helgrind/tests/
t2t.c 19 and "shaking" : it creates, locks/unlocks and destroy mutex.
120 printf ("stats: init %d lock %d unlock %d destroy %d\n",
  /frameworks/base/core/tests/coretests/src/android/content/pm/
PackageHelperTests.java 124 Log.e(TAG, "destroy done: " + fullId);
126 Log.e(TAG, "destroy failed", t);
  /frameworks/base/docs/html/tools/debugging/
debugging-devtools.jd 49 <dt><strong>Immediately destroy activities</strong></dt>
51 <dd>Tells the system to destroy an activity as soon as it is stopped (as if Android had to
  /frameworks/base/tools/aapt/
WorkQueue.h 59 * and does not take ownership of the work unit (caller must destroy it itself).
61 * destroy it automatically).
  /frameworks/compile/mclinker/lib/LD/
LDSection.cpp 80 void LDSection::Destroy(LDSection*& pSection)
82 g_SectFactory->destroy(pSection);
  /frameworks/compile/mclinker/unittests/
SectionDataTest.cpp 51 LDSection::Destroy(test);
80 LDSection::Destroy(test);
  /frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp 119 // do not destroy eglSurface
120 // eglTerminate is called in the tear down and should destroy it for us
  /frameworks/rs/
rsAdapter.h 31 // but will not destroy it on destruction.
65 // but will not destroy it on destruction.

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