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  /external/skia/include/core/
SkPath.h 485 enum Direction {
486 /** Direction either has not been or could not be computed */
488 /** clockwise direction for adding closed contours */
490 /** counter-clockwise direction for adding closed contours */
495 * Return the opposite of the specified direction. kUnknown is its own
498 static Direction OppositeDirection(Direction dir) {
499 static const Direction gOppositeDir[] = {
538 * Tries to quickly compute the direction of the first non-degenerate
540 * direction. If it cannot be (quickly) determined, return false and ignor
    [all...]
  /external/chromium_org/ppapi/examples/mouse_lock/
mouse_lock.cc 168 } direction = LEFT; local
177 direction = (mouse_movement_.x() < 0) ? LEFT : RIGHT;
178 if (direction == LEFT)
185 direction = (mouse_movement_.y() < 0) ? UP : DOWN;
186 if (direction == UP)
206 (direction == UP && y < center_y) ||
207 (direction == DOWN && y > center_y) ||
208 (direction == LEFT && x < center_x) ||
209 (direction == RIGHT && x > center_x);
  /external/ipsec-tools/src/libipsec/
ipsec_set_policy.3 98 .It Ar direction [priority specification] Li discard
99 .Ar direction
105 .Ar direction
106 specifies in which direction the policy needs to be applied.
107 The non-standard direction
156 .It Ar direction [priority specification] Li entrust
160 .It Ar direction [priority specification] Li bypass
166 .Ar direction
213 .Ar direction
  /frameworks/support/v4/java/android/support/v4/view/
GravityCompat.java 97 /** Raw bit controlling whether the layout direction is relative or not (START/END instead of
109 * Binary mask for the horizontal gravity and script specific direction bit.
114 * Apply a gravity constant to an object and take care if layout direction is RTL or not.
125 * @param layoutDirection The layout direction.
155 * @param layoutDirection The layout direction.
180 * @param layoutDirection The layout direction.
192 * if horizontal direction is LTR, then START will set LEFT and END will set RIGHT.
193 * if horizontal direction is RTL, then START will set RIGHT and END will set LEFT.
197 * @param layoutDirection The layout direction.
  /external/chromium/chrome/common/extensions/docs/examples/extensions/news/css/
feed.css 84 direction: ltr;
89 direction: rtl;
94 direction: rtl;
  /external/chromium_org/ash/wm/overview/
window_selector_controller.cc 51 WindowSelector::Direction direction) {
66 window_selector_->Step(direction);
  /external/chromium_org/chrome/common/extensions/docs/examples/extensions/news/css/
feed.css 84 direction: ltr;
89 direction: rtl;
94 direction: rtl;
  /external/chromium_org/third_party/WebKit/Source/core/html/
HTMLLegendElement.cpp 69 void HTMLLegendElement::focus(bool, FocusDirection direction)
72 Element::focus(true, direction);
76 control->focus(false, direction);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
AbstractInlineTextBox.h 67 enum Direction {
80 Direction direction() const;
RenderMarquee.cpp 90 EMarqueeDirection RenderMarquee::direction() const function in class:WebCore::RenderMarquee
92 // FIXME: Support the CSS3 "auto" value for determining the direction of the marquee.
95 TextDirection dir = style()->direction();
103 // Now we have the real direction. Next we check to see if the increment is negative.
104 // If so, then we reverse the direction.
114 return direction() == MLEFT || direction() == MRIGHT;
195 m_start = computePosition(direction(), behavior == MALTERNATE);
223 m_currentLoop = 0; // When direction changes or our loopCount is a smaller number than our current loop, reset our loop.
292 bool addIncrement = direction() == MUP || direction() == MLEFT
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/text/
TextRunIterator.h 60 WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); } function in class:WebCore::TextRunIterator
  /external/chromium_org/third_party/harfbuzz-ng/src/
hb-fallback-shape.cc 115 buffer->props.direction,
119 buffer->props.direction,
124 if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
  /external/harfbuzz_ng/src/
hb-fallback-shape.cc 115 buffer->props.direction,
119 buffer->props.direction,
124 if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
  /external/iptables/include/linux/netfilter/
nf_conntrack_common.h 7 /* Part of an established connection (either direction). */
11 (in either direction). */
18 /* >= this indicates reply direction */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter/
nf_conntrack_common.h 8 /* Part of an established connection (either direction). */
12 (in either direction). */
19 /* >= this indicates reply direction */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/
nf_conntrack_common.h 8 /* Part of an established connection (either direction). */
12 (in either direction). */
19 /* >= this indicates reply direction */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/
nf_conntrack_common.h 8 /* Part of an established connection (either direction). */
12 (in either direction). */
19 /* >= this indicates reply direction */
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
deltablue.js 335 var Direction = new Object();
336 Direction.NONE = 0;
337 Direction.FORWARD = 1;
338 Direction.BACKWARD = -1;
348 this.direction = Direction.NONE;
361 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
362 ? Direction.FORWARD
363 : Direction.NONE;
366 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/Dromaeo/resources/dromaeo/web/tests/
v8-deltablue.html 331 var Direction = new Object();
332 Direction.NONE = 0;
333 Direction.FORWARD = 1;
334 Direction.BACKWARD = -1;
344 this.direction = Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
358 ? Direction.FORWARD
359 : Direction.NONE;
362 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/chromium_org/v8/benchmarks/
deltablue.js 332 var Direction = new Object();
333 Direction.NONE = 0;
334 Direction.FORWARD = 1;
335 Direction.BACKWARD = -1;
345 this.direction = Direction.NONE;
358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
359 ? Direction.FORWARD
360 : Direction.NONE;
363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/v8/benchmarks/
deltablue.js 332 var Direction = new Object();
333 Direction.NONE = 0;
334 Direction.FORWARD = 1;
335 Direction.BACKWARD = -1;
345 this.direction = Direction.NONE;
358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
359 ? Direction.FORWARD
360 : Direction.NONE;
363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /cts/tests/src/android/widget/cts/
LayoutDirectionStubActivity.java 24 * A minimal application for layout direction test.

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