/external/skia/include/core/ |
SkPath.h | 485 enum Direction { 486 /** Direction either has not been or could not be computed */ 488 /** clockwise direction for adding closed contours */ 490 /** counter-clockwise direction for adding closed contours */ 495 * Return the opposite of the specified direction. kUnknown is its own 498 static Direction OppositeDirection(Direction dir) { 499 static const Direction gOppositeDir[] = { 538 * Tries to quickly compute the direction of the first non-degenerate 540 * direction. If it cannot be (quickly) determined, return false and ignor [all...] |
/external/chromium_org/ppapi/examples/mouse_lock/ |
mouse_lock.cc | 168 } direction = LEFT; local 177 direction = (mouse_movement_.x() < 0) ? LEFT : RIGHT; 178 if (direction == LEFT) 185 direction = (mouse_movement_.y() < 0) ? UP : DOWN; 186 if (direction == UP) 206 (direction == UP && y < center_y) || 207 (direction == DOWN && y > center_y) || 208 (direction == LEFT && x < center_x) || 209 (direction == RIGHT && x > center_x);
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/external/ipsec-tools/src/libipsec/ |
ipsec_set_policy.3 | 98 .It Ar direction [priority specification] Li discard 99 .Ar direction 105 .Ar direction 106 specifies in which direction the policy needs to be applied. 107 The non-standard direction 156 .It Ar direction [priority specification] Li entrust 160 .It Ar direction [priority specification] Li bypass 166 .Ar direction 213 .Ar direction
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/frameworks/support/v4/java/android/support/v4/view/ |
GravityCompat.java | 97 /** Raw bit controlling whether the layout direction is relative or not (START/END instead of 109 * Binary mask for the horizontal gravity and script specific direction bit. 114 * Apply a gravity constant to an object and take care if layout direction is RTL or not. 125 * @param layoutDirection The layout direction. 155 * @param layoutDirection The layout direction. 180 * @param layoutDirection The layout direction. 192 * if horizontal direction is LTR, then START will set LEFT and END will set RIGHT. 193 * if horizontal direction is RTL, then START will set RIGHT and END will set LEFT. 197 * @param layoutDirection The layout direction.
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/external/chromium/chrome/common/extensions/docs/examples/extensions/news/css/ |
feed.css | 84 direction: ltr; 89 direction: rtl; 94 direction: rtl;
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/external/chromium_org/ash/wm/overview/ |
window_selector_controller.cc | 51 WindowSelector::Direction direction) { 66 window_selector_->Step(direction);
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/external/chromium_org/chrome/common/extensions/docs/examples/extensions/news/css/ |
feed.css | 84 direction: ltr; 89 direction: rtl; 94 direction: rtl;
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
HTMLLegendElement.cpp | 69 void HTMLLegendElement::focus(bool, FocusDirection direction) 72 Element::focus(true, direction); 76 control->focus(false, direction);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
AbstractInlineTextBox.h | 67 enum Direction { 80 Direction direction() const;
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RenderMarquee.cpp | 90 EMarqueeDirection RenderMarquee::direction() const function in class:WebCore::RenderMarquee 92 // FIXME: Support the CSS3 "auto" value for determining the direction of the marquee. 95 TextDirection dir = style()->direction(); 103 // Now we have the real direction. Next we check to see if the increment is negative. 104 // If so, then we reverse the direction. 114 return direction() == MLEFT || direction() == MRIGHT; 195 m_start = computePosition(direction(), behavior == MALTERNATE); 223 m_currentLoop = 0; // When direction changes or our loopCount is a smaller number than our current loop, reset our loop. 292 bool addIncrement = direction() == MUP || direction() == MLEFT [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/text/ |
TextRunIterator.h | 60 WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); } function in class:WebCore::TextRunIterator
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/external/chromium_org/third_party/harfbuzz-ng/src/ |
hb-fallback-shape.cc | 115 buffer->props.direction, 119 buffer->props.direction, 124 if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
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/external/harfbuzz_ng/src/ |
hb-fallback-shape.cc | 115 buffer->props.direction, 119 buffer->props.direction, 124 if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
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/external/iptables/include/linux/netfilter/ |
nf_conntrack_common.h | 7 /* Part of an established connection (either direction). */ 11 (in either direction). */ 18 /* >= this indicates reply direction */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter/ |
nf_conntrack_common.h | 8 /* Part of an established connection (either direction). */ 12 (in either direction). */ 19 /* >= this indicates reply direction */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/ |
nf_conntrack_common.h | 8 /* Part of an established connection (either direction). */ 12 (in either direction). */ 19 /* >= this indicates reply direction */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/netfilter/ |
nf_conntrack_common.h | 8 /* Part of an established connection (either direction). */ 12 (in either direction). */ 19 /* >= this indicates reply direction */
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
deltablue.js | 335 var Direction = new Object(); 336 Direction.NONE = 0; 337 Direction.FORWARD = 1; 338 Direction.BACKWARD = -1; 348 this.direction = Direction.NONE; 361 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 362 ? Direction.FORWARD 363 : Direction.NONE; 366 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/Dromaeo/resources/dromaeo/web/tests/ |
v8-deltablue.html | 331 var Direction = new Object(); 332 Direction.NONE = 0; 333 Direction.FORWARD = 1; 334 Direction.BACKWARD = -1; 344 this.direction = Direction.NONE; 357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 358 ? Direction.FORWARD 359 : Direction.NONE; 362 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-deltablue.js | 326 var Direction = new Object(); 327 Direction.NONE = 0; 328 Direction.FORWARD = 1; 329 Direction.BACKWARD = -1; 339 this.direction = Direction.NONE; 352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 353 ? Direction.FORWARD 354 : Direction.NONE; 357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-deltablue.js | 326 var Direction = new Object(); 327 Direction.NONE = 0; 328 Direction.FORWARD = 1; 329 Direction.BACKWARD = -1; 339 this.direction = Direction.NONE; 352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 353 ? Direction.FORWARD 354 : Direction.NONE; 357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-deltablue.js | 326 var Direction = new Object(); 327 Direction.NONE = 0; 328 Direction.FORWARD = 1; 329 Direction.BACKWARD = -1; 339 this.direction = Direction.NONE; 352 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 353 ? Direction.FORWARD 354 : Direction.NONE; 357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/chromium_org/v8/benchmarks/ |
deltablue.js | 332 var Direction = new Object(); 333 Direction.NONE = 0; 334 Direction.FORWARD = 1; 335 Direction.BACKWARD = -1; 345 this.direction = Direction.NONE; 358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 359 ? Direction.FORWARD 360 : Direction.NONE; 363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/external/v8/benchmarks/ |
deltablue.js | 332 var Direction = new Object(); 333 Direction.NONE = 0; 334 Direction.FORWARD = 1; 335 Direction.BACKWARD = -1; 345 this.direction = Direction.NONE; 358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) 359 ? Direction.FORWARD 360 : Direction.NONE; 363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength) [all...] |
/cts/tests/src/android/widget/cts/ |
LayoutDirectionStubActivity.java | 24 * A minimal application for layout direction test.
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