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  /external/chromium_org/third_party/WebKit/ManualTests/
keyboard_select_non_english.html 21 <select style="direction:rtl">
  /external/chromium_org/third_party/WebKit/ManualTests/resources/
chrome-bidi-text-window.html 25 the characters, the direction of parentheses, diacritics and combining marks,
  /external/chromium_org/third_party/WebKit/PerformanceTests/Layout/
flexbox-column-nowrap.html 8 <div id="flexbox" style="height: 400px; flex-direction: column; justify-content: center; align-items: center;">
  /external/chromium_org/third_party/WebKit/Source/core/dom/
ViewportDescription.cpp 46 float ViewportDescription::resolveViewportLength(const Length& length, const FloatSize& initialViewportSize, Direction direction)
57 if ((length.type() == Percent && direction == Horizontal) || length.type() == ViewportPercentageWidth)
60 if ((length.type() == Percent && direction == Vertical) || length.type() == ViewportPercentageHeight)
  /external/chromium_org/third_party/WebKit/Source/core/html/
HTMLMarqueeElement.idl 26 [Reflect] attribute DOMString direction;
  /external/chromium_org/third_party/WebKit/Source/core/html/shadow/
DateTimeNumericFieldElement.cpp 65 // We show a direction-neutral string such as "--" as a placeholder. It
66 // should follow the direction of numeric values.
68 Direction dir = direction(formatValue(this->maximum())[0]);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
AbstractInlineTextBox.cpp 109 AbstractInlineTextBox::Direction AbstractInlineTextBox::direction() const function in class:WebCore::AbstractInlineTextBox
115 return (m_inlineTextBox->direction() == RTL ? RightToLeft : LeftToRight);
116 return (m_inlineTextBox->direction() == RTL ? BottomToTop : TopToBottom);
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/
dialog.css 11 -webkit-flex-direction: column;
  /external/chromium_org/third_party/WebKit/Source/web/resources/
pickerCommon.css 34 direction: rtl;
  /external/chromium_org/third_party/WebKit/Source/wtf/unicode/icu/
UnicodeIcu.h 37 enum Direction {
205 inline Direction direction(UChar32 c) function in namespace:WTF::Unicode
207 return static_cast<Direction>(u_charDirection(c));
  /external/chromium_org/third_party/bintrees/bintrees/
cwalker.pyx 81 def has_child(self, int direction):
82 return self.node.link[direction] != NULL
84 def down(self, int direction):
85 self.node = self.node.link[direction]
walker.py 70 def has_child(self, direction):
71 if direction == 0:
76 def down(self, direction):
77 if direction == 0:
  /external/chromium_org/third_party/icu/source/test/cintltst/
cbiditst.h 66 UBiDiDirection direction; member in struct:__anon11472
  /external/chromium_org/third_party/libjingle/source/talk/media/webrtc/
webrtcmediaengine.h 150 MediaProcessorDirection direction) OVERRIDE {
151 return delegate_->RegisterVoiceProcessor(ssrc, video_processor, direction);
155 MediaProcessorDirection direction) OVERRIDE {
157 direction);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
APIspec.dtd 29 direction (set | get) "set">
  /external/chromium_org/third_party/skia/include/views/
SkStackViewLayout.h 34 /** Controls the posititioning in the same direction as the orientation
  /external/chromium_org/ui/views/controls/
slide_out_view.h 38 void SlideOutAndClose(SlideDirection direction);
  /external/dropbear/libtomcrypt/src/encauth/gcm/
gcm_process.c 26 @param direction Encrypt or Decrypt mode (GCM_ENCRYPT or GCM_DECRYPT)
32 int direction)
80 if (direction == GCM_ENCRYPT) {
136 if (direction == GCM_ENCRYPT) {
  /external/dropbear/libtommath/
bn_mp_cmp.c 33 /* if negative compare opposite direction */
  /external/icu4c/layout/
GlyphIterator.h 81 le_int32 direction; member in class:GlyphIterator
  /external/icu4c/test/cintltst/
cbiditst.h 66 UBiDiDirection direction; member in struct:__anon18970
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioNode.java 81 protected Vector3f direction = new Vector3f(0, 0, 1); field in class:AudioNode
610 * to set the audio node's direction.
621 * @return The direction of this audio node.
626 return direction;
630 * Set the direction of this audio node.
633 * @param direction
636 public void setDirection(Vector3f direction) {
637 this.direction = direction;
639 getRenderer().updateSourceParam(this, AudioParam.Direction);
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  /external/mesa3d/src/mesa/main/
APIspec.dtd 29 direction (set | get) "set">
  /external/qemu/android/camera/
camera-common.h 131 /* Direction the camera is facing: 'front', or 'back' */
132 char* direction; member in struct:CameraInfo
163 if (ci->direction != NULL)
164 free(ci->direction);
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_JoyBallEvent.3 27 The relative motion in the X/Y direction

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