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  /external/grub/
TODO 5 slightly out of date or otherwise not easy to understand at first
  /external/grub/stage2/
nbloader.S 83 /* Copy by 32k, as that is easy to implement */
  /external/icu4c/samples/msgfmt/
README.TXT 57 Problem 1: Basic Message Formatting (Easy)
  /external/icu4c/test/perf/
README 10 displays the statistical analysis of the test in an easy to read HTML web page. Each test will
  /external/jsilver/src/com/google/clearsilver/jsilver/functions/escape/
SimpleEscapingFunction.java 24 * Base class to make writing fast, simple escaping functions easy. A simple escaping function is
  /external/jsilver/src/org/clearsilver/
FactoryLoader.java 33 * dependency injection is not easy to implement.
  /external/kernel-headers/original/asm-x86/
dma-mapping_32.h 161 /* no easy way to get cache size on all x86, so return the
  /external/libogg/include/ogg/
os_types.h 20 /* make it easy on the folks that want to compile the libs with a
  /external/libvpx/libvpx/examples/includes/geshi/docs/
TODO 50 - Create a "wrapper" class for ultra-easy use
  /external/llvm/docs/tutorial/
LangImpl1.rst 13 how fun and easy it can be. This tutorial will get you up and started as
35 easy to skip over if you are already familiar with or are uninterested
52 the AST ready, we can show off how easy generation of LLVM IR really
73 about this is how easy and trivial it is to construct SSA form in
OCamlLangImpl1.rst 13 how fun and easy it can be. This tutorial will get you up and started as
35 easy to skip over if you are already familiar with or are uninterested
52 With the AST ready, we can show off how easy generation of LLVM IR
73 part about this is how easy and trivial it is to construct SSA form
  /external/llvm/include/llvm/Transforms/IPO/
InlinerPass.h 78 // InlineThreshold - Cache the value here for easy access.
  /external/llvm/test/CodeGen/X86/
fold-and-shift.ll 41 ; prevent easy analysis of the mask in order to match this.
  /external/mesa3d/src/glsl/
ir_basic_block.cpp 38 * Basic block analysis is pretty easy in our IR thanks to the lack of
  /external/openfst/src/include/fst/
generic-register.h 143 // SetEntry() functions. An easy way to accomplish this is to have RegisterType
  /external/protobuf/gtest/
CHANGES 30 .cc file for easy deployment.
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guidepreface.html 111 >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P
  /external/qemu/distrib/sdl-1.2.15/docs/
index.html 11 This library is designed to make it easy to write games that run on many
  /external/qemu/distrib/sdl-1.2.15/src/thread/dc/
SDL_syssem.c 128 /* A timeout of 0 is an easy case */
  /external/qemu/distrib/sdl-1.2.15/src/thread/generic/
SDL_syssem.c 155 /* A timeout of 0 is an easy case */
  /external/qemu/distrib/sdl-1.2.15/src/thread/irix/
SDL_syssem.c 151 /* Try the easy cases first */
  /external/qemu/distrib/sdl-1.2.15/src/thread/pthread/
SDL_syssem.c 113 /* Try the easy cases first */
  /external/qemu/distrib/sdl-1.2.15/src/thread/riscos/
SDL_syssem.c 154 /* Try the easy cases first */
  /external/qemu/docs/
ANDROID-MEMCHECK.TXT 56 CONFIG_MEMCHECK macro, making it easy to spot changes related to it in the
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowResourceCursorAdapter.java 31 * An easy adapter that creates views defined in an XML file. You can specify

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