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/external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Basics.text-out
25
documentation for every feature, but Markdown should be very
easy
276
automatically be translated into HTML entities. This makes it
easy
Markdown Documentation - Basics.text-res
25
documentation for every feature, but Markdown should be very
easy
276
automatically be translated into HTML entities. This makes it
easy
/external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Basics.html
15
every feature, but Markdown should be very
easy
to pick up simply by
273
it
easy
to use Markdown to write about HTML example code:</p>
/external/markdown/tests/markdown-test/
markdown-documentation-basics.html
13
every feature, but Markdown should be very
easy
to pick up simply by
210
it
easy
to use Markdown to write about HTML example code:</p>
/external/mesa3d/docs/
faq.html
119
This wasn't
easy
in the past.
353
Unfortunately, writing a device driver isn't
easy
.
/external/mesa3d/src/glx/
pixel.c
237
/* Ha! This is mondo
easy
! */
444
/* Ha! This is mondo
easy
! */
/external/mockito/src/org/mockito/internal/util/reflection/
GenericMetadataSupport.java
97
* @return A {@link BoundedType} for
easy
bound information, if first bound is a TypeVariable
109
* @return A {@link BoundedType} for
easy
bound information, if first bound is a TypeVariable
/external/openssl/crypto/ocsp/
ocsp_vfy.c
144
/*
Easy
case: explicitly trusted. Get root CA and
195
/*
Easy
if lookup by name */
/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/resources/
UniversalBinaryNotes.rtf
75
For the SDK's, we found that Apple does link against different versions of system components. But experimentally, we discovered we could still link to the 10.4u SDK and things would still work on Jaguar. Ideally we should probably link to the 10.2.8 SDK for PowerPC. But in reality, most people don't install the 10.2.8 SDK on their system (it is not a default component) so we didn't want to confuse people as setting this would likely cause people's compile to fail the first time they try and they would have to understand the reason for this. We did leave the architecture specific SDKROOT option set explicitly to make it
easy
to change in case we need to.\
77
For the Altivec and MMX/SSE options, we had to use architecture specific build flags. Furthermore, to use SSE, we also had to include the assembly code. This caused us problems because there is no
easy
way to tell Xcode to use files only for a specific architecture. So the PowerPC side got confused on the .asm files and would fail to compile. \
/external/replicaisland/src/com/replica/replicaisland/
PlayerComponent.java
244
// To extend the invincible time we need to increment the value above (
easy
)
246
// timer (not
easy
). Next time, make a shared value system for this
/external/valgrind/main/exp-sgcheck/docs/
sg-manual.xml
222
would be
easy
to add.</para>
267
positives. This would be
easy
to do. For example, an access
/frameworks/base/docs/html/design/get-started/
principles.jd
68
over, place previous choices within
easy
reach.</p>
291
<p>Not all actions are equal. Decide what's most important in your app and make it
easy
to find and
/frameworks/base/docs/html/distribute/googleplay/policies/
ads.jd
184
You must make it
easy
for users to understand what ads will be shown in your
208
is an
easy
-to-see location, rather than hiding it where users are not
/frameworks/base/docs/html/distribute/googleplay/strategies/
app-quality.jd
90
In the same vein, two problems that can plague some Android user interfaces are small tap targets and excessively small font sizes. These are generally
easy
to fix and can make a big impact on usability and user satisfaction. As a general rule, optimize for ease of use and legibility, while minimizing, or at least carefully balancing, information density.</p>
107
Having the <em>right</em> set of features in your app is important. It's often
easy
to fall into the trap of feature-creep, building as much functionality into your app as possible. Providing instant gratification by immediately showing the most important or relevant information is crucial on mobile devices. Providing too much information can be as frustrating (or even more so) than not providing enough of it.</p>
/frameworks/base/docs/html/guide/practices/app-design/
seamlessness.jd
183
<p>Fortunately, this is very
easy
to do. In brief, what you must do is
207
<p>One potential gotcha here is that it's very
easy
to fall into this trap if
/frameworks/base/docs/html/guide/practices/
seamlessness.jd
184
<p>Fortunately, this is very
easy
to do. In brief, what you must do is
208
<p>One potential gotcha here is that it's very
easy
to fall into this trap if
/frameworks/base/docs/html/training/cloudsync/
gcm.jd
50
<p>Taking advantage of this functionality is
easy
. If you're using the <a
183
<p>When it comes to alerting your user of fresh data, it's
easy
to cross the line
/frameworks/base/docs/html/training/custom-views/
create-view.jd
39
functionality with an
easy
to use interface, it uses CPU and memory efficiently, and so forth. In
251
<p>It's
easy
to forget to expose properties and events, especially when you're the only user
/packages/apps/Mms/src/com/android/mms/ui/
RecipientsEditor.java
252
// comma to make it
easy
for users to add additional recipients. When a
264
// The fix for this particular problem is very
easy
. All recipients have commas.
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
binhex.py
3
easy
interface:
12
#
easy
interface should work "as expected" on any platform.
tabnanny.py
228
#
Easy
to prove it's correct.
235
# M.num_tabs() <= N.num_tabs(). Proof is
easy
but kinda long-winded.
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/
binhex.py
3
easy
interface:
12
#
easy
interface should work "as expected" on any platform.
tabnanny.py
228
#
Easy
to prove it's correct.
235
# M.num_tabs() <= N.num_tabs(). Proof is
easy
but kinda long-winded.
/dalvik/dexlist/
DexList.cpp
264
* really what dexlist is for, but it's
easy
to do it here.
/dalvik/vm/alloc/
HeapBitmap.cpp
178
/*
Easy
case; both are obviously empty.
Completed in 729 milliseconds
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