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  /external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Basics.text-out 25 documentation for every feature, but Markdown should be very easy
276 automatically be translated into HTML entities. This makes it easy
Markdown Documentation - Basics.text-res 25 documentation for every feature, but Markdown should be very easy
276 automatically be translated into HTML entities. This makes it easy
  /external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Basics.html 15 every feature, but Markdown should be very easy to pick up simply by
273 it easy to use Markdown to write about HTML example code:</p>
  /external/markdown/tests/markdown-test/
markdown-documentation-basics.html 13 every feature, but Markdown should be very easy to pick up simply by
210 it easy to use Markdown to write about HTML example code:</p>
  /external/mesa3d/docs/
faq.html 119 This wasn't easy in the past.
353 Unfortunately, writing a device driver isn't easy.
  /external/mesa3d/src/glx/
pixel.c 237 /* Ha! This is mondo easy! */
444 /* Ha! This is mondo easy! */
  /external/mockito/src/org/mockito/internal/util/reflection/
GenericMetadataSupport.java 97 * @return A {@link BoundedType} for easy bound information, if first bound is a TypeVariable
109 * @return A {@link BoundedType} for easy bound information, if first bound is a TypeVariable
  /external/openssl/crypto/ocsp/
ocsp_vfy.c 144 /* Easy case: explicitly trusted. Get root CA and
195 /* Easy if lookup by name */
  /external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/resources/
UniversalBinaryNotes.rtf 75 For the SDK's, we found that Apple does link against different versions of system components. But experimentally, we discovered we could still link to the 10.4u SDK and things would still work on Jaguar. Ideally we should probably link to the 10.2.8 SDK for PowerPC. But in reality, most people don't install the 10.2.8 SDK on their system (it is not a default component) so we didn't want to confuse people as setting this would likely cause people's compile to fail the first time they try and they would have to understand the reason for this. We did leave the architecture specific SDKROOT option set explicitly to make it easy to change in case we need to.\
77 For the Altivec and MMX/SSE options, we had to use architecture specific build flags. Furthermore, to use SSE, we also had to include the assembly code. This caused us problems because there is no easy way to tell Xcode to use files only for a specific architecture. So the PowerPC side got confused on the .asm files and would fail to compile. \
  /external/replicaisland/src/com/replica/replicaisland/
PlayerComponent.java 244 // To extend the invincible time we need to increment the value above (easy)
246 // timer (not easy). Next time, make a shared value system for this
  /external/valgrind/main/exp-sgcheck/docs/
sg-manual.xml 222 would be easy to add.</para>
267 positives. This would be easy to do. For example, an access
  /frameworks/base/docs/html/design/get-started/
principles.jd 68 over, place previous choices within easy reach.</p>
291 <p>Not all actions are equal. Decide what's most important in your app and make it easy to find and
  /frameworks/base/docs/html/distribute/googleplay/policies/
ads.jd 184 You must make it easy for users to understand what ads will be shown in your
208 is an easy-to-see location, rather than hiding it where users are not
  /frameworks/base/docs/html/distribute/googleplay/strategies/
app-quality.jd 90 In the same vein, two problems that can plague some Android user interfaces are small tap targets and excessively small font sizes. These are generally easy to fix and can make a big impact on usability and user satisfaction. As a general rule, optimize for ease of use and legibility, while minimizing, or at least carefully balancing, information density.</p>
107 Having the <em>right</em> set of features in your app is important. It's often easy to fall into the trap of feature-creep, building as much functionality into your app as possible. Providing instant gratification by immediately showing the most important or relevant information is crucial on mobile devices. Providing too much information can be as frustrating (or even more so) than not providing enough of it.</p>
  /frameworks/base/docs/html/guide/practices/app-design/
seamlessness.jd 183 <p>Fortunately, this is very easy to do. In brief, what you must do is
207 <p>One potential gotcha here is that it's very easy to fall into this trap if
  /frameworks/base/docs/html/guide/practices/
seamlessness.jd 184 <p>Fortunately, this is very easy to do. In brief, what you must do is
208 <p>One potential gotcha here is that it's very easy to fall into this trap if
  /frameworks/base/docs/html/training/cloudsync/
gcm.jd 50 <p>Taking advantage of this functionality is easy. If you're using the <a
183 <p>When it comes to alerting your user of fresh data, it's easy to cross the line
  /frameworks/base/docs/html/training/custom-views/
create-view.jd 39 functionality with an easy to use interface, it uses CPU and memory efficiently, and so forth. In
251 <p>It's easy to forget to expose properties and events, especially when you're the only user
  /packages/apps/Mms/src/com/android/mms/ui/
RecipientsEditor.java 252 // comma to make it easy for users to add additional recipients. When a
264 // The fix for this particular problem is very easy. All recipients have commas.
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
binhex.py 3 easy interface:
12 # easy interface should work "as expected" on any platform.
tabnanny.py 228 # Easy to prove it's correct.
235 # M.num_tabs() <= N.num_tabs(). Proof is easy but kinda long-winded.
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
binhex.py 3 easy interface:
12 # easy interface should work "as expected" on any platform.
tabnanny.py 228 # Easy to prove it's correct.
235 # M.num_tabs() <= N.num_tabs(). Proof is easy but kinda long-winded.
  /dalvik/dexlist/
DexList.cpp 264 * really what dexlist is for, but it's easy to do it here.
  /dalvik/vm/alloc/
HeapBitmap.cpp 178 /* Easy case; both are obviously empty.

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