/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeRenderer.java | 37 * the screen. The most efficient way of doing this is to use
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
KubeRenderer.java | 46 * the screen. The most efficient way of doing this is to use
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/development/samples/browseable/repeatingAlarm/src/com.example.android.repeatingalarm/ |
RepeatingAlarmFragment.java | 76 // efficient way to skyrocket the uninstall rate of an application, so use with care.
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/development/samples/devbytes/animation/MultiPropertyAnimations/src/com/example/android/multipropertyanimations/ |
MultiPropertyAnimations.java | 66 * ViewPropertyAnimator is the cleanest and most efficient way of animating
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/external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/misc/ |
IntArray.java | 31 * is more efficient in time, but certainly in space.
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
IntArray.h | 31 * is more efficient in time, but certainly in space.
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IntArray.m | 31 * is more efficient in time, but certainly in space.
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/external/bison/lib/ |
unlocked-io.h | 27 more efficient but not thread-safe. That they're not thread-safe is
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/external/chromium/base/i18n/ |
icu_encoding_detection.cc | 55 // later. To make that efficient, keep track of encodings sniffed in this
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/external/chromium/chrome/browser/resources/gpu_internals/ |
fast_rect_renderer.js | 8 * colored rectangles into a canvas in an efficient manner, provided
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/external/chromium/webkit/glue/ |
context_menu.h | 35 // FIXME(beng): This would be more useful in the future and more efficient
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/external/chromium-trace/trace-viewer/src/tracing/ |
fast_rect_renderer.js | 9 * colored rectangles into a canvas in an efficient manner, provided
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/external/chromium_org/base/i18n/ |
icu_encoding_detection.cc | 55 // later. To make that efficient, keep track of encodings sniffed in this
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/external/chromium_org/base/memory/ |
discardable_memory.h | 39 // larger than the requested memory size. It is not very efficient for
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/external/chromium_org/cc/layers/ |
draw_properties.h | 116 // These values will allow for an efficient reordering of these additions.
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/external/chromium_org/chrome/browser/chromeos/options/ |
cert_library.h | 78 // TOOD(pneubeck): Either make this more efficient, asynchronous or get rid of
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/external/chromium_org/chrome/common/extensions/docs/server2/ |
caching_rietveld_patcher.py | 55 class assumes that applying to all patched files at once is more efficient
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/external/chromium_org/chrome/common/extensions/docs/templates/json/ |
content_providers.json | 41 // this to true. Otherwise, it's safer and more efficient to omit it.
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/external/chromium_org/content/public/common/ |
renderer_preferences.h | 130 // Sunspider. We need to find an efficient way to report changes to frame
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/external/chromium_org/crypto/ |
ghash.h | 33 // efficient than creating a fresh object.
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/external/chromium_org/native_client_sdk/src/examples/api/mouse_cursor/ |
mouse_cursor.cc | 79 // It's less efficient to loop over the entire image this way, but the
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/external/chromium_org/ppapi/proxy/ |
serialized_handle.h | 135 // efficient strategy.
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/external/chromium_org/remoting/host/ |
desktop_shape_tracker_win.cc | 126 // DesktopRegion. It assumed that this approach is more efficient than
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
RenderMedia.cpp | 77 // instantiate LayoutStateDisabler. Since using a LayoutStateMaintainer is slightly more efficient,
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/external/chromium_org/third_party/WebKit/Source/platform/ |
Timer.h | 144 // Setting this boolean is much more efficient than calling startOneShot
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