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  /external/icu4c/common/
ures_cnv.c 50 * and is more efficient
  /external/jsilver/src/com/google/clearsilver/jsilver/syntax/
SyntaxTreeOptimizer.java 24 * Visitor that can be applied to the AST to optimize it by replacing nodes with more efficient
  /external/kernel-headers/original/asm-x86/
div64.h 17 * This ends up being the most efficient "calling
  /external/llvm/test/CodeGen/X86/
uint64-to-float.ll 2 ; Verify that we are using the efficient uitofp --> sitofp lowering illustrated
  /external/marisa-trie/
README 16 This project *marisa-trie* provides a C++ library *libmarisa* and command line tools *`marisa-*`* for building and operating nesting patricia tries. The brand-new dictionary structure is designed to be static and space efficient. Also, *marisa-trie* enables not only simple lookups but also prefix searches and predictive searches.
  /external/objenesis/main/src/org/objenesis/
Objenesis.java 37 * instances from the same class, it is way more efficient to create them from the same
  /external/protobuf/
README.android 9 Protocol Buffers are a way of encoding structured data in an efficient
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_UpdateRects.3 20 The rectangles are not automatically merged or checked for overlap\&. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw\&.
  /frameworks/base/docs/html/google/gcm/
client.jd 18 <p>A GCM client is a GCM-enabled app that runs on an Android device. To write your client code, we recommend that you use the new <a href="{@docRoot}reference/com/google/android/gms/gcm/GoogleCloudMessaging.html">{@code GoogleCloudMessaging}</a> APIs. The client helper library that was offered in previous versions of GCM still works, but it has been superseded by the more efficient <a href="{@docRoot}reference/com/google/android/gms/gcm/GoogleCloudMessaging.html">{@code GoogleCloudMessaging}</a> APIs.</p>
  /frameworks/base/media/mca/filterfw/
Android.mk 45 # Don't prelink this library. For more efficient code, you may want
  /frameworks/base/media/mca/filterfw/jni/
Android.mk 44 # Don't prelink this library. For more efficient code, you may want
  /development/samples/BusinessCard/src/com/example/android/businesscard/
ContactAccessorSdk5.java 37 * <li>It is efficient because it uses the more efficient current API.
  /external/chromium_org/third_party/re2/util/
arena.h 37 // supposedly Alpha. i386 would be more time-efficient with a
78 // STL vector isn't as efficient as it could be, so we use an array at first
  /external/regex-re2/util/
arena.h 37 // supposedly Alpha. i386 would be more time-efficient with a
78 // STL vector isn't as efficient as it could be, so we use an array at first
  /frameworks/base/docs/html/training/efficient-downloads/
index.jd 38 <dt><b><a href="efficient-network-access.html">Optimizing Downloads for Efficient Network Access</a></b></dt>
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_lrint.c 44 * sake of correctness; an MD implementation could be more efficient.
  /external/antlr/antlr-3.4/tool/src/main/java/org/antlr/misc/
MutableInteger.java 31 * efficient, but...here's one that let's you modify it.
  /external/bison/src/
Sbitset.c 1 /* A simple, memory-efficient bitset implementation.
  /external/chromium/net/base/
mime_sniffer.h 16 // be useful for callers to determine an efficient buffer size to pass to
  /external/chromium_org/chrome/browser/ui/panels/
panel_mouse_watcher_timer.cc 32 // accomplish the same. This could also be more efficient as you end up
  /external/chromium_org/chrome/browser/value_store/
value_store_change.h 18 // A change to a setting. Safe/efficient to copy.
  /external/chromium_org/content/public/browser/
access_token_store.h 44 // so it is efficient to piggyback it onto this request.
  /external/chromium_org/third_party/skia/src/core/
SkBBoxHierarchyRecord.h 17 * into an SkPictureStateTree to allow for efficient culling and correct playback of draws.
  /external/chromium_org/tools/cr/cr/actions/
installer.py 38 Do not call the base version if you implement a more efficient one.
  /external/dexmaker/
README 12 It has a small, close-to-the-metal API. This API mirrors the Dalvik bytecode specification giving you tight control over the bytecode emitted. Code is generated instruction-by-instruction; you bring your own abstract syntax tree if you need one. And since it uses Dalvik's dx tool as a backend, you get efficient register allocation and regular/wide instruction selection for free.

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