HomeSort by relevance Sort by last modified time
    Searched full:eight (Results 151 - 175 of 810) sorted by null

1 2 3 4 5 67 8 91011>>

  /external/chromium_org/third_party/skia/src/opts/
SkBitmapProcState_opts_SSSE3.cpp 166 // by eight places (dividing by 256), since each multiplication is by a quantity
186 // eight input pixels, but since sub_y == 0, the factors applied to half of the
260 // Process two pixel pairs out of eight input pixels.
265 // @param x0..1 offsets into the row for all eight input pixels.
  /external/chromium_org/third_party/sqlite/src/test/
speed3.test 57 set ones {zero one two three four five six seven eight nine
  /external/dropbear/libtomcrypt/src/pk/pkcs1/
pkcs_1_pss_decode.c 133 /* M = (eight) 0x00 || msghash || salt, mask = H(M) */
pkcs_1_pss_encode.c 94 /* M = (eight) 0x00 || msghash || salt, hash = H(M) */
  /external/emma/core/java12/com/vladium/jcd/cls/constant/
CONSTANT_Double_info.java 18 * The {@link CONSTANT_Long_info} and CONSTANT_Double_info represent eight-byte
CONSTANT_Long_info.java 18 * The CONSTANT_Long_info and {@link CONSTANT_Double_info} represent eight-byte
  /external/guava/guava/src/com/google/common/hash/
HashCode.java 40 * Returns the first eight bytes of {@linkplain #asBytes() this hashcode's bytes}, converted to
  /external/icu4c/test/testdata/
translit_rules.txt 112 \uE06E>\u09EE; # DIGIT EIGHT
  /external/jpeg/
coderules.doc 110 and djpeg.c, do not begin with "j". Keep source file names to eight
  /external/libvorbis/doc/
stereo.html 351 <h4>example: eight phase stereo</h4>
357 or negative, this results in left and right phase having eight
358 possible permutation, thus 'eight phase stereo':</p>
360 <p><img src="eightphase.png" alt="eight phase"/></p>
  /external/libvpx/libvpx/vp9/common/x86/
vp9_loopfilter_intrin_avx2.c 177 const __m128i eight = _mm_set1_epi16(8); local
214 pixelFilter_p = _mm_add_epi16(eight,
567 const __m256i eight = _mm256_set1_epi16(8); local
606 pixelFilter_p = _mm256_add_epi16(eight,
    [all...]
  /external/llvm/lib/Analysis/
ProfileDataLoader.cpp 131 // If the low eight bits of the packet are zero, we must be dealing with an
ProfileInfoLoader.cpp 98 // If the low eight bits of the packet are zero, we must be dealing with an
  /external/llvm/lib/Target/Hexagon/
HexagonAsmPrinter.h 104 // selection pass to print $+8, an eight byte displacement from the PC.
  /external/llvm/lib/Target/Hexagon/InstPrinter/
HexagonInstPrinter.cpp 181 // selection pass to print $+8, an eight byte displacement from the PC.
  /external/mesa3d/src/gallium/docs/source/cso/
sampler.rst 56 * ``PIPE_TEX_FILTER_LINEAR``: Two, four or eight texels (depending on the
  /external/mesa3d/src/mesa/main/
config.h 119 * eight because of various vertex attribute bitvectors.
  /external/openssl/crypto/des/
des.pod 103 (eight bytes at a time) encryption mode.
enc_writ.c 142 rnum=((len+7)/8*8); /* round up to nearest eight */
  /external/pixman/test/
blitters-test.c 15 /* The first eight format in the list are by far the most widely
  /external/qemu/distrib/jpeg-6b/
coderules.doc 110 and djpeg.c, do not begin with "j". Keep source file names to eight
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guidebasicsinit.html 80 >SDL is composed of eight subsystems - Audio, CDROM, Event Handling, File I/O, Joystick Handling, Threading, Timers and Video. Before you can use any of these subsystems they must be initialized by calling <A
  /external/skia/gm/
bitmaprect.cpp 115 // with partial source rects. In this case the eight pixels on the border
  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.cpp 166 // by eight places (dividing by 256), since each multiplication is by a quantity
186 // eight input pixels, but since sub_y == 0, the factors applied to half of the
260 // Process two pixel pairs out of eight input pixels.
265 // @param x0..1 offsets into the row for all eight input pixels.
  /external/v8/test/mjsunit/compiler/
expression-trees.js 58 // All 429 possible bitwise OR trees with eight leaves.

Completed in 1163 milliseconds

1 2 3 4 5 67 8 91011>>