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  /packages/inputmethods/OpenWnn/src/jp/co/omronsoft/openwnn/
OpenWnnJAJP.java 58 * Mode of the convert engine (Full-width KATAKANA).
64 * Mode of the convert engine (Half-width KATAKANA).
70 * Mode of the convert engine (EISU-KANA conversion).
76 * Mode of the convert engine (Symbol list).
84 * Mode of the convert engine (Keyboard type is QWERTY).
90 * Mode of the convert engine (Keyboard type is 12-keys).
173 /** Convert engine's state */
302 /** OpenWnn conversion engine for Japanese */
305 /** OpenWnn conversion engine for English */
308 /** Conversion engine for listing symbols *
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  /development/scripts/
divide_and_compress.py 31 Engine with a custom App Engine program not currently distributed with this
32 code base. The custom App Engine runtime can leverage the index files written
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/engines/
DESEngine.java 10 * a class that provides a basic DES engine.
72 throw new IllegalStateException("DES engine not initialised");
399 * the DES engine.
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/jcajce/provider/symmetric/
DESede.java 179 engine.init(new KeyGenerationParameters(new SecureRandom(), defaultKeySize));
189 byte[] k = engine.generateKey();
197 return new SecretKeySpec(engine.generateKey(), algName);
  /external/chromium/chrome/browser/search_engines/
template_url_model.h 223 // . PREF_CHANGED: checks whether the default search engine has changed.
410 // Used for UX testing. Gives the slot in the search engine dialog that was
411 // chosen as the default search engine.
  /external/chromium/chrome/browser/sync/engine/
build_and_process_conflict_sets_command.cc 5 #include "chrome/browser/sync/engine/build_and_process_conflict_sets_command.h"
14 #include "chrome/browser/sync/engine/syncer_util.h"
15 #include "chrome/browser/sync/engine/update_applicator.h"
  /external/chromium_org/chrome/android/java/src/org/chromium/chrome/browser/sync/
ProfileSyncService.java 462 * Called when the state of the native sync engine has changed, so various
481 * Starts the sync engine.
488 * Stops the sync engine.
  /external/chromium_org/chrome/browser/
internal_auth.cc 145 const crypto::HMAC* engine,
147 DCHECK(engine);
164 if (!engine->Sign(blob, hmac_data, kHMACSizeInBytes)) {
  /external/chromium_org/chrome/browser/resources/options/
browser_options.js 170 $('default-search-engine').addEventListener('change',
175 '#default-search-engine + .controlled-setting-indicator').location =
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  /external/chromium_org/chrome/browser/search_engines/
util.cc 99 // A URL is automatically the best if it's the default search engine.
242 // default to the default prepopulated engine.
338 // search engine sync, since in that case that code will never be reached.
  /external/chromium_org/chromeos/dbus/
update_engine_client.cc 189 // Get update engine status for the initial status. Update engine won't
365 // tries to emulate real update engine client.
  /external/chromium_org/google_apis/gcm/engine/
mcs_client_unittest.cc 5 #include "google_apis/gcm/engine/mcs_client.h"
13 #include "google_apis/gcm/engine/fake_connection_factory.h"
14 #include "google_apis/gcm/engine/fake_connection_handler.h"
  /external/chromium_org/media/audio/win/
audio_unified_win.h 250 // an audio stream between an audio application and the audio engine.
262 // The audio engine will signal this event each time a buffer has been
266 // The audio engine will signal this event each time it needs a new
  /external/chromium_org/third_party/WebKit/Source/core/dom/
StyleEngine.cpp 367 StyleEngine* engine = document->styleEngine(); local
370 engine->m_documentStyleSheetCollection.collectStyleSheets(engine, collection, collectFor);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv20_context.c 371 BEGIN_NV04(push, NV20_3D(ENGINE), 1);
476 /* 2D engine. */
481 /* 3D engine. */
  /external/chromium_org/third_party/openssl/openssl/crypto/evp/
evp_locl.h 270 /* Engine that implements this method or NULL if builtin */
271 ENGINE *engine; member in struct:evp_pkey_ctx_st
  /external/chromium_org/third_party/openssl/patches.chromium/
0001-channelid.patch 62 + int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e);
204 + int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e);
278 + int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e)
  /external/clang/include/clang/StaticAnalyzer/Core/
AnalyzerOptions.h 1 //===--- AnalyzerOptions.h - Analysis Engine Options ------------*- C++ -*-===//
147 /// This flag indicates how the engine should handle expressions such as: 'x =
375 /// Returns true if the analyzer engine should synthesize fake bodies
  /external/icu4c/i18n/
regeximp.h 264 // The sets are accessed by the match engine for things like \w (word boundary)
289 // Match Engine State Stack Frame Layout.
307 // match might start before firing up the full match engine.
  /external/mdnsresponder/mDNSPosix/
ReadMe.txt 41 Every platform needs this core protocol engine code.
44 the main protocol engine itself, but nonetheless useful, and used by
129 o mDNSCore is the main protocol engine
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv20_context.c 371 BEGIN_NV04(push, NV20_3D(ENGINE), 1);
476 /* 2D engine. */
481 /* 3D engine. */
  /external/openssl/crypto/evp/
evp_locl.h 270 /* Engine that implements this method or NULL if builtin */
271 ENGINE *engine; member in struct:evp_pkey_ctx_st
  /external/replicaisland/src/com/replica/replicaisland/
Game.java 27 * High-level setup object for the AndouKun game engine.
28 * This class sets up the core game engine objects and threads. It also passes events to the
56 * Creates core game objects and constructs the game engine object graph. Note that the
  /frameworks/av/drm/libdrmframework/plugins/common/include/
IDrmEngine.h 37 * Responsibility of this class is provide generic interface to DRM Engine Manager.
216 * Informs the DRM Engine about the playback actions performed on the DRM files.
307 * Returns the information about the Drm Engine capabilities which includes
  /frameworks/av/include/media/
MediaProfiles.h 57 * engine when the encoder consumes YUV frames at a lower speed
58 * than video editor engine produces.
147 * maxPrefetchYUVFrames - max prefetch YUV frames in video editor engine. This value is used

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