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  /external/chromium_org/content/public/renderer/
content_renderer_client.h 160 // the content layer will provide an engine.
164 // If it returns NULL the content layer will provide an engine.
  /external/chromium_org/content/renderer/pepper/
npapi_glue.cc 228 // the JS engine. It will update the success flag and return it.
253 // exception. It will pass the exception on to the JS engine and update
npapi_glue.h 121 // the JS engine. It will update the success flag and return it.
125 // exception. It will pass the exception on to the JS engine and update
  /external/chromium_org/google_apis/gcm/tools/
mcs_probe.cc 26 #include "google_apis/gcm/engine/connection_factory_impl.h"
27 #include "google_apis/gcm/engine/mcs_client.h"
  /external/chromium_org/gpu/command_buffer/client/
cmd_buffer_helper_test.cc 153 // Check initial state of the engine - it should have been configured by the
174 // Check that the engine has no more work to do.
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-splay.js 31 // JavaScript engine is at allocating nodes and reclaiming the memory
32 // used for old nodes. Because of the way splay trees work, the engine
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-splay.js 31 // JavaScript engine is at allocating nodes and reclaiming the memory
32 // used for old nodes. Because of the way splay trees work, the engine
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-splay.js 31 // JavaScript engine is at allocating nodes and reclaiming the memory
32 // used for old nodes. Because of the way splay trees work, the engine
  /external/chromium_org/third_party/freetype2/include/
ftconfig.h 23 /* by the rest of the engine. Most of the macros here are automatically */
56 /* `freetype/builds/<system>' directory, and edit it to port the engine. */
  /external/chromium_org/third_party/libjingle/source/talk/media/base/
hybridvideoengine.cc 35 HybridVideoEngineInterface* engine,
38 : engine_(engine),
  /external/chromium_org/third_party/libjingle/source/talk/xmpp/
xmppclient.cc 282 // transfer ownership of pre_auth_ to engine
355 XmppEngine* XmppClient::engine() { function in class:buzz::XmppClient
  /external/chromium_org/third_party/openssl/openssl/crypto/evp/
evp_test.c 58 #include <openssl/engine.h>
354 /* Register all available ENGINE implementations of ciphers and digests.
  /external/chromium_org/third_party/skia/src/animator/
SkAnimateMaker.cpp 356 void SkAnimateMaker::setScriptError(const SkScriptEngine& engine) {
359 engine.getErrorString(&errorString);
  /external/chromium_org/third_party/sqlite/src/ext/fts3/
README.syntax 113 <col> MATCH '"database engine" -sqlite'
115 matches rows that contain the phrase "database engine" but do not contain
  /external/chromium_org/tools/perf/page_sets/
key_mobile_sites.json 214 "why": "Top search engine"
218 "why": "Top search engine"
  /external/chromium_org/v8/benchmarks/
splay.js 31 // JavaScript engine is at allocating nodes and reclaiming the memory
32 // used for old nodes. Because of the way splay trees work, the engine
  /external/openssl/crypto/evp/
evp_test.c 58 #include <openssl/engine.h>
354 /* Register all available ENGINE implementations of ciphers and digests.
  /external/replicaisland/tools/
ExtractPoints.js 19 * collision information for the AndouKun game engine. This tool walks over
22 * graphical representations of the collision tiles used by the engine. Each
  /external/skia/src/animator/
SkAnimateMaker.cpp 356 void SkAnimateMaker::setScriptError(const SkScriptEngine& engine) {
359 engine.getErrorString(&errorString);
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_wtengine.h 7 * This file defines the interface for wavetable synthesis engine
122 * This structure contains state data for the wavetable engine
  /external/sonivox/arm-wt-22k/lib_src/
eas_wtengine.h 7 * This file defines the interface for wavetable synthesis engine
122 * This structure contains state data for the wavetable engine
  /external/srtp/
Makefile.in 10 # libcrypt.a static library implementing crypto engine
76 # libcrypt.a (the crypto engine)
  /external/stlport/src/
lock_free_slist.h 30 * It is used for the lock-free node allocation engine.
176 * It is used for the lock-free node allocation engine.
  /external/stlport/stlport/stl/config/
host.h 109 * instead of STLport optimized node allocator engine.
117 * instead of STLport optimized node allocator engine.
  /external/v8/benchmarks/
splay.js 31 // JavaScript engine is at allocating nodes and reclaiming the memory
32 // used for old nodes. Because of the way splay trees work, the engine

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