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Searched
full:engine
(Results
1426 - 1450
of
3084
) sorted by null
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/external/chromium_org/content/public/renderer/
content_renderer_client.h
160
// the content layer will provide an
engine
.
164
// If it returns NULL the content layer will provide an
engine
.
/external/chromium_org/content/renderer/pepper/
npapi_glue.cc
228
// the JS
engine
. It will update the success flag and return it.
253
// exception. It will pass the exception on to the JS
engine
and update
npapi_glue.h
121
// the JS
engine
. It will update the success flag and return it.
125
// exception. It will pass the exception on to the JS
engine
and update
/external/chromium_org/google_apis/gcm/tools/
mcs_probe.cc
26
#include "google_apis/gcm/
engine
/connection_factory_impl.h"
27
#include "google_apis/gcm/
engine
/mcs_client.h"
/external/chromium_org/gpu/command_buffer/client/
cmd_buffer_helper_test.cc
153
// Check initial state of the
engine
- it should have been configured by the
174
// Check that the
engine
has no more work to do.
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-splay.js
31
// JavaScript
engine
is at allocating nodes and reclaiming the memory
32
// used for old nodes. Because of the way splay trees work, the
engine
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-splay.js
31
// JavaScript
engine
is at allocating nodes and reclaiming the memory
32
// used for old nodes. Because of the way splay trees work, the
engine
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-splay.js
31
// JavaScript
engine
is at allocating nodes and reclaiming the memory
32
// used for old nodes. Because of the way splay trees work, the
engine
/external/chromium_org/third_party/freetype2/include/
ftconfig.h
23
/* by the rest of the
engine
. Most of the macros here are automatically */
56
/* `freetype/builds/<system>' directory, and edit it to port the
engine
. */
/external/chromium_org/third_party/libjingle/source/talk/media/base/
hybridvideoengine.cc
35
HybridVideoEngineInterface*
engine
,
38
: engine_(
engine
),
/external/chromium_org/third_party/libjingle/source/talk/xmpp/
xmppclient.cc
282
// transfer ownership of pre_auth_ to
engine
355
XmppEngine* XmppClient::
engine
() {
function in class:buzz::XmppClient
/external/chromium_org/third_party/openssl/openssl/crypto/evp/
evp_test.c
58
#include <openssl/
engine
.h>
354
/* Register all available
ENGINE
implementations of ciphers and digests.
/external/chromium_org/third_party/skia/src/animator/
SkAnimateMaker.cpp
356
void SkAnimateMaker::setScriptError(const SkScriptEngine&
engine
) {
359
engine
.getErrorString(&errorString);
/external/chromium_org/third_party/sqlite/src/ext/fts3/
README.syntax
113
<col> MATCH '"database
engine
" -sqlite'
115
matches rows that contain the phrase "database
engine
" but do not contain
/external/chromium_org/tools/perf/page_sets/
key_mobile_sites.json
214
"why": "Top search
engine
"
218
"why": "Top search
engine
"
/external/chromium_org/v8/benchmarks/
splay.js
31
// JavaScript
engine
is at allocating nodes and reclaiming the memory
32
// used for old nodes. Because of the way splay trees work, the
engine
/external/openssl/crypto/evp/
evp_test.c
58
#include <openssl/
engine
.h>
354
/* Register all available
ENGINE
implementations of ciphers and digests.
/external/replicaisland/tools/
ExtractPoints.js
19
* collision information for the AndouKun game
engine
. This tool walks over
22
* graphical representations of the collision tiles used by the
engine
. Each
/external/skia/src/animator/
SkAnimateMaker.cpp
356
void SkAnimateMaker::setScriptError(const SkScriptEngine&
engine
) {
359
engine
.getErrorString(&errorString);
/external/sonivox/arm-hybrid-22k/lib_src/
eas_wtengine.h
7
* This file defines the interface for wavetable synthesis
engine
122
* This structure contains state data for the wavetable
engine
/external/sonivox/arm-wt-22k/lib_src/
eas_wtengine.h
7
* This file defines the interface for wavetable synthesis
engine
122
* This structure contains state data for the wavetable
engine
/external/srtp/
Makefile.in
10
# libcrypt.a static library implementing crypto
engine
76
# libcrypt.a (the crypto
engine
)
/external/stlport/src/
lock_free_slist.h
30
* It is used for the lock-free node allocation
engine
.
176
* It is used for the lock-free node allocation
engine
.
/external/stlport/stlport/stl/config/
host.h
109
* instead of STLport optimized node allocator
engine
.
117
* instead of STLport optimized node allocator
engine
.
/external/v8/benchmarks/
splay.js
31
// JavaScript
engine
is at allocating nodes and reclaiming the memory
32
// used for old nodes. Because of the way splay trees work, the
engine
Completed in 839 milliseconds
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