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Searched
full:expression
(Results
26 - 50
of
4888
) sorted by null
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/external/chromium_org/third_party/mesa/src/src/glsl/builtins/ir/
smoothstep.ir
9
(
expression
float max
10
(
expression
float min
11
(
expression
float / (
expression
float - (var_ref x) (var_ref edge0)) (
expression
float - (var_ref edge1) (var_ref edge0)))
14
(return (
expression
float * (var_ref t) (
expression
float * (var_ref t) (
expression
float - (constant float (3.0)) (
expression
float * (constant float (2.0)) (var_ref t))))))))
22
(
expression
vec2 ma
[
all
...]
length.ir
5
((return (
expression
float abs (var_ref arg0)))))
10
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
15
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
20
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
step.ir
6
((return (
expression
float b2f (
expression
bool >= (var_ref x) (var_ref edge))))))
13
(assign (x) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz x (var_ref x))(var_ref edge))))
14
(assign (y) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz y (var_ref x))(var_ref edge))))
22
(assign (x) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz x (var_ref x))(var_ref edge))))
23
(assign (y) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz y (var_ref x))(var_ref edge)))
[
all
...]
cross.ir
6
((return (
expression
vec3 -
7
(
expression
vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))
8
(
expression
vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))
faceforward.ir
7
((if (
expression
bool < (
expression
float * (var_ref Nref) (var_ref I)) (constant float (0)))
9
((return (
expression
float neg (var_ref N)))))))
16
((if (
expression
bool < (
expression
float dot (var_ref Nref) (var_ref I)) (constant float (0)))
18
((return (
expression
vec2 neg (var_ref N)))))))
25
((if (
expression
bool < (
expression
float dot (var_ref Nref) (var_ref I)) (constant float (0)))
27
((return (
expression
vec3 neg (var_ref N)))))))
34
((if (
expression
bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0))
[
all
...]
not.ir
5
((return (
expression
bvec2 ! (var_ref arg0)))))
10
((return (
expression
bvec3 ! (var_ref arg0)))))
15
((return (
expression
bvec4 ! (var_ref arg0)))))
abs.ir
5
((return (
expression
float abs (var_ref arg0)))))
10
((return (
expression
vec2 abs (var_ref arg0)))))
15
((return (
expression
vec3 abs (var_ref arg0)))))
20
((return (
expression
vec4 abs (var_ref arg0)))))
25
((return (
expression
int abs (var_ref arg0)))))
30
((return (
expression
ivec2 abs (var_ref arg0)))))
35
((return (
expression
ivec3 abs (var_ref arg0)))))
40
((return (
expression
ivec4 abs (var_ref arg0)))))
isinf.ir
5
((return (
expression
bool == (
expression
float abs (var_ref x)) (constant float (+INF))))))
9
((return (
expression
bvec2 == (
expression
vec2 abs (var_ref x)) (constant vec2 (+INF +INF))))))
13
((return (
expression
bvec3 == (
expression
vec3 abs (var_ref x)) (constant vec3 (+INF +INF +INF))))))
17
((return (
expression
bvec4 == (
expression
vec4 abs (var_ref x)) (constant vec4 (+INF +INF +INF +INF))))))))
sign.ir
5
((return (
expression
float sign (var_ref x)))))
10
((return (
expression
vec2 sign (var_ref x)))))
15
((return (
expression
vec3 sign (var_ref x)))))
20
((return (
expression
vec4 sign (var_ref x)))))
25
((return (
expression
int sign (var_ref x)))))
30
((return (
expression
ivec2 sign (var_ref x)))))
35
((return (
expression
ivec3 sign (var_ref x)))))
40
((return (
expression
ivec4 sign (var_ref x)))))
distance.ir
6
((return (
expression
float abs (
expression
float - (var_ref p0) (var_ref p1))))))
13
(assign (xy) (var_ref p) (
expression
vec2 - (var_ref p0) (var_ref p1)))
14
(return (
expression
float sqrt (
expression
float dot (var_ref p) (var_ref p))))))
21
(assign (xyz) (var_ref p) (
expression
vec3 - (var_ref p0) (var_ref p1)))
22
(return (
expression
float sqrt (
expression
float dot (var_ref p) (var_ref p))))))
29
(assign (xyzw) (var_ref p) (
expression
vec4 - (var_ref p0) (var_ref p1)))
30
(return (
expression
float sqrt (expression float dot (var_ref p) (var_ref p)))))
[
all
...]
clamp.ir
7
((return (
expression
float max (
expression
float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
14
((return (
expression
vec2 max (
expression
vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
21
((return (
expression
vec3 max (
expression
vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
28
((return (
expression
vec4 max (
expression
vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
35
((return (
expression
vec2 max (
expression
vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1))))
[
all
...]
/external/mesa3d/src/glsl/builtins/ir/
smoothstep.ir
9
(
expression
float max
10
(
expression
float min
11
(
expression
float / (
expression
float - (var_ref x) (var_ref edge0)) (
expression
float - (var_ref edge1) (var_ref edge0)))
14
(return (
expression
float * (var_ref t) (
expression
float * (var_ref t) (
expression
float - (constant float (3.0)) (
expression
float * (constant float (2.0)) (var_ref t))))))))
22
(
expression
vec2 ma
[
all
...]
length.ir
5
((return (
expression
float abs (var_ref arg0)))))
10
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
15
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
20
((return (
expression
float sqrt (
expression
float dot (var_ref arg0) (var_ref arg0))))))
step.ir
6
((return (
expression
float b2f (
expression
bool >= (var_ref x) (var_ref edge))))))
13
(assign (x) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz x (var_ref x))(var_ref edge))))
14
(assign (y) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz y (var_ref x))(var_ref edge))))
22
(assign (x) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz x (var_ref x))(var_ref edge))))
23
(assign (y) (var_ref t) (
expression
float b2f (
expression
bool >= (swiz y (var_ref x))(var_ref edge)))
[
all
...]
cross.ir
6
((return (
expression
vec3 -
7
(
expression
vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))
8
(
expression
vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))
faceforward.ir
7
((if (
expression
bool < (
expression
float * (var_ref Nref) (var_ref I)) (constant float (0)))
9
((return (
expression
float neg (var_ref N)))))))
16
((if (
expression
bool < (
expression
float dot (var_ref Nref) (var_ref I)) (constant float (0)))
18
((return (
expression
vec2 neg (var_ref N)))))))
25
((if (
expression
bool < (
expression
float dot (var_ref Nref) (var_ref I)) (constant float (0)))
27
((return (
expression
vec3 neg (var_ref N)))))))
34
((if (
expression
bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0))
[
all
...]
not.ir
5
((return (
expression
bvec2 ! (var_ref arg0)))))
10
((return (
expression
bvec3 ! (var_ref arg0)))))
15
((return (
expression
bvec4 ! (var_ref arg0)))))
abs.ir
5
((return (
expression
float abs (var_ref arg0)))))
10
((return (
expression
vec2 abs (var_ref arg0)))))
15
((return (
expression
vec3 abs (var_ref arg0)))))
20
((return (
expression
vec4 abs (var_ref arg0)))))
25
((return (
expression
int abs (var_ref arg0)))))
30
((return (
expression
ivec2 abs (var_ref arg0)))))
35
((return (
expression
ivec3 abs (var_ref arg0)))))
40
((return (
expression
ivec4 abs (var_ref arg0)))))
isinf.ir
5
((return (
expression
bool == (
expression
float abs (var_ref x)) (constant float (+INF))))))
9
((return (
expression
bvec2 == (
expression
vec2 abs (var_ref x)) (constant vec2 (+INF +INF))))))
13
((return (
expression
bvec3 == (
expression
vec3 abs (var_ref x)) (constant vec3 (+INF +INF +INF))))))
17
((return (
expression
bvec4 == (
expression
vec4 abs (var_ref x)) (constant vec4 (+INF +INF +INF +INF))))))))
sign.ir
5
((return (
expression
float sign (var_ref x)))))
10
((return (
expression
vec2 sign (var_ref x)))))
15
((return (
expression
vec3 sign (var_ref x)))))
20
((return (
expression
vec4 sign (var_ref x)))))
25
((return (
expression
int sign (var_ref x)))))
30
((return (
expression
ivec2 sign (var_ref x)))))
35
((return (
expression
ivec3 sign (var_ref x)))))
40
((return (
expression
ivec4 sign (var_ref x)))))
distance.ir
6
((return (
expression
float abs (
expression
float - (var_ref p0) (var_ref p1))))))
13
(assign (xy) (var_ref p) (
expression
vec2 - (var_ref p0) (var_ref p1)))
14
(return (
expression
float sqrt (
expression
float dot (var_ref p) (var_ref p))))))
21
(assign (xyz) (var_ref p) (
expression
vec3 - (var_ref p0) (var_ref p1)))
22
(return (
expression
float sqrt (
expression
float dot (var_ref p) (var_ref p))))))
29
(assign (xyzw) (var_ref p) (
expression
vec4 - (var_ref p0) (var_ref p1)))
30
(return (
expression
float sqrt (expression float dot (var_ref p) (var_ref p)))))
[
all
...]
/external/chromium_org/third_party/yasm/source/patched-yasm/libyasm/tests/
reserve-err1.errwarn
1
-:7: error: multiple
expression
not absolute
2
-:14: error: multiple
expression
not absolute
/external/chromium_org/third_party/yasm/source/patched-yasm/modules/objfmts/elf/tests/
curpos-err.errwarn
1
-:15: error: data
expression
too complex
2
-:21: error: data
expression
too complex
/external/chromium_org/chrome/browser/chromeos/login/test/
js_checker.cc
13
std::string WrapSend(const std::string&
expression
) {
14
return "window.domAutomationController.send(" +
expression
+ ")";
28
void JSChecker::Evaluate(const std::string&
expression
) {
30
ASSERT_TRUE(content::ExecuteScript(web_contents_,
expression
));
33
bool JSChecker::GetBool(const std::string&
expression
) {
35
GetBoolImpl(
expression
, &result);
39
int JSChecker::GetInt(const std::string&
expression
) {
41
GetIntImpl(
expression
, &result);
45
std::string JSChecker::GetString(const std::string&
expression
) {
47
GetStringImpl(
expression
, &result)
60
EXPECT_EQ(GetInt(
expression
), result) <<
expression
;
local
64
EXPECT_NE(GetInt(
expression
), result) <<
expression
;
local
69
EXPECT_EQ(GetString(
expression
), result) <<
expression
;
local
74
EXPECT_NE(GetString(
expression
), result) <<
expression
;
local
[
all
...]
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
glcpp-parse.output
19
7 expanded_line: IF_EXPANDED
expression
NEWLINE
20
8 | ELIF_EXPANDED
expression
NEWLINE
49
30
expression
: integer_constant
51
32 |
expression
OR
expression
52
33 |
expression
AND
expression
53
34 |
expression
'|'
expression
54
35 |
expression
'^' expressio
[
all
...]
Completed in 601 milliseconds
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