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  /external/chromium_org/chrome/browser/ui/cocoa/autofill/
autofill_section_container.mm 429 // And adjust for gfx::Rect being flipped compared to OSX coordinates.
  /external/chromium_org/chrome/browser/ui/cocoa/
browser_window_controller.h 240 // Return the rect, in WebKit coordinates (flipped), of the window's grow box
  /external/chromium_org/content/browser/renderer_host/input/
gesture_event_filter_unittest.cc 456 // The flag should have been flipped back to false.
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleAdjuster.cpp 244 // FIXME: Table cells should be allowed to be perpendicular or flipped with respect to the table, though.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderBox.h 183 // respectively are flipped when compared to their physical counterparts. For example minX is on the left in vertical-lr,
    [all...]
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-7.9.1.html 218 <li>glsl: Fix flipped return of has_value() for array constants.</li>
  /external/chromium_org/third_party/mesa/src/src/gallium/docs/source/
context.rst 443 The source rectangle may be vertically flipped, but otherwise the dimensions
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_fbo.c 135 * upside-down. So we need to ask for a rectangle on flipped vertically, and
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
image.c 825 bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; /* flipped??? */
  /external/chromium_org/third_party/skia/src/pathops/
SkPathOpsCommon.cpp 197 // assign is flipped sign or +/- 1?
  /external/chromium_org/third_party/sqlite/src/test/
select9.test 112 test_compound_select $testname.flipped $flipsql $result
where2.test 292 # The same thing but with the expression flipped around.
  /external/chromium_org/ui/compositor/
layer.cc 491 new_layer->SetFlipped(texture_->flipped());
  /external/chromium_org/ui/views/controls/button/
text_button.cc 484 // direction-insensitive images and such images should never be flipped
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureHelper.java 406 // Should the texture be flipped? It works for sinbad ..
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
TGALoader.java 502 * @return the flipped bit.
  /external/llvm/include/llvm/ExecutionEngine/
ExecutionEngine.h 185 /// this flag should be flipped to false, so that by default
  /external/llvm/test/Transforms/BBVectorize/
simple.ll 152 ; Basic depth-3 chain (flipped order)
  /external/mesa3d/docs/
relnotes-7.9.1.html 218 <li>glsl: Fix flipped return of has_value() for array constants.</li>
  /external/mesa3d/src/gallium/docs/source/
context.rst 443 The source rectangle may be vertically flipped, but otherwise the dimensions
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_fbo.c 135 * upside-down. So we need to ask for a rectangle on flipped vertically, and
  /external/mesa3d/src/mesa/main/
image.c 825 bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F; /* flipped??? */
  /external/skia/src/pathops/
SkPathOpsCommon.cpp 197 // assign is flipped sign or +/- 1?
  /frameworks/av/libvideoeditor/vss/src/
M4AIR_API.c 480 /** Go at end of line/column in case X/Y scanning is flipped */
    [all...]
  /frameworks/base/graphics/java/android/graphics/
Rect.java 519 * Swap top/bottom or left/right if there are flipped (i.e. left > right

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