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  /external/jpeg/
jcdctmgr.c 35 /* Same as above for the floating-point case. */
274 /* This version is used for floating-point DCT implementations. */
  /external/kernel-headers/original/linux/nfsd/
nfsfh.h 88 /* __u32 fb_fsid[0]; floating */
89 /* __u32 fb_fileid[0]; floating */
  /external/libffi/src/x86/
win32.S 77 # obliged to handle floating-point values.
188 # obliged to handle floating-point values.
  /external/llvm/include/llvm/CodeGen/
FunctionLoweringInfo.h 214 /// ComputeUsesVAFloatArgument - Determine if any floating-point values are
218 /// floating-point support.
  /external/llvm/include/llvm/Target/
TargetOptions.h 102 /// rounding behavior is the default (round-to-zero for all floating point
111 /// will generate libcalls to the software floating point library instead of
  /external/llvm/lib/Target/PowerPC/
PPCFrameLowering.h 166 // Floating-point register save area offsets.
231 // Floating-point register save area offsets.
PPCTargetTransformInfo.cpp 152 // The 440 has no SIMD support, but floating-point instructions
157 // The A2 has no SIMD support, but floating-point instructions
  /external/llvm/test/CodeGen/ARM/
vcge.ll 187 ; Floating-point comparisons against zero produce results with integer
188 ; elements, not floating-point elements.
  /external/llvm/test/CodeGen/X86/
sink-hoist.ll 3 ; Currently, floating-point selects are lowered to CFG triangles.
41 ; Hoist floating-point constant-pool loads out of loops.
  /external/llvm/test/MC/AArch64/
neon-add-sub-instructions.s 45 // Vector Floating-Point Add
57 // Vector Floating-Point Sub
  /external/mesa3d/src/glsl/
lower_instructions.cpp 60 * DIV_TO_MUL_RCP only lowers floating point division; INT_DIV_TO_MUL_RCP
61 * handles the integer case, converting to and from floating point so that
  /external/oprofile/events/i386/atom/
events 18 event:0x10 counters:0,1 um:x87_comp_ops_exe minimum:6000 name:X87_COMP_OPS_EXE : Floating point computational micro-ops
19 event:0x11 counters:0,1 um:fp_assist minimum:6000 name:FP_ASSIST : Floating point assists
  /external/qemu/distrib/jpeg-6b/
filelist.doc 74 jfdctflt.c Forward DCT using floating-point arithmetic.
93 jidctflt.c Inverse DCT using floating-point arithmetic.
jcdctmgr.c 35 /* Same as above for the floating-point case. */
274 /* This version is used for floating-point DCT implementations. */
  /external/speex/libspeex/
pseudofloat.h 4 @brief Pseudo-floating point
5 * This header file provides a lightweight floating point type for
  /external/stlport/test/unit/
limits_test.cpp 38 /* Reset floating point control word */
149 CPPUNIT_MESSAGE("It looks like your compiler/platform supports denormalized floating point representation.");
  /ndk/tests/build/issue20862-libpng-O0/jni/
pnginfo.h 206 * The integer range [0, 2^bit_depth - 1] maps to the floating-point
251 * a byte value, and two ASCII strings representing floating-point
  /ndk/tests/device/test-gnustl-full/unit/
limits_test.cpp 38 /* Reset floating point control word */
149 CPPUNIT_MESSAGE("It looks like your compiler/platform supports denormalized floating point representation.");
  /ndk/tests/device/test-stlport/unit/
limits_test.cpp 38 /* Reset floating point control word */
149 CPPUNIT_MESSAGE("It looks like your compiler/platform supports denormalized floating point representation.");
  /external/oprofile/events/ppc64/power5/
event_mappings     [all...]
  /external/valgrind/main/VEX/pub/
libvex_ir.h 230 Ity_D32, /* 32-bit Decimal floating point */
231 Ity_D64, /* 64-bit Decimal floating point */
232 Ity_D128, /* 128-bit Decimal floating point */
233 Ity_F128, /* 128-bit floating point; implementation defined */
269 Ico_F32, /* 32-bit IEEE754 floating */
272 Ico_F64, /* 64-bit IEEE754 floating */
401 IRExprs. Once we take into account integer, floating point and SIMD
539 /* ------ Floating point. We try to be IEEE754 compliant. ------ */
646 /* Conversion between floating point formats */
655 /* Support for 128-bit floating point *
    [all...]
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/config/arm/
arm.h 217 /* Use hardware floating point instructions. */
219 /* Use hardware floating point calling convention. */
267 /* FPU supports half-precision floating-point with NEON element load/store. */
271 /* FPU supports VFP half-precision floating-point. */
338 /* Which floating point model to use. */
344 /* Cirrus Maverick floating point model. */
346 /* VFP floating point model. */
368 /* Which floating point hardware to schedule for. */
566 VFP-format or some other floating point co-processor's format doubles. */
691 f0 floating point resul
    [all...]
  /prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/config/arm/
arm.h 217 /* Use hardware floating point instructions. */
219 /* Use hardware floating point calling convention. */
267 /* FPU supports half-precision floating-point with NEON element load/store. */
271 /* FPU supports VFP half-precision floating-point. */
338 /* Which floating point model to use. */
344 /* Cirrus Maverick floating point model. */
346 /* VFP floating point model. */
368 /* Which floating point hardware to schedule for. */
566 VFP-format or some other floating point co-processor's format doubles. */
691 f0 floating point resul
    [all...]
  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/config/arm/
arm.h 217 /* Use hardware floating point instructions. */
219 /* Use hardware floating point calling convention. */
267 /* FPU supports half-precision floating-point with NEON element load/store. */
271 /* FPU supports VFP half-precision floating-point. */
338 /* Which floating point model to use. */
344 /* Cirrus Maverick floating point model. */
346 /* VFP floating point model. */
368 /* Which floating point hardware to schedule for. */
566 VFP-format or some other floating point co-processor's format doubles. */
691 f0 floating point resul
    [all...]
  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/config/arm/
arm.h 217 /* Use hardware floating point instructions. */
219 /* Use hardware floating point calling convention. */
267 /* FPU supports half-precision floating-point with NEON element load/store. */
271 /* FPU supports VFP half-precision floating-point. */
338 /* Which floating point model to use. */
344 /* Cirrus Maverick floating point model. */
346 /* VFP floating point model. */
368 /* Which floating point hardware to schedule for. */
566 VFP-format or some other floating point co-processor's format doubles. */
691 f0 floating point resul
    [all...]

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