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/external/skia/src/pathops/ |
SkPathOpsTypes.cpp | 15 // from http://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
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/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
float-weight.h | 32 // Single precision floating point weight base class
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randgen.h | 60 // Assumes Weight::Value() accesses the floating point
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/external/stlport/src/ |
num_get.cpp | 77 // value. Used for floating-point input.
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/external/v8/src/ |
conversions.h | 131 // The buffer should be large enough for any floating point number.
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/external/v8/test/test262/ |
test262.status | 68 # Linux for ia32 (and therefore simulators) default to extended 80 bit floating
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/external/valgrind/main/VEX/priv/ |
host_generic_simd128.h | 37 well behaved -- no floating point or mmx insns, just straight
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host_generic_simd64.h | 42 well behaved -- no floating point or mmx insns, just straight
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host_x86_defs.h | 300 /* Floating point binary */ 304 /* Floating point unary */ 369 Xin_FpCMov, /* FP fake floating point conditional move */ 529 /* X86 Floating point (fake 3-operand, "flat reg file" insns) */
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/external/valgrind/main/VEX/pub/ |
libvex_emwarn.h | 46 warned about apply primarily to floating point support.
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/external/valgrind/main/VEX/switchback/ |
test_ppc_jm1.c | 34 * operations. I also check FPSCR for floating points operations. [all...] |
/external/webrtc/src/system_wrappers/test/TestSort/ |
TestSort.cpp | 118 else // Floating point
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/frameworks/base/core/java/android/database/ |
Cursor.java | 294 * column value is null, the column type is not a floating-point type, or the 295 * floating-point value is not representable as a <code>float</code> value is 307 * column value is null, the column type is not a floating-point type, or the 308 * floating-point value is not representable as a <code>double</code> value is
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CursorWindow.java | 419 * is a string representation of the floating-point value in decimal, obtained by 457 * set to a string representation of the floating-point value in decimal, obtained by 494 * is the floating-point value converted to a <code>long</code>.</li> 645 * Puts a double-precision floating point value into the field at the
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/frameworks/base/docs/html/guide/topics/renderscript/ |
compute.jd | 117 <h4>Setting floating point precision</h4> 119 <p>You can control the required level of floating point precision in a script. This is useful if 121 different level of floating point precision:</p> 126 floating point precision as outlined by the IEEE 754-2008 standard.
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
BlackWhiteFilter.java | 60 // because floating point has limited range, make theta = theta1 + theta2
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/frameworks/base/opengl/java/android/opengl/ |
Visibility.java | 77 * Spheres are described as four floating point values: x, y, z, and r, in
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/frameworks/compile/libbcc/include/bcc/Renderscript/ |
RSInfo.h | 266 // Return the minimal floating point precision required for the associated
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/frameworks/compile/libbcc/include/bcinfo/ |
MetadataExtractor.h | 195 * \return minimal floating point precision that the script requires.
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/libcore/luni/src/main/java/java/lang/annotation/ |
Annotation.java | 54 * {@code ==} operator for all but the floating point type, so the
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/ndk/docs/text/ |
CPU-ARM-NEON.text | 13 to boost floating point performance significantly.
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CPU-FEATURES.text | 89 floating-point operations on 16-bit registers. This is part of the
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/ndk/sources/cxx-stl/stlport/src/ |
num_get.cpp | 77 // value. Used for floating-point input.
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/ndk/sources/host-tools/sed-4.2.1/lib/ |
verify.h | 37 integral or boolean or floating-point type, this yields an
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/ndk/tests/device/issue42891-boost-1_52/jni/boost/boost/ |
progress.hpp | 125 // use of floating point ensures that both large and small counts
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