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  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/share/man/man1/
arm-linux-androideabi-as.1 618 .IX Item "-mfpu=floating-point-format"
619 Select which Floating Point architecture is the target.
622 Select which floating point \s-1ABI\s0 is in use.
747 The target machine does (or does not) have a floating-point coprocessor.
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  /external/libffi/src/s390/
ffi.c 103 /* general purpose or floating point register. */
113 to find out whether to consider the struct as floating point. */
365 /* Floating point values are returned in fpr 0. */
436 /* The first MAX_FPRARGS floating point arguments
695 /* Floating point values are returned in fpr 0. */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/lib/gcc/i686-linux/4.4.3/include/
bmmintrin.h 35 /* Floating point multiply/add type instructions */
438 /* com (floating point, packed single) */
537 /* com (floating point, packed double) */
636 /* com (floating point, scalar single) */
734 /* com (floating point, scalar double) */
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  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderBlockFlow.cpp 516 // If the child moved, we have to repaint it as well as any floating/positioned
667 // out of flow (like floating/positioned elements), and we also skip over any objects that may have shifted
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  /external/chromium/testing/gmock/test/
gmock-matchers_test.cc     [all...]
  /external/valgrind/main/none/tests/ppc32/
jm-fp.stdout.exp 1 PPC floating point arith insns with three args:
119 PPC floating point arith insns
238 PPC floating point arith insns with two args:
439 PPC floating point arith insns
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  /external/valgrind/main/none/tests/ppc64/
jm-fp.stdout.exp 1 PPC floating point arith insns with three args:
119 PPC floating point arith insns
238 PPC floating point arith insns with two args:
439 PPC floating point arith insns
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  /frameworks/base/docs/html/guide/faq/
commontasks.jd 145 the new screen can be floating or full screen, it can return a result, and you
149 <h3>Floating or full?<a name="floatingorfull" id="floatingorfull"></a></h3>
150 <p>When you open a new screen you can decide whether to make it transparent or floating,
156 <p>Transparent or floating windows are implemented in three
167 way it defines itself (if it uses a floating theme it will be floating,
274 a title, whether the window is floating, and whether it displays an icon, by
427 <td>A generic floating dialog box with a layout that you design. </td>
446 the appearance of a normal dialog, floating on top of whatever was
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  /ndk/tests/build/issue20862-libpng-O0/jni/
pngpriv.h 302 * they get used by the corresponding floating point APIs. This magic
317 * floating point to ASCII is implemented therein:
321 * DBL_MAX Maximum floating point number (can be set to an arbitrary value)
586 /* Conversions between fixed and floating point, only defined if
591 /* The floating point conversion can't overflow, though it can and
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  /external/oprofile/events/ppc64/power5+/
events     [all...]
  /bionic/libc/stdlib/
strtod.c 38 * Inspired loosely by William D. Clinger's paper "How to Read Floating
45 * 2. We get by with floating-point arithmetic in a case that
52 * result in the hard case, we use floating-point
69 * #define IBM for IBM mainframe-style floating-point arithmetic.
70 * #define VAX for VAX-style floating-point arithmetic.
72 * #define No_leftright to omit left-right logic in fast floating-point
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  /external/llvm/docs/
WritingAnLLVMBackend.rst 266 "``a``" (corresponding to integer, floating point, vector, or aggregate).
322 integer, floating-point, or vector registers. A register allocator allows an
437 // Rf - 32-bit floating-point registers
442 // Rd - Slots in the FP register file for 64-bit floating-point values.
463 floating-point registers that are aliases for pairs of single-precision
464 floating-point sub-registers. In addition to aliases, the sub-register and
506 floating-point types (``f32``, ``f64``), and vector types (for example,
527 defines a group of 32 single-precision floating-point registers (``F0`` to
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  /prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.6/bin/
mipsel-linux-android-cpp 
mipsel-linux-android-gcc 
mipsel-linux-android-gcc-4.6 
  /prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.6/mipsel-linux-android/bin/
gcc 
  /external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/lang/
IntegerTest.java 712 fail("Expected NumberFormatException with floating point string.");
798 fail("Expected NumberFormatException with floating point string.");
831 fail("Expected NumberFormatException with floating point string.");
860 fail("Expected NumberFormatException with floating point string.");
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  /external/chromium_org/third_party/libxml/src/
triostr.c 939 Convert string to floating-point number.
943 @return A floating-point number.
1087 Convert string to floating-point number.
1091 @return A floating-point number.
1110 Convert string to floating-point number.
1114 @return A floating-point number.
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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_snprintf.c 26 * Fixed the detection of infinite floating point values on IRIX (and
42 * precision specifications; fix various floating point conversion bugs;
43 * handle infinite and NaN floating point values; don't attempt to write to
46 * values and during the floating point conversion; use the OUTCHAR() macro
75 * Ok, added some minimal floating point support, which means this probably
85 * This was ugly. It is still ugly. I opted out of floating point
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  /external/libffi/src/powerpc/
ffi.c 726 /* floating singles are not 8-aligned on stack */
1008 long nf; /* number of floating registers already used */
1159 /* there are 8 64bit floating point registers */
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  /external/libxml2/
triostr.c 939 Convert string to floating-point number.
943 @return A floating-point number.
1087 Convert string to floating-point number.
1091 @return A floating-point number.
1110 Convert string to floating-point number.
1114 @return A floating-point number.
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_snprintf.c 26 * Fixed the detection of infinite floating point values on IRIX (and
42 * precision specifications; fix various floating point conversion bugs;
43 * handle infinite and NaN floating point values; don't attempt to write to
46 * values and during the floating point conversion; use the OUTCHAR() macro
75 * Ok, added some minimal floating point support, which means this probably
85 * This was ugly. It is still ugly. I opted out of floating point
    [all...]
  /external/oprofile/events/ppc64/970/
event_mappings 46 #Group 5 pm_fpu1, Floating Point events
56 #Group 6 pm_fpu2, Floating Point events
106 #Group 11 pm_fpu3, Floating Point events by unit
116 #Group 12 pm_fpu4, Floating Point events by unit
126 #Group 13 pm_fpu5, Floating Point events by unit
136 #Group 14 pm_fpu7, Floating Point events by unit
  /external/oprofile/events/ppc64/970MP/
event_mappings 51 #Group 5 pm_fpu1, Floating Point events
61 #Group 6 pm_fpu2, Floating Point events
111 #Group 11 pm_fpu3, Floating Point events by unit
121 #Group 12 pm_fpu4, Floating Point events by unit
131 #Group 13 pm_fpu5, Floating Point events by unit
141 #Group 14 pm_fpu7, Floating Point events by unit
  /external/chromium/base/third_party/dmg_fp/
dtoa.cc 41 * Inspired loosely by William D. Clinger's paper "How to Read Floating
48 * 2. We get by with floating-point arithmetic in a case that
55 * result in the hard case, we use floating-point
70 * #define IBM for IBM mainframe-style floating-point arithmetic.
71 * #define VAX for VAX-style floating-point arithmetic (D_floating).
72 * #define No_leftright to omit left-right logic in fast floating-point
152 * floating-point numbers and flushes underflows to zero rather
172 * #define NO_HEX_FP to omit recognition of hexadecimal floating-point
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