/prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/share/man/man1/ |
arm-linux-androideabi-as.1 | 618 .IX Item "-mfpu=floating-point-format" 619 Select which Floating Point architecture is the target. 622 Select which floating point \s-1ABI\s0 is in use. 747 The target machine does (or does not) have a floating-point coprocessor. [all...] |
/external/libffi/src/s390/ |
ffi.c | 103 /* general purpose or floating point register. */ 113 to find out whether to consider the struct as floating point. */ 365 /* Floating point values are returned in fpr 0. */ 436 /* The first MAX_FPRARGS floating point arguments 695 /* Floating point values are returned in fpr 0. */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/lib/gcc/i686-linux/4.4.3/include/ |
bmmintrin.h | 35 /* Floating point multiply/add type instructions */ 438 /* com (floating point, packed single) */ 537 /* com (floating point, packed double) */ 636 /* com (floating point, scalar single) */ 734 /* com (floating point, scalar double) */ [all...] |
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
RenderBlockFlow.cpp | 516 // If the child moved, we have to repaint it as well as any floating/positioned 667 // out of flow (like floating/positioned elements), and we also skip over any objects that may have shifted [all...] |
/external/chromium/testing/gmock/test/ |
gmock-matchers_test.cc | [all...] |
/external/valgrind/main/none/tests/ppc32/ |
jm-fp.stdout.exp | 1 PPC floating point arith insns with three args: 119 PPC floating point arith insns 238 PPC floating point arith insns with two args: 439 PPC floating point arith insns [all...] |
/external/valgrind/main/none/tests/ppc64/ |
jm-fp.stdout.exp | 1 PPC floating point arith insns with three args: 119 PPC floating point arith insns 238 PPC floating point arith insns with two args: 439 PPC floating point arith insns [all...] |
/frameworks/base/docs/html/guide/faq/ |
commontasks.jd | 145 the new screen can be floating or full screen, it can return a result, and you 149 <h3>Floating or full?<a name="floatingorfull" id="floatingorfull"></a></h3> 150 <p>When you open a new screen you can decide whether to make it transparent or floating, 156 <p>Transparent or floating windows are implemented in three 167 way it defines itself (if it uses a floating theme it will be floating, 274 a title, whether the window is floating, and whether it displays an icon, by 427 <td>A generic floating dialog box with a layout that you design. </td> 446 the appearance of a normal dialog, floating on top of whatever was [all...] |
/ndk/tests/build/issue20862-libpng-O0/jni/ |
pngpriv.h | 302 * they get used by the corresponding floating point APIs. This magic 317 * floating point to ASCII is implemented therein: 321 * DBL_MAX Maximum floating point number (can be set to an arbitrary value) 586 /* Conversions between fixed and floating point, only defined if 591 /* The floating point conversion can't overflow, though it can and [all...] |
/external/oprofile/events/ppc64/power5+/ |
events | [all...] |
/bionic/libc/stdlib/ |
strtod.c | 38 * Inspired loosely by William D. Clinger's paper "How to Read Floating 45 * 2. We get by with floating-point arithmetic in a case that 52 * result in the hard case, we use floating-point 69 * #define IBM for IBM mainframe-style floating-point arithmetic. 70 * #define VAX for VAX-style floating-point arithmetic. 72 * #define No_leftright to omit left-right logic in fast floating-point [all...] |
/external/llvm/docs/ |
WritingAnLLVMBackend.rst | 266 "``a``" (corresponding to integer, floating point, vector, or aggregate). 322 integer, floating-point, or vector registers. A register allocator allows an 437 // Rf - 32-bit floating-point registers 442 // Rd - Slots in the FP register file for 64-bit floating-point values. 463 floating-point registers that are aliases for pairs of single-precision 464 floating-point sub-registers. In addition to aliases, the sub-register and 506 floating-point types (``f32``, ``f64``), and vector types (for example, 527 defines a group of 32 single-precision floating-point registers (``F0`` to [all...] |
/prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.6/bin/ |
mipsel-linux-android-cpp | |
mipsel-linux-android-gcc | |
mipsel-linux-android-gcc-4.6 | |
/prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.6/mipsel-linux-android/bin/ |
gcc | |
/external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/lang/ |
IntegerTest.java | 712 fail("Expected NumberFormatException with floating point string."); 798 fail("Expected NumberFormatException with floating point string."); 831 fail("Expected NumberFormatException with floating point string."); 860 fail("Expected NumberFormatException with floating point string."); [all...] |
/external/chromium_org/third_party/libxml/src/ |
triostr.c | 939 Convert string to floating-point number. 943 @return A floating-point number. 1087 Convert string to floating-point number. 1091 @return A floating-point number. 1110 Convert string to floating-point number. 1114 @return A floating-point number. [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_snprintf.c | 26 * Fixed the detection of infinite floating point values on IRIX (and 42 * precision specifications; fix various floating point conversion bugs; 43 * handle infinite and NaN floating point values; don't attempt to write to 46 * values and during the floating point conversion; use the OUTCHAR() macro 75 * Ok, added some minimal floating point support, which means this probably 85 * This was ugly. It is still ugly. I opted out of floating point [all...] |
/external/libffi/src/powerpc/ |
ffi.c | 726 /* floating singles are not 8-aligned on stack */ 1008 long nf; /* number of floating registers already used */ 1159 /* there are 8 64bit floating point registers */ [all...] |
/external/libxml2/ |
triostr.c | 939 Convert string to floating-point number. 943 @return A floating-point number. 1087 Convert string to floating-point number. 1091 @return A floating-point number. 1110 Convert string to floating-point number. 1114 @return A floating-point number. [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_snprintf.c | 26 * Fixed the detection of infinite floating point values on IRIX (and 42 * precision specifications; fix various floating point conversion bugs; 43 * handle infinite and NaN floating point values; don't attempt to write to 46 * values and during the floating point conversion; use the OUTCHAR() macro 75 * Ok, added some minimal floating point support, which means this probably 85 * This was ugly. It is still ugly. I opted out of floating point [all...] |
/external/oprofile/events/ppc64/970/ |
event_mappings | 46 #Group 5 pm_fpu1, Floating Point events 56 #Group 6 pm_fpu2, Floating Point events 106 #Group 11 pm_fpu3, Floating Point events by unit 116 #Group 12 pm_fpu4, Floating Point events by unit 126 #Group 13 pm_fpu5, Floating Point events by unit 136 #Group 14 pm_fpu7, Floating Point events by unit
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/external/oprofile/events/ppc64/970MP/ |
event_mappings | 51 #Group 5 pm_fpu1, Floating Point events 61 #Group 6 pm_fpu2, Floating Point events 111 #Group 11 pm_fpu3, Floating Point events by unit 121 #Group 12 pm_fpu4, Floating Point events by unit 131 #Group 13 pm_fpu5, Floating Point events by unit 141 #Group 14 pm_fpu7, Floating Point events by unit
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/external/chromium/base/third_party/dmg_fp/ |
dtoa.cc | 41 * Inspired loosely by William D. Clinger's paper "How to Read Floating 48 * 2. We get by with floating-point arithmetic in a case that 55 * result in the hard case, we use floating-point 70 * #define IBM for IBM mainframe-style floating-point arithmetic. 71 * #define VAX for VAX-style floating-point arithmetic (D_floating). 72 * #define No_leftright to omit left-right logic in fast floating-point 152 * floating-point numbers and flushes underflows to zero rather 172 * #define NO_HEX_FP to omit recognition of hexadecimal floating-point [all...] |