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  /external/compiler-rt/lib/arm/
divdf3vfp.S 15 // Divides two double precision floating point numbers using the Darwin
divsf3vfp.S 15 // Divides two single precision floating point numbers using the Darwin
muldf3vfp.S 15 // Multiplies two double precision floating point numbers using the Darwin
mulsf3vfp.S 15 // Multiplies two single precision floating point numbers using the Darwin
negdf2vfp.S 15 // Returns the negation a double precision floating point numbers using the
negsf2vfp.S 15 // Returns the negation of a single precision floating point numbers using the
subdf3vfp.S 15 // Returns difference between two double precision floating point numbers using
subsf3vfp.S 15 // Returns the difference between two single precision floating point numbers
  /external/compiler-rt/lib/
extendsfdf2.c 11 // IEEE-754 floating-point type. The constants and types defined following the
21 // *widening* operations; if you need to convert to a *narrower* floating-point
33 // 1. floating-point types and integer types have the same endianness on the
55 // from the representation of floating-point data as integer values follow.
  /external/compiler-rt/lib/ubsan/lit_tests/Float/
cast-overflow.cpp 56 // Floating point -> integer overflow.
79 // Integer -> floating point overflow.
94 // Floating point -> floating point overflow.
  /external/eigen/Eigen/src/plugins/
ArrayCwiseBinaryOps.h 99 * \warning this performs an exact comparison, which is generally a bad idea with floating-point types.
100 * In order to check for equality between two vectors or matrices with floating-point coefficients, it is
113 * \warning this performs an exact comparison, which is generally a bad idea with floating-point types.
114 * In order to check for equality between two vectors or matrices with floating-point coefficients, it is
MatrixCwiseBinaryOps.h 29 * \warning this performs an exact comparison, which is generally a bad idea with floating-point types.
30 * In order to check for equality between two vectors or matrices with floating-point coefficients, it is
48 * \warning this performs an exact comparison, which is generally a bad idea with floating-point types.
49 * In order to check for equality between two vectors or matrices with floating-point coefficients, it is