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full:floating
(Results
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/external/compiler-rt/lib/arm/
divdf3vfp.S
15
// Divides two double precision
floating
point numbers using the Darwin
divsf3vfp.S
15
// Divides two single precision
floating
point numbers using the Darwin
muldf3vfp.S
15
// Multiplies two double precision
floating
point numbers using the Darwin
mulsf3vfp.S
15
// Multiplies two single precision
floating
point numbers using the Darwin
negdf2vfp.S
15
// Returns the negation a double precision
floating
point numbers using the
negsf2vfp.S
15
// Returns the negation of a single precision
floating
point numbers using the
subdf3vfp.S
15
// Returns difference between two double precision
floating
point numbers using
subsf3vfp.S
15
// Returns the difference between two single precision
floating
point numbers
/external/compiler-rt/lib/
extendsfdf2.c
11
// IEEE-754
floating
-point type. The constants and types defined following the
21
// *widening* operations; if you need to convert to a *narrower*
floating
-point
33
// 1.
floating
-point types and integer types have the same endianness on the
55
// from the representation of
floating
-point data as integer values follow.
/external/compiler-rt/lib/ubsan/lit_tests/Float/
cast-overflow.cpp
56
//
Floating
point -> integer overflow.
79
// Integer ->
floating
point overflow.
94
//
Floating
point ->
floating
point overflow.
/external/eigen/Eigen/src/plugins/
ArrayCwiseBinaryOps.h
99
* \warning this performs an exact comparison, which is generally a bad idea with
floating
-point types.
100
* In order to check for equality between two vectors or matrices with
floating
-point coefficients, it is
113
* \warning this performs an exact comparison, which is generally a bad idea with
floating
-point types.
114
* In order to check for equality between two vectors or matrices with
floating
-point coefficients, it is
MatrixCwiseBinaryOps.h
29
* \warning this performs an exact comparison, which is generally a bad idea with
floating
-point types.
30
* In order to check for equality between two vectors or matrices with
floating
-point coefficients, it is
48
* \warning this performs an exact comparison, which is generally a bad idea with
floating
-point types.
49
* In order to check for equality between two vectors or matrices with
floating
-point coefficients, it is