/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/ |
tgmath.h | 49 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type. 54 1 for a floating type. */ 344 /* Floating-point modulo remainder of X/Y. */ 347 /* Round X to integral valuein floating-point format using current 355 /* Round X to the integral value in floating-point format nearest but
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/lib/gcc/x86_64-linux/4.6.x-google/include-fixed/ |
tgmath.h | 58 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type. 63 1 for a floating type. */ 353 /* Floating-point modulo remainder of X/Y. */ 356 /* Round X to integral valuein floating-point format using current 364 /* Round X to the integral value in floating-point format nearest but
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/ |
tgmath.h | 49 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type. 54 1 for a floating type. */ 344 /* Floating-point modulo remainder of X/Y. */ 347 /* Round X to integral valuein floating-point format using current 355 /* Round X to the integral value in floating-point format nearest but
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/packages/apps/Camera/jni/feature_stab/db_vlvm/ |
db_feature_detection.cpp | 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/ 522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/ 524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/ 526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/ 528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/ 530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/ 536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/ 540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/ 544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/ 548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word* [all...] |
/packages/apps/Camera2/jni/feature_stab/db_vlvm/ |
db_feature_detection.cpp | 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/ 522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/ 524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/ 526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/ 528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/ 530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/ 536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/ 540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/ 544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/ 548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word* [all...] |
/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
db_feature_detection.cpp | 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/ 522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/ 524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/ 526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/ 528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/ 530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/ 536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/ 540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/ 544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/ 548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word* [all...] |
/external/chromium/testing/gtest/include/gtest/internal/ |
gtest-internal.h | 281 // This template class represents an IEEE floating-point number 287 // two floating-points will be equal exactly. Hence a naive 290 // Format of IEEE floating-point: 293 // floating-point looks like 309 // RawType: the raw floating-point type (either float or double) 314 // floating point number. 344 // The maximum error of a single floating-point operation is 0.5 345 // units in the last place. On Intel CPU's, all floating-point 353 // Constructs a FloatingPoint from a raw floating-point number. 363 // Reinterprets a bit pattern as a floating-point number [all...] |
/external/chromium_org/third_party/mesa/src/src/gtest/include/gtest/internal/ |
gtest-internal.h | 287 // This template class represents an IEEE floating-point number 293 // two floating-points will be equal exactly. Hence a naive 296 // Format of IEEE floating-point: 299 // floating-point looks like 315 // RawType: the raw floating-point type (either float or double) 320 // floating point number. 350 // The maximum error of a single floating-point operation is 0.5 351 // units in the last place. On Intel CPU's, all floating-point 359 // Constructs a FloatingPoint from a raw floating-point number. 369 // Reinterprets a bit pattern as a floating-point number [all...] |
/external/gtest/include/gtest/internal/ |
gtest-internal.h | 287 // This template class represents an IEEE floating-point number 293 // two floating-points will be equal exactly. Hence a naive 296 // Format of IEEE floating-point: 299 // floating-point looks like 315 // RawType: the raw floating-point type (either float or double) 320 // floating point number. 350 // The maximum error of a single floating-point operation is 0.5 351 // units in the last place. On Intel CPU's, all floating-point 359 // Constructs a FloatingPoint from a raw floating-point number. 369 // Reinterprets a bit pattern as a floating-point number [all...] |
/external/llvm/include/llvm/Support/ |
PatternMatch.h | 150 /// floating point constants, this will match negative zero but not positive 156 /// floating point constants, this will match negative zero and positive zero 325 /// Match a specified floating point value or vector of all elements of that 343 /// Match a specific floating point value or vector with all elements equal to 788 /// m_FNeg - Match a floating point negate. 962 /// \brief Match an 'ordered' floating point maximum function. 963 /// Floating point has one special value 'NaN'. Therefore, there is no total 977 /// \brief Match an 'ordered' floating point minimum function. 978 /// Floating point has one special value 'NaN'. Therefore, there is no total 992 /// \brief Match an 'unordered' floating point maximum function [all...] |
/external/llvm/lib/Target/Sparc/ |
SparcInstrInfo.td | 340 // Section B.2 - Load Floating-point Instructions, p. 92 384 // Section B.5 - Store Floating-point Instructions, p. 97 539 // Section B.22 - Branch on Floating-point Condition Codes Instructions, p. 121 541 // floating-point conditional branch class: 596 // Convert Integer to Floating-point Instructions, p. 141 606 // Convert Floating-point to Integer Instructions, p. 142 616 // Convert between Floating-point Formats Instructions, p. 143 626 // Floating-point Move Instructions, p. 144 640 // Floating-point Square Root Instructions, p.145 652 // Floating-point Add and Subtract Instructions, p. 14 [all...] |
/external/llvm/utils/unittest/googletest/include/gtest/internal/ |
gtest-internal.h | 315 // This template class represents an IEEE floating-point number 321 // two floating-points will be equal exactly. Hence a naive 324 // Format of IEEE floating-point: 327 // floating-point looks like 343 // RawType: the raw floating-point type (either float or double) 348 // floating point number. 378 // The maximum error of a single floating-point operation is 0.5 379 // units in the last place. On Intel CPU's, all floating-point 387 // Constructs a FloatingPoint from a raw floating-point number. 397 // Reinterprets a bit pattern as a floating-point number [all...] |
/external/mesa3d/src/gtest/include/gtest/internal/ |
gtest-internal.h | 287 // This template class represents an IEEE floating-point number 293 // two floating-points will be equal exactly. Hence a naive 296 // Format of IEEE floating-point: 299 // floating-point looks like 315 // RawType: the raw floating-point type (either float or double) 320 // floating point number. 350 // The maximum error of a single floating-point operation is 0.5 351 // units in the last place. On Intel CPU's, all floating-point 359 // Constructs a FloatingPoint from a raw floating-point number. 369 // Reinterprets a bit pattern as a floating-point number [all...] |
/external/llvm/test/MC/AArch64/ |
neon-diagnostics.s | 20 // Vector Floating-Point Add/sub 54 // Vector Floating-Point Mul/Div 125 // Vector Floating-Point Multiply-accumulate and Multiply-subtract 237 // Vector Floating Point Move Immediate 294 // Vector Absolute Difference (Floating Point) 337 // Vector Reciprocal Step (Floating Point) 352 // Vector Reciprocal Square Root Step (Floating Point) 368 // Vector Absolute Compare Mask Less Than Or Equal (Floating Point) 386 // Vector Absolute Compare Mask Less Than (Floating Point) 496 // Vector Compare Mask Equal (Floating Point [all...] |
/external/llvm/include/llvm-c/ |
Core.h | 253 LLVMHalfTypeKind, /**< 16 bit floating point type */ 254 LLVMFloatTypeKind, /**< 32 bit floating point type */ 255 LLVMDoubleTypeKind, /**< 64 bit floating point type */ 256 LLVMX86_FP80TypeKind, /**< 80 bit floating point type (X87) */ 257 LLVMFP128TypeKind, /**< 128 bit floating point type (112-bit mantissa)*/ 258 LLVMPPC_FP128TypeKind, /**< 128 bit floating point type (two 64-bits) */ 728 * @defgroup LLVMCCoreTypeFloat Floating Point Types 734 * Obtain a 16-bit floating point type from a context. 739 * Obtain a 32-bit floating point type from a context. 744 * Obtain a 64-bit floating point type from a context [all...] |
/prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/ |
rtl.def | 319 /* numeric floating point constant. 474 with floating point. Further, if both operands are zeros, or if either 523 /* Additional floating point unordered comparison flavors. */ 548 /* Similar for extending floating-point values (such as SFmode to DFmode). */ 552 /* Conversion of fixed point operand to floating point value. */ 556 Conversion of floating point operand to fixed point value. 558 With floating-point machine mode (and operand with same mode): 560 represented in floating point. */ 563 /* Conversion of unsigned fixed point operand to floating point value. */ 567 Conversion of floating point operand to *unsigned* fixed point value [all...] |
/prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/ |
rtl.def | 319 /* numeric floating point constant. 474 with floating point. Further, if both operands are zeros, or if either 523 /* Additional floating point unordered comparison flavors. */ 548 /* Similar for extending floating-point values (such as SFmode to DFmode). */ 552 /* Conversion of fixed point operand to floating point value. */ 556 Conversion of floating point operand to fixed point value. 558 With floating-point machine mode (and operand with same mode): 560 represented in floating point. */ 563 /* Conversion of unsigned fixed point operand to floating point value. */ 567 Conversion of floating point operand to *unsigned* fixed point value [all...] |
/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/ |
rtl.def | 319 /* numeric floating point constant. 474 with floating point. Further, if both operands are zeros, or if either 523 /* Additional floating point unordered comparison flavors. */ 548 /* Similar for extending floating-point values (such as SFmode to DFmode). */ 552 /* Conversion of fixed point operand to floating point value. */ 556 Conversion of floating point operand to fixed point value. 558 With floating-point machine mode (and operand with same mode): 560 represented in floating point. */ 563 /* Conversion of unsigned fixed point operand to floating point value. */ 567 Conversion of floating point operand to *unsigned* fixed point value [all...] |
/prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/ |
rtl.def | 319 /* numeric floating point constant. 474 with floating point. Further, if both operands are zeros, or if either 523 /* Additional floating point unordered comparison flavors. */ 548 /* Similar for extending floating-point values (such as SFmode to DFmode). */ 552 /* Conversion of fixed point operand to floating point value. */ 556 Conversion of floating point operand to fixed point value. 558 With floating-point machine mode (and operand with same mode): 560 represented in floating point. */ 563 /* Conversion of unsigned fixed point operand to floating point value. */ 567 Conversion of floating point operand to *unsigned* fixed point value [all...] |
/external/chromium_org/tools/perf/ |
trace-info.json | 271 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access." 274 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access." 277 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access." 292 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point." 295 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point." 298 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point." 301 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point."
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/external/llvm/lib/Target/Mips/ |
Mips16ISelLowering.cpp | 264 // have either arguments or returned values placed in floating point registers, 266 // complex which on Mips are returned in a pair of floating point registers). 269 // In Mips traditional O32, N32 ABI, floating point numbers are passed in 270 // floating point argument registers 1,2 only when the first and optionally 272 // For Mips16 we are only concerned with the situations where floating point 273 // arguments are being passed in floating point registers by the ABI, because 274 // Mips16 mode code cannot execute floating point instructions to load those
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/external/opencv/cv/src/ |
cvundistort.cpp | 152 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" ); 160 "Distortion coefficients must be 1x4, 4x1, 1x5 or 5x1 floating-point vector" ); 215 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" ); 223 "Distortion coefficients must be 1x4, 4x1, 1x5 or 5x1 floating-point vector" ); 299 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" ); 310 CV_ERROR( CV_StsBadArg, "The new intrinsic matrix must be a valid 3x3 floating-point matrix" ); 319 CV_ERROR( CV_StsBadArg, "Rotaion/homography matrix must be a valid 3x3 floating-point matrix" );
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/bionic/libm/upstream-freebsd/lib/msun/src/ |
s_fma.c | 37 * A struct dd represents a floating-point number with twice the precision 72 * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980. 166 * Dekker, T. A Floating-Point Technique for Extending the
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s_fmal.c | 37 * A struct dd represents a floating-point number with twice the precision 72 * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980. 162 * Dekker, T. A Floating-Point Technique for Extending the
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/external/chromium_org/third_party/WebKit/Source/core/html/parser/ |
HTMLParserIdioms.cpp | 87 // According to HTML5, "the best representation of the number n as a floating 105 // Numbers are considered finite IEEE 754 single-precision floating point values. 134 // Numbers are considered finite IEEE 754 single-precision floating point values.
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