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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/
tgmath.h 49 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type.
54 1 for a floating type. */
344 /* Floating-point modulo remainder of X/Y. */
347 /* Round X to integral valuein floating-point format using current
355 /* Round X to the integral value in floating-point format nearest but
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/lib/gcc/x86_64-linux/4.6.x-google/include-fixed/
tgmath.h 58 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type.
63 1 for a floating type. */
353 /* Floating-point modulo remainder of X/Y. */
356 /* Round X to integral valuein floating-point format using current
364 /* Round X to the integral value in floating-point format nearest but
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/
tgmath.h 49 /* 1 if 'type' is a floating type, 0 if 'type' is an integer type.
54 1 for a floating type. */
344 /* Floating-point modulo remainder of X/Y. */
347 /* Round X to integral valuein floating-point format using current
355 /* Round X to the integral value in floating-point format nearest but
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_feature_detection.cpp 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/
522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/
524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/
526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/
528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/
530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/
536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/
540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/
544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/
548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word*
    [all...]
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_feature_detection.cpp 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/
522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/
524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/
526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/
528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/
530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/
536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/
540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/
544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/
548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word*
    [all...]
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_feature_detection.cpp 520 cvtpi2ps xmm0,[eax+8] /*1 Convert two integers into floating point of low double-word*/
522 cvtpi2ps xmm1,[ebx+8] /*4 Convert two integers into floating point of low double-word*/
524 cvtpi2ps xmm2,[ecx+8] /*7 Convert two integers into floating point of low double-word*/
526 cvtpi2ps xmm0,[eax] /*3 Convert two integers into floating point of low double-word*/
528 cvtpi2ps xmm1,[ebx] /*6 Convert two integers into floating point of low double-word*/
530 cvtpi2ps xmm2,[ecx] /*9 Convert two integers into floating point of low double-word*/
536 cvtpi2ps xmm4,[eax+24] /*19 Convert two integers into floating point of low double-word*/
540 cvtpi2ps xmm4,[eax+16] /*21 Convert two integers into floating point of low double-word*/
544 cvtpi2ps xmm5,[ebx+24] /*22 Convert two integers into floating point of low double-word*/
548 cvtpi2ps xmm5,[ebx+16] /*24 Convert two integers into floating point of low double-word*
    [all...]
  /external/chromium/testing/gtest/include/gtest/internal/
gtest-internal.h 281 // This template class represents an IEEE floating-point number
287 // two floating-points will be equal exactly. Hence a naive
290 // Format of IEEE floating-point:
293 // floating-point looks like
309 // RawType: the raw floating-point type (either float or double)
314 // floating point number.
344 // The maximum error of a single floating-point operation is 0.5
345 // units in the last place. On Intel CPU's, all floating-point
353 // Constructs a FloatingPoint from a raw floating-point number.
363 // Reinterprets a bit pattern as a floating-point number
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gtest/include/gtest/internal/
gtest-internal.h 287 // This template class represents an IEEE floating-point number
293 // two floating-points will be equal exactly. Hence a naive
296 // Format of IEEE floating-point:
299 // floating-point looks like
315 // RawType: the raw floating-point type (either float or double)
320 // floating point number.
350 // The maximum error of a single floating-point operation is 0.5
351 // units in the last place. On Intel CPU's, all floating-point
359 // Constructs a FloatingPoint from a raw floating-point number.
369 // Reinterprets a bit pattern as a floating-point number
    [all...]
  /external/gtest/include/gtest/internal/
gtest-internal.h 287 // This template class represents an IEEE floating-point number
293 // two floating-points will be equal exactly. Hence a naive
296 // Format of IEEE floating-point:
299 // floating-point looks like
315 // RawType: the raw floating-point type (either float or double)
320 // floating point number.
350 // The maximum error of a single floating-point operation is 0.5
351 // units in the last place. On Intel CPU's, all floating-point
359 // Constructs a FloatingPoint from a raw floating-point number.
369 // Reinterprets a bit pattern as a floating-point number
    [all...]
  /external/llvm/include/llvm/Support/
PatternMatch.h 150 /// floating point constants, this will match negative zero but not positive
156 /// floating point constants, this will match negative zero and positive zero
325 /// Match a specified floating point value or vector of all elements of that
343 /// Match a specific floating point value or vector with all elements equal to
788 /// m_FNeg - Match a floating point negate.
962 /// \brief Match an 'ordered' floating point maximum function.
963 /// Floating point has one special value 'NaN'. Therefore, there is no total
977 /// \brief Match an 'ordered' floating point minimum function.
978 /// Floating point has one special value 'NaN'. Therefore, there is no total
992 /// \brief Match an 'unordered' floating point maximum function
    [all...]
  /external/llvm/lib/Target/Sparc/
SparcInstrInfo.td 340 // Section B.2 - Load Floating-point Instructions, p. 92
384 // Section B.5 - Store Floating-point Instructions, p. 97
539 // Section B.22 - Branch on Floating-point Condition Codes Instructions, p. 121
541 // floating-point conditional branch class:
596 // Convert Integer to Floating-point Instructions, p. 141
606 // Convert Floating-point to Integer Instructions, p. 142
616 // Convert between Floating-point Formats Instructions, p. 143
626 // Floating-point Move Instructions, p. 144
640 // Floating-point Square Root Instructions, p.145
652 // Floating-point Add and Subtract Instructions, p. 14
    [all...]
  /external/llvm/utils/unittest/googletest/include/gtest/internal/
gtest-internal.h 315 // This template class represents an IEEE floating-point number
321 // two floating-points will be equal exactly. Hence a naive
324 // Format of IEEE floating-point:
327 // floating-point looks like
343 // RawType: the raw floating-point type (either float or double)
348 // floating point number.
378 // The maximum error of a single floating-point operation is 0.5
379 // units in the last place. On Intel CPU's, all floating-point
387 // Constructs a FloatingPoint from a raw floating-point number.
397 // Reinterprets a bit pattern as a floating-point number
    [all...]
  /external/mesa3d/src/gtest/include/gtest/internal/
gtest-internal.h 287 // This template class represents an IEEE floating-point number
293 // two floating-points will be equal exactly. Hence a naive
296 // Format of IEEE floating-point:
299 // floating-point looks like
315 // RawType: the raw floating-point type (either float or double)
320 // floating point number.
350 // The maximum error of a single floating-point operation is 0.5
351 // units in the last place. On Intel CPU's, all floating-point
359 // Constructs a FloatingPoint from a raw floating-point number.
369 // Reinterprets a bit pattern as a floating-point number
    [all...]
  /external/llvm/test/MC/AArch64/
neon-diagnostics.s 20 // Vector Floating-Point Add/sub
54 // Vector Floating-Point Mul/Div
125 // Vector Floating-Point Multiply-accumulate and Multiply-subtract
237 // Vector Floating Point Move Immediate
294 // Vector Absolute Difference (Floating Point)
337 // Vector Reciprocal Step (Floating Point)
352 // Vector Reciprocal Square Root Step (Floating Point)
368 // Vector Absolute Compare Mask Less Than Or Equal (Floating Point)
386 // Vector Absolute Compare Mask Less Than (Floating Point)
496 // Vector Compare Mask Equal (Floating Point
    [all...]
  /external/llvm/include/llvm-c/
Core.h 253 LLVMHalfTypeKind, /**< 16 bit floating point type */
254 LLVMFloatTypeKind, /**< 32 bit floating point type */
255 LLVMDoubleTypeKind, /**< 64 bit floating point type */
256 LLVMX86_FP80TypeKind, /**< 80 bit floating point type (X87) */
257 LLVMFP128TypeKind, /**< 128 bit floating point type (112-bit mantissa)*/
258 LLVMPPC_FP128TypeKind, /**< 128 bit floating point type (two 64-bits) */
728 * @defgroup LLVMCCoreTypeFloat Floating Point Types
734 * Obtain a 16-bit floating point type from a context.
739 * Obtain a 32-bit floating point type from a context.
744 * Obtain a 64-bit floating point type from a context
    [all...]
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/
rtl.def 319 /* numeric floating point constant.
474 with floating point. Further, if both operands are zeros, or if either
523 /* Additional floating point unordered comparison flavors. */
548 /* Similar for extending floating-point values (such as SFmode to DFmode). */
552 /* Conversion of fixed point operand to floating point value. */
556 Conversion of floating point operand to fixed point value.
558 With floating-point machine mode (and operand with same mode):
560 represented in floating point. */
563 /* Conversion of unsigned fixed point operand to floating point value. */
567 Conversion of floating point operand to *unsigned* fixed point value
    [all...]
  /prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
rtl.def 319 /* numeric floating point constant.
474 with floating point. Further, if both operands are zeros, or if either
523 /* Additional floating point unordered comparison flavors. */
548 /* Similar for extending floating-point values (such as SFmode to DFmode). */
552 /* Conversion of fixed point operand to floating point value. */
556 Conversion of floating point operand to fixed point value.
558 With floating-point machine mode (and operand with same mode):
560 represented in floating point. */
563 /* Conversion of unsigned fixed point operand to floating point value. */
567 Conversion of floating point operand to *unsigned* fixed point value
    [all...]
  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/
rtl.def 319 /* numeric floating point constant.
474 with floating point. Further, if both operands are zeros, or if either
523 /* Additional floating point unordered comparison flavors. */
548 /* Similar for extending floating-point values (such as SFmode to DFmode). */
552 /* Conversion of fixed point operand to floating point value. */
556 Conversion of floating point operand to fixed point value.
558 With floating-point machine mode (and operand with same mode):
560 represented in floating point. */
563 /* Conversion of unsigned fixed point operand to floating point value. */
567 Conversion of floating point operand to *unsigned* fixed point value
    [all...]
  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
rtl.def 319 /* numeric floating point constant.
474 with floating point. Further, if both operands are zeros, or if either
523 /* Additional floating point unordered comparison flavors. */
548 /* Similar for extending floating-point values (such as SFmode to DFmode). */
552 /* Conversion of fixed point operand to floating point value. */
556 Conversion of floating point operand to fixed point value.
558 With floating-point machine mode (and operand with same mode):
560 represented in floating point. */
563 /* Conversion of unsigned fixed point operand to floating point value. */
567 Conversion of floating point operand to *unsigned* fixed point value
    [all...]
  /external/chromium_org/tools/perf/
trace-info.json 271 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access."
274 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access."
277 "description": "Pure JavaScript computations of the kind you might use to do 3d rendering, but without the rendering. This ends up mostly hitting floating point math and array access."
292 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point."
295 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point."
298 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point."
301 "description": "Bitwise operations, these can be useful for various things including games, mathematical computations, and various kinds of encoding/decoding. It's also the only kind of math in JavaScript that is done as integer, not floating point."
  /external/llvm/lib/Target/Mips/
Mips16ISelLowering.cpp 264 // have either arguments or returned values placed in floating point registers,
266 // complex which on Mips are returned in a pair of floating point registers).
269 // In Mips traditional O32, N32 ABI, floating point numbers are passed in
270 // floating point argument registers 1,2 only when the first and optionally
272 // For Mips16 we are only concerned with the situations where floating point
273 // arguments are being passed in floating point registers by the ABI, because
274 // Mips16 mode code cannot execute floating point instructions to load those
  /external/opencv/cv/src/
cvundistort.cpp 152 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
160 "Distortion coefficients must be 1x4, 4x1, 1x5 or 5x1 floating-point vector" );
215 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
223 "Distortion coefficients must be 1x4, 4x1, 1x5 or 5x1 floating-point vector" );
299 CV_ERROR( CV_StsBadArg, "Intrinsic matrix must be a valid 3x3 floating-point matrix" );
310 CV_ERROR( CV_StsBadArg, "The new intrinsic matrix must be a valid 3x3 floating-point matrix" );
319 CV_ERROR( CV_StsBadArg, "Rotaion/homography matrix must be a valid 3x3 floating-point matrix" );
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_fma.c 37 * A struct dd represents a floating-point number with twice the precision
72 * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980.
166 * Dekker, T. A Floating-Point Technique for Extending the
s_fmal.c 37 * A struct dd represents a floating-point number with twice the precision
72 * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980.
162 * Dekker, T. A Floating-Point Technique for Extending the
  /external/chromium_org/third_party/WebKit/Source/core/html/parser/
HTMLParserIdioms.cpp 87 // According to HTML5, "the best representation of the number n as a floating
105 // Numbers are considered finite IEEE 754 single-precision floating point values.
134 // Numbers are considered finite IEEE 754 single-precision floating point values.

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