/external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/ |
tri.c | 72 struct pipe_framebuffer_state framebuffer; member in struct:program 164 memset(&p->framebuffer, 0, sizeof(p->framebuffer)); 165 p->framebuffer.width = WIDTH; 166 p->framebuffer.height = HEIGHT; 167 p->framebuffer.nr_cbufs = 1; 168 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl); 231 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 246 cso_set_framebuffer(p->cso, &p->framebuffer); 272 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]) [all...] |
/external/mesa3d/src/gallium/tests/trivial/ |
tri.c | 72 struct pipe_framebuffer_state framebuffer; member in struct:program 164 memset(&p->framebuffer, 0, sizeof(p->framebuffer)); 165 p->framebuffer.width = WIDTH; 166 p->framebuffer.height = HEIGHT; 167 p->framebuffer.nr_cbufs = 1; 168 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl); 231 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 246 cso_set_framebuffer(p->cso, &p->framebuffer); 272 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
ViewPort.java | 39 import com.jme3.texture.FrameBuffer; 45 * window or a {@link FrameBuffer} to which scenes will be rendered. 51 * By default, a view port does not clear the framebuffer, but it can be 52 * set to {@link #setClearFlags(boolean, boolean, boolean) clear the framebuffer}. 73 protected FrameBuffer out = null; 231 * Returns the framebuffer where this ViewPort's scenes are 234 * @return the framebuffer where this ViewPort's scenes are 237 * @see #setOutputFrameBuffer(com.jme3.texture.FrameBuffer) 239 public FrameBuffer getOutputFrameBuffer() { 244 * Sets the output framebuffer for the ViewPort [all...] |
Statistics.java | 37 import com.jme3.texture.FrameBuffer; 170 * Called by the Renderer when a framebuffer has been set. 172 * @param fb The framebuffer that was set 173 * @param wasSwitched If true, the framebuffer required a state switch 175 public void onFrameBufferUse(FrameBuffer fb, boolean wasSwitched){ 219 * Called by the Renderer when it creates a new framebuffer 240 * Called by the Renderer when it deletes a framebuffer
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.cpp | 17 #include "libGLESv2/Framebuffer.h" 314 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero); 713 // Returns an unused framebuffer name 782 void Context::deleteFramebuffer(GLuint framebuffer) 784 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer); 788 detachFramebuffer(framebuffer); 847 Framebuffer *Context::getReadFramebuffer() 852 Framebuffer *Context::getDrawFramebuffer() 885 void Context::bindReadFramebuffer(GLuint framebuffer) 887 if (!getFramebuffer(framebuffer)) 1097 FramebufferMap::iterator framebuffer = mFramebufferMap.find(handle); local 1277 Framebuffer *framebuffer = getDrawFramebuffer(); local 1360 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local 1441 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local 1462 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local 1477 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local 1861 Framebuffer *framebuffer = getReadFramebuffer(); local 2305 Framebuffer *framebuffer = getReadFramebuffer(); local [all...] |
Context.h | 52 class Framebuffer; 291 void deleteFramebuffer(GLuint framebuffer); 305 void bindReadFramebuffer(GLuint framebuffer); 306 void bindDrawFramebuffer(GLuint framebuffer); 315 void setFramebufferZero(Framebuffer *framebuffer); 327 Framebuffer *getFramebuffer(GLuint handle); 337 Framebuffer *getReadFramebuffer(); 338 Framebuffer *getDrawFramebuffer(); 414 void detachFramebuffer(GLuint framebuffer); [all...] |
/hardware/libhardware/modules/gralloc/ |
gralloc.cpp | 94 framebuffer: 0, 110 // allocate the framebuffer 111 if (m->framebuffer == NULL) { 112 // initialize the framebuffer, the framebuffer is mapped once 137 intptr_t vaddr = intptr_t(m->framebuffer->base); 138 private_handle_t* hnd = new private_handle_t(dup(m->framebuffer->fd), size, 151 hnd->offset = vaddr - intptr_t(m->framebuffer->base); 257 int index = (hnd->base - m->framebuffer->base) / bufferSize;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer11.h | 71 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); 80 virtual void clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); 139 virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 141 virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 147 virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect [all...] |
Renderer9.h | 84 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); 94 virtual void clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); 157 virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 159 virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 162 virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect [all...] |
/external/qemu/android/ |
android.h | 69 /* framebuffer dimensions in pixels, note these can change dynamically */ 72 /* framebuffer dimensions in mm */ 76 /* framebuffer rotation, relative to device */
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multitouch-screen.c | 76 /* Header collecting framebuffer information and updates. */ 78 /* Boolean value indicating if framebuffer updates are currently being 81 /* Indicates direction in which lines are arranged in the framebuffer. If 85 /* Current framebuffer pointer. */ 245 /* Callback that is invoked when framebuffer update has been transmitted to the 270 /* Common handler for framebuffer updates invoked by both, software, and OpenGLES 284 * Accumulate framebuffer changes in the header. 324 /* A callback invoked on framebuffer updates by software renderer. 327 * x, y, w, h - Defines an updated rectangle inside the framebuffer. 335 T("Multi-touch: Software renderer framebuffer update: %d:%d -> %dx%d" [all...] |
/external/qemu/android/camera/ |
camera-format-converters.h | 40 * When camera service replies to a framebuffer request from the client, it
48 * pixel_format - Defines pixel format for the converting framebuffer.
49 * framebuffer_size, width, height - Converting framebuffer byte size, width,
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camera-format-converters.c | 36 * been read from the typecasted framebuffer: 38 * const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer); 453 * given line in a YUV framebuffer. 460 * here is relative to the beginning of the YUV framebuffer. 465 * given line in a YUV framebuffer. 472 * here is relative to the beginning of the YUV framebuffer. 488 /* Offset of the first Y value in a fully interleaved YUV framebuffer. */ 491 * interleaved YUV framebuffer. */ 494 * interleaved YUV framebuffer. */ 496 /* Increment between adjacent U/V values in a YUV framebuffer. * [all...] |
/frameworks/rs/ |
rsFBOCache.cpp | 40 rsc->mHal.funcs.framebuffer.init(rsc, this); 44 rsc->mHal.funcs.framebuffer.destroy(rsc, this); 90 rsc->mHal.funcs.framebuffer.setActive(rsc, this);
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/device/generic/goldfish/opengl/system/egl/ |
ClientAPIExts.in | 135 (GLuint framebuffer), 136 (framebuffer)) 139 (GLenum target, GLuint framebuffer), 140 (target, framebuffer))
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/external/chromium_org/content/test/data/gpu/ |
mem_webgl.html | 58 gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); 59 gl.framebufferTexture2D(gl.FRAMEBUFFER, 102 gl.bindFramebuffer(gl.FRAMEBUFFER, fbos[i]); 109 gl.bindFramebuffer(gl.FRAMEBUFFER, null);
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_renderbuffer.c | 233 * Add software-based color renderbuffers to the given framebuffer. 235 * window system framebuffer (not a user-created render/framebuffer). 287 * Add a software-based depth renderbuffer to the given framebuffer. 289 * window system framebuffer (not a user-created render/framebuffer). 332 * Add a software-based stencil renderbuffer to the given framebuffer. 334 * window system framebuffer (not a user-created render/framebuffer). 395 * Add a software-based accumulation renderbuffer to the given framebuffer [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.c | 233 * Add software-based color renderbuffers to the given framebuffer. 235 * window system framebuffer (not a user-created render/framebuffer). 287 * Add a software-based depth renderbuffer to the given framebuffer. 289 * window system framebuffer (not a user-created render/framebuffer). 332 * Add a software-based stencil renderbuffer to the given framebuffer. 334 * window system framebuffer (not a user-created render/framebuffer). 395 * Add a software-based accumulation renderbuffer to the given framebuffer [all...] |
/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_DisplayFormat.3 | 11 This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 3 #include "FrameBuffer.h"
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 3 #include "FrameBuffer.h"
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.h | 3 #include "FrameBuffer.h"
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
ClientAPIExts.in | 135 (GLuint framebuffer), 136 (framebuffer)) 139 (GLenum target, GLuint framebuffer), 140 (target, framebuffer))
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/ |
pp_mlaa.c | 84 unsigned int w = p->framebuffer.width; 85 unsigned int h = p->framebuffer.height; 92 if (dimensions[0] != p->framebuffer.width || 93 dimensions[1] != p->framebuffer.height) { 94 constants[0] = 1.0 / p->framebuffer.width; 95 constants[1] = 1.0 / p->framebuffer.height; 98 dimensions[0] = p->framebuffer.width; 99 dimensions[1] = p->framebuffer.height; 112 p->framebuffer.zsbuf = ppq->stencils; 180 w, h, 0, p->framebuffer.cbufs[0] [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 41 import com.jme3.texture.FrameBuffer;
57 * Any filter holds a frameBuffer and a texture<br>
83 protected FrameBuffer renderFrameBuffer;
100 renderFrameBuffer = new FrameBuffer(width, height, numSamples);
108 renderFrameBuffer = new FrameBuffer(width, height, 1);
164 public FrameBuffer getRenderFrameBuffer() {
168 public void setRenderFrameBuffer(FrameBuffer renderFrameBuffer) {
313 protected void postFrame(RenderManager renderManager, ViewPort viewPort, FrameBuffer prevFilterBuffer, FrameBuffer sceneBuffer) {
359 protected FrameBuffer getRenderFrameBuffer() { [all...] |