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  /external/mesa3d/src/gallium/drivers/r300/
r300_emit.c 520 /* Multisampling. Depends on framebuffer sample count.
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r300_texture.c 891 /* Set framebuffer state. */
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  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.c 465 * Create framebuffer, but we'll plug in our own renderbuffers below.
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  /external/mesa3d/src/mesa/drivers/windows/gdi/
wmesa.c 12 #include "main/framebuffer.h"
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  /external/mesa3d/src/mesa/main/
dd.h 105 * Resize the given framebuffer to the given size.
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  /external/mesa3d/src/mesa/swrast/
s_blend.c 69 * No-op means the framebuffer values remain unchanged.
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  /external/qemu/distrib/sdl-1.2.15/src/video/gem/
SDL_gemvideo.c 793 /* Set up the new mode framebuffer */
  /external/qemu/hw/
pc.c 949 * framebuffer can work well especially when the frame buffer is
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  /frameworks/av/camera/tests/
ProCameraTests.cpp     [all...]
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 252 // Buffer for framebuffer IDs -- we keep track so we can switch the attached
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  /frameworks/base/tests/HwAccelerationTest/
AndroidManifest.xml 800 android:label="Draw/Framebuffer Blend">
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_mdpcomp.cpp 166 * Framebuffer is always updated using PLAY ioctl.
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  /hardware/qcom/display/msm8x26/libhwcomposer/
hwc_mdpcomp.cpp 161 * Framebuffer is always updated using PLAY ioctl.
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  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 252 // Buffer for framebuffer IDs -- we keep track so we can switch the attached
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  /packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 252 // Buffer for framebuffer IDs -- we keep track so we can switch the attached
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libGL.so 
libGL.so.1 
libGL.so.1.2 
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/
libGL.so 
libGL.so.1 
libGL.so.1.2 
  /external/chromium_org/third_party/mesa/src/include/GL/
glext.h     [all...]
  /external/mesa3d/include/GL/
glext.h     [all...]
  /external/chromium_org/gpu/command_buffer/common/
gles2_cmd_format_autogen.h 237 framebuffer = _framebuffer;
247 uint32 framebuffer; member in struct:BindFramebuffer
256 COMPILE_ASSERT(offsetof(BindFramebuffer, framebuffer) == 8,
4237 uint32 framebuffer; member in struct:IsFramebuffer
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  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_enc.cpp     [all...]

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