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  /hardware/qcom/display/msm8x26/libgralloc/
gpu.cpp 180 // we don't support framebuffer allocations with graphics heap flags
185 if (m->framebuffer == NULL) {
186 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
212 intptr_t vaddr = intptr_t(m->framebuffer->base);
214 dup(m->framebuffer->fd), bufferSize,
229 hnd->offset = vaddr - intptr_t(m->framebuffer->base);
311 int index = (hnd->base - m->framebuffer->base) / bufferSize;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_st.c 56 * Display an attachment to the xlib_drawable of the framebuffer.
111 * This is a helper used during framebuffer validation.
186 * Check that a framebuffer's attachments match the window's size.
190 * \param statts array of framebuffer attachments
191 * \param count number of framebuffer attachments in statts[]
  /external/chromium_org/ui/gfx/ozone/dri/
hardware_display_controller.h 27 // encoder and connector. The CRTC determines which framebuffer to read, when
55 // same CRTC, so on scanout the same framebuffer will be displayed on both
94 // surface framebuffer still needs to be registered with the CRTC.
120 // Schedules the |surface_|'s framebuffer to be displayed on the next vsync
127 // Between this call and the callback, the framebuffer used in this call
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_st.c 56 * Display an attachment to the xlib_drawable of the framebuffer.
111 * This is a helper used during framebuffer validation.
186 * Check that a framebuffer's attachments match the window's size.
190 * \param statts array of framebuffer attachments
191 * \param count number of framebuffer attachments in statts[]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_surface.c 387 struct pipe_framebuffer_state *fb = &nv50->framebuffer;
685 nv50->framebuffer.cbufs[0] = nv50_miptree_surface_new(pipe, res, &templ);
686 nv50->framebuffer.nr_cbufs = 1;
687 nv50->framebuffer.zsbuf = NULL;
688 nv50->framebuffer.width = nv50->framebuffer.cbufs[0]->width;
689 nv50->framebuffer.height = nv50->framebuffer.cbufs[0]->height;
789 blit->saved.fb.width = nv50->framebuffer.width;
790 blit->saved.fb.height = nv50->framebuffer.height
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_surface.c 406 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
751 nvc0->framebuffer.cbufs[0] = nvc0_miptree_surface_new(pipe, res, &templ);
752 nvc0->framebuffer.nr_cbufs = 1;
753 nvc0->framebuffer.zsbuf = NULL;
754 nvc0->framebuffer.width = nvc0->framebuffer.cbufs[0]->width;
755 nvc0->framebuffer.height = nvc0->framebuffer.cbufs[0]->height;
856 blit->saved.fb.width = nvc0->framebuffer.width;
857 blit->saved.fb.height = nvc0->framebuffer.height
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_surface.c 387 struct pipe_framebuffer_state *fb = &nv50->framebuffer;
685 nv50->framebuffer.cbufs[0] = nv50_miptree_surface_new(pipe, res, &templ);
686 nv50->framebuffer.nr_cbufs = 1;
687 nv50->framebuffer.zsbuf = NULL;
688 nv50->framebuffer.width = nv50->framebuffer.cbufs[0]->width;
689 nv50->framebuffer.height = nv50->framebuffer.cbufs[0]->height;
789 blit->saved.fb.width = nv50->framebuffer.width;
790 blit->saved.fb.height = nv50->framebuffer.height
    [all...]
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_surface.c 406 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
751 nvc0->framebuffer.cbufs[0] = nvc0_miptree_surface_new(pipe, res, &templ);
752 nvc0->framebuffer.nr_cbufs = 1;
753 nvc0->framebuffer.zsbuf = NULL;
754 nvc0->framebuffer.width = nvc0->framebuffer.cbufs[0]->width;
755 nvc0->framebuffer.height = nvc0->framebuffer.cbufs[0]->height;
856 blit->saved.fb.width = nvc0->framebuffer.width;
857 blit->saved.fb.height = nvc0->framebuffer.height
    [all...]
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java 51 import com.jme3.texture.FrameBuffer;
52 import com.jme3.texture.FrameBuffer.RenderBuffer;
112 private FrameBuffer lastFb = null;
113 private FrameBuffer mainFbOverride = null;
332 caps.add(Caps.FrameBuffer);
    [all...]
  /device/generic/goldfish/camera/
EmulatedCameraDevice.cpp 165 ALOGE("%s: No framebuffer", __FUNCTION__);
169 /* In emulation the framebuffer is never RGB. */
199 /* Validate pixel format, and calculate framebuffer size at the same time. */
214 /* Cache framebuffer info. */
220 /* Allocate framebuffer. */
223 ALOGE("%s: Unable to allocate framebuffer", __FUNCTION__);
  /external/chromium_org/media/cdm/ppapi/
ffmpeg_cdm_video_decoder.cc 275 DCHECK(!cdm_video_frame->FrameBuffer());
277 if (!cdm_video_frame->FrameBuffer()) {
281 cdm_video_frame->FrameBuffer()->SetSize(space_required);
288 cdm_video_frame->FrameBuffer()->Data());
297 cdm_video_frame->FrameBuffer()->Data() + y_size);
304 cdm_video_frame->FrameBuffer()->Data() + y_size + uv_size);
  /external/chromium_org/gpu/GLES2/extensions/CHROMIUM/
CHROMIUM_texture_mailbox.txt 52 from all texture units and framebuffer attachments), the mailbox is
77 associated with the texture object, and detached it from all framebuffer
  /external/chromium_org/media/cast/framer/
framer.cc 38 linked_ptr<FrameBuffer> frame_buffer(new FrameBuffer());
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-6.5.html 77 <li>fixed some minor framebuffer object bugs
82 <li>lots of assorted framebuffer object bug fixes
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
stw_framebuffer.c 46 * Search the framebuffer with the matching HWND while holding the
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
68 * framebuffer, nothing will happen.
282 * a non-zero framebuffer size at all times.
298 * stw_dev::fb_mutex, since no other thread can know about this framebuffer
312 * Have ptr reference fb. The referenced framebuffer should be locked.
340 * Update the framebuffer's size if necessary.
462 * pbuffers, for which the framebuffer object is created first.
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
buffers.c 48 * This depends on the type of framebuffer. For window system framebuffers
49 * we look at the framebuffer's visual. But for user-create framebuffers we
51 * \param fb the framebuffer to draw to, or read from
69 /* A window system framebuffer */
214 * current ctx->DrawBuffer is a window-system framebuffer (Name=0) or
215 * a user-created framebuffer object (Name!=0).
503 * a window-system framebuffer.
542 /* general case / window-system framebuffer */
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.cpp 145 void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) {
154 fFrameBuffer = frameBuffer;
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
PreDepthProcessor.java 42 import com.jme3.texture.FrameBuffer;
92 public void postFrame(FrameBuffer out) {
SceneProcessor.java 38 import com.jme3.texture.FrameBuffer;
87 public void postFrame(FrameBuffer out);
  /external/mesa3d/docs/
relnotes-6.5.html 77 <li>fixed some minor framebuffer object bugs
82 <li>lots of assorted framebuffer object bug fixes
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_framebuffer.c 46 * Search the framebuffer with the matching HWND while holding the
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
68 * framebuffer, nothing will happen.
282 * a non-zero framebuffer size at all times.
298 * stw_dev::fb_mutex, since no other thread can know about this framebuffer
312 * Have ptr reference fb. The referenced framebuffer should be locked.
340 * Update the framebuffer's size if necessary.
462 * pbuffers, for which the framebuffer object is created first.
  /external/mesa3d/src/mesa/main/
buffers.c 48 * This depends on the type of framebuffer. For window system framebuffers
49 * we look at the framebuffer's visual. But for user-create framebuffers we
51 * \param fb the framebuffer to draw to, or read from
69 /* A window system framebuffer */
214 * current ctx->DrawBuffer is a window-system framebuffer (Name=0) or
215 * a user-created framebuffer object (Name!=0).
503 * a window-system framebuffer.
542 /* general case / window-system framebuffer */
  /external/qemu/distrib/sdl-1.2.15/
SDL.spec.in 20 level access to audio, keyboard, mouse, and display framebuffer across
30 level access to audio, keyboard, mouse, and display framebuffer across
  /external/skia/src/gpu/gl/debug/
GrDebugGL.cpp 145 void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) {
154 fFrameBuffer = frameBuffer;
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES10RenderEngine.cpp 34 // alpha values. The alpha channel will be copied into the framebuffer or
35 // screenshot, so if the framebuffer or screenshot is blended on top of

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