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  /frameworks/rs/driver/
rsdFrameBufferObj.cpp 127 bool framebuffer = renderToFramebuffer(); local
136 if (!framebuffer) {
  /hardware/qcom/display/msm8960/libgralloc/
framebuffer.cpp 91 const size_t offset = hnd->base - m->framebuffer->base;
94 if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
113 if (module->framebuffer) {
309 * map the framebuffer
318 module->framebuffer = new private_handle_t(fd, fbSize,
324 ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
327 module->framebuffer->base = intptr_t(vaddr);
332 ioctl(module->framebuffer->fd, MSMFB_OVERLAY_VSYNC_CTRL,
  /hardware/qcom/display/msm8974/libgralloc/
framebuffer.cpp 91 const size_t offset = hnd->base - m->framebuffer->base;
94 if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
113 if (module->framebuffer) {
309 * map the framebuffer
318 module->framebuffer = new private_handle_t(fd, fbSize,
324 ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
327 module->framebuffer->base = intptr_t(vaddr);
332 ioctl(module->framebuffer->fd, MSMFB_OVERLAY_VSYNC_CTRL,
  /hardware/qcom/display/msm8x26/libgralloc/
framebuffer.cpp 91 const size_t offset = hnd->base - m->framebuffer->base;
94 if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
113 if (module->framebuffer) {
309 * map the framebuffer
318 module->framebuffer = new private_handle_t(fd, fbSize,
324 ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
327 module->framebuffer->base = intptr_t(vaddr);
332 ioctl(module->framebuffer->fd, MSMFB_OVERLAY_VSYNC_CTRL,
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 201 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer){
205 GLuint globalFrameBufferName = framebuffer;
206 if(framebuffer && ctx->shareGroup().Ptr()){
207 globalFrameBufferName = ctx->shareGroup()->getGlobalName(FRAMEBUFFER,framebuffer);
208 //if framebuffer wasn't generated before,generate one
210 ctx->shareGroup()->genName(FRAMEBUFFER,framebuffer);
211 ctx->shareGroup()->setObjectData(FRAMEBUFFER, framebuffer,
    [all...]
  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderThread.cpp 24 #include "FrameBuffer.h"
155 FrameBuffer::getFB()->bindContext(0, 0, 0);
Android.mk 26 FrameBuffer.cpp \
  /external/chromium_org/content/browser/renderer_host/
software_frame_manager.h 71 // This holds the current software framebuffer.
  /external/chromium_org/media/cast/framer/
framer.h 24 typedef std::map<uint32, linked_ptr<FrameBuffer> > FrameList;
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h 65 // Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering
88 // making the context current and setting the clear values and masks. Modifies the framebuffer binding.
110 // The DrawingBuffer needs to track the currently bound framebuffer so it
120 Platform3DObject framebuffer() const;
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
descrip.mms 53 framebuffer.c \
128 framebuffer.obj,\
212 framebuffer.obj : framebuffer.c
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_readpixels.c 41 * framebuffer surfaces) and flush the bitmap cache prior to reading.
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
NOTES 52 pixel- level interfaces to a framebuffer, with a few additional hooks
  /external/mesa3d/src/mesa/main/
descrip.mms 53 framebuffer.c \
128 framebuffer.obj,\
212 framebuffer.obj : framebuffer.c
  /external/mesa3d/src/mesa/state_tracker/
st_cb_readpixels.c 41 * framebuffer surfaces) and flush the bitmap cache prior to reading.
  /external/mesa3d/src/mesa/swrast/
NOTES 52 pixel- level interfaces to a framebuffer, with a few additional hooks
  /external/qemu/android/
display-core.c 22 * Its purpose is to ensure that hw framebuffer updates are properly
  /external/qemu/distrib/sdl-1.2.15/
README 13 and 2D framebuffer across multiple platforms.
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
NewLayersActivity.java 71 canvas.drawText("This is a very long string to overlap between layers and framebuffer",
  /hardware/samsung_slsi/exynos5/original-kernel-headers/linux/
s3c-fb.h 8 * Samsung SoC Framebuffer driver
  /packages/apps/Camera2/jni/
Android.mk 28 feature_mos/src/mosaic_renderer/FrameBuffer.cpp \
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLProtoBuf.java     [all...]
TraceFileReader.java 28 * The message size is dominated by the size of the compressed framebuffer.
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp     [all...]
  /device/generic/goldfish/camera/
EmulatedFakeCameraDevice.h 142 /* U pane inside the framebuffer. */
145 /* V pane inside the framebuffer. */
156 /* Total number of each, U, and V elements in the framebuffer. */

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